
TAC Nuke Corp. 1.3 - Patched for 1.0
First of all:
All credits go to deathbringer! I only changed few lines to make it work with v1.0. Nothing else was changedI figured this would deserve new topic because:
1. Original one got burried and last post is from 2010.
2. I don't know how this forum system works (especially: does posting on a topic rise it back to most recent etc), and
3. This mod has the most unique (and realisticish) nukes in CC history from what I have seen, plus the radiation that works with particles instead of just fields-o-hurt.
deathbringer also allowed modifying the mod and/or 'releasing' it again:
deathbringer wrote:
I know its been a while since the last post, but I just wanted to say that if anyone want to update the mod and post it back, they're free to do it. I kinda gave up on modding Cortex because of some things that happened that I prefer not to talk about.
(From the
last page of the original topic)
Read the original description for the mod
here.Now one of the problems is that who knows what kind of nasty stuff I might have put in there, so I'd appreciate if somebody trustworthy would mention it's legit/save. Only lines I changed were directory links to few audio files. Also I apologize if somebody did this already, quick search and checking that original topic gave me the picture nobody tried to fix it.
Apparently I am not allowed to post files larger than 2MB, and even with best (WinRaR's) compression file is ~2.5MB... I am going to link file from my public dropbox for now, but I change to attachment as soon I figure out how to do it right / some mod does it for me etc. Rules don't seem to forbid linking files from other sources than forum itself soooo...
Link to the mod file