View unanswered posts | View active topics It is currently Fri Jan 10, 2025 9:18 am



This topic is locked, you cannot edit posts or make further replies.  [ 1991 posts ]  Go to page Previous  1 ... 86, 87, 88, 89, 90, 91, 92 ... 133  Next
 Roll to Dodge - Infidium (Writeup 7) 
Author Message
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Post Re: Roll to Dodge - Infidium (Roll 238)
"Duck and run!"
> Mist and John: Let it get to the mouth, and slam the ball into the base of its neck/torso.


Sun Nov 24, 2013 12:55 am
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Post Re: Roll to Dodge - Infidium (Roll 238)
> Kinetic the hell out of that ball


Sun Nov 24, 2013 11:43 pm
Profile
User avatar

Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
Post Re: Roll to Dodge - Infidium (Roll 238)
Shoot a cold front outside into a wall, then break off ice with bow and melt it over lupus mouth


Mon Nov 25, 2013 2:24 am
Profile
User avatar

Joined: Fri Aug 12, 2011 9:23 pm
Posts: 1416
Location: North-Ish
Post Re: Roll to Dodge - Infidium (Roll 238)
"We shouldn't stay here. From the look of this house and the rest, I doubt that we'll find anything useful. If we're taking the wolf with us, I suggest that we leave as soon as he's ready."

Get a closer look at the Lupus.


Mon Nov 25, 2013 10:59 pm
Profile
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
Post Re: Roll to Dodge - Infidium (Roll 239)
Roll 239
____________________


(dragonxp)
Cihas
[ - ] = -
> You fire a Cold Front at the wall of the house, forming a large icicle, which you then break off.

Holding it over the lupus's mouth, you melt the ice with some magic and give the wolf a heartier gulp of water that he drinks up. After the hunk of ice in your hands is gone, the wolf tiredly opens his eyes, looking around as if in a daze.

Isaac: "We shouldn't stay here. From the look of this house and the rest, I doubt that we'll find anything useful. If we're taking the wolf with us, I suggest that we leave as soon as he's ready."

Conditions :
- Burned Face
- Missing Eyebrows




(TorrentHKU)
John Freemaneth
[ 1 ] = 1
> "Duck and run!"

Aucupe ducks while running towards you, quickly disappearing in a flash of light, and now probably standing somewhere out of the way.

You and Mist wait as a massive grey dragon-shaped beast fades into view from the darkness of the cave, barreling forward at a speed that looks almost unreal for a creature 20 feet high while only on all fours.

As soon as the dragon reaches the mouth of the cave, both you and Mist launch the whirling kinetic air sphere into the upper portion of the dragon's torso. The air sphere surges forward, momentarily stopping as it collides with the armored dragon, and fills the air with the sound of grinding metal. Only a second or two after the ball explodes and releases a powerful shockwave that shoves you back several paces.

The attack stopped the dragon in its tracks, and it visibly flinched at the explosion, but seems completely unharmed. Though, at this distance, you don't think it's actually a dragon. The beast looks more like a dull grey suit of armor shaped like a massive dragon. The lower jaw piece is opened, and several long tentacle-like appendages are hanging out, occasionally poking about the air as if picking up scents.

It takes a bit, but the monster seems to make up its mind that your group is hostile, and it rears its head and lets out a high-pitched ear-piercing screach before taking in a deep breath.

Conditions :
- Whirlwind Armor (+2 Physical Actions, +1 Movement/Dodging)
-- (Energy: 41/50)




(Roast Veg)
Paradox Mist
[ 6 - 2 ] = 4
> John: "Duck and run!"

Aucupe ducks while running towards you, quickly disappearing in a flash of light, and now probably standing somewhere out of the way.

You and John wait as a massive grey dragon-shaped beast fades into view from the darkness of the cave, barreling forward at a speed that looks almost unreal for a creature 6 meters high while only on all fours.

As soon as the dragon reaches the mouth of the cave, both you and John launch the whirling kinetic air sphere into the upper portion of the dragon's torso. The air sphere surges forward, momentarily stopping as it collides with the armored dragon, and fills the air with the sound of grinding metal. Only a second or two after the ball explodes and releases a powerful shockwave that shoves you back several paces.

The attack stopped the dragon in its tracks, and it visibly flinched at the explosion, but seems completely unharmed. Though, at this distance, you don't think it's actually a dragon. The beast looks more like a dull grey suit of armor shaped like a massive dragon. The lower jaw piece is opened, and several long tentacle-like appendages are hanging out, occasionally poking about the air as if picking up scents.

It takes a bit, but the monster seems to make up its mind that your group is hostile, and it rears its head and lets out a high-pitched ear-piercing screach before taking in a deep breath.

Conditions :
- Torrential Armor (+4 Movement/Dodging, -2 Casting/Attacks)
-- (Energy: 46/50)




(Nighthawk)
Kyros Deiimor
[ 6 ] = 6
> Turning around and angling slightly downward, you use your drop to glide faster away, and the pain in your head lowering in intensity as you increase the distance in between you and the woman.

The pain then suddenly vanishes, and looking down, you see the white-cloaked figure of Blizzard entering the fields in between the city and the city's wall.

Conditions :
(none)




(Harzipan)
Isaac
[ - ] = -
> "We shouldn't stay here. From the look of this house and the rest, I doubt that we'll find anything useful. If we're taking the wolf with us, I suggest that we leave as soon as he's ready."

You take a closer look at the lupus as Cihas creates a large icicle and melts it to provide the wolf with water. The lupus is about as big as a full grown human, which is big by your standards for a wolf, but a lot smaller than the adult lupus you've seen before. He's only wearing his own grey and white fur, which isn't enough to conceal the ribs sticking out from a starved body.

After enough water, the lupus opens his eyes, but looks like he's in a daze.

Conditions :
(None)






(NPC)
Aucupe

[ 2 + 1 ] = 3
> ~



Conditions :
- Lucida Armor (+2 Physical Actions, +1 Movement/Dodging)
-- (Energy: 50/50)




(NPC)
Koa Tsinthula

[ - ] = -
> ~



Conditions :
- Missing Right Forearm





(NPC)
Ettiin Enku

[ - ] = -
> ~



Conditions :
- Wing-bone Claws
- Bruising (-2 movement)




(NPC)
Feiar

[ - ] = -
> ~



Conditions :
- Sprained Ankle






World Events:
Time of day: Day





Maps
World Map


Wed Nov 27, 2013 4:25 am
Profile
User avatar

Joined: Fri Aug 12, 2011 9:23 pm
Posts: 1416
Location: North-Ish
Post Re: Roll to Dodge - Infidium (Roll 239)
"...Hey kid. Don't worry, we're not going to hurt you. You're safe now."


Wed Nov 27, 2013 8:09 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Post Re: Roll to Dodge - Infidium (Roll 239)
> Dodge around to get behind it


Wed Nov 27, 2013 5:05 pm
Profile
User avatar

Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
Post Re: Roll to Dodge - Infidium (Roll 239)
>Try to help lupus up


Thu Nov 28, 2013 2:18 am
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Post Re: Roll to Dodge - Infidium (Roll 239)
> Jump high, make a thick slicing blade, like the one I used to cut the Drake. When the dragon exits the cave, shoot downwards and OFF WITH ITS HEAD.
"FALLENHENKER!"


Thu Nov 28, 2013 5:43 am
Profile WWW
User avatar

Joined: Tue Sep 28, 2010 8:15 pm
Posts: 1288
Location: Heck if I know.
Post Re: Roll to Dodge - Infidium (Roll 239)
> Glide on over to Blizzard and land.
"That woman is still around. She tried to use some kind of magic to bring me down."


Fri Nov 29, 2013 4:02 am
Profile
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
Post Re: Roll to Dodge - Infidium (Roll 240)
Roll 240
____________________


(dragonxp)
Cihas
[ - ] = -
> Isaac: "...Hey kid. Don't worry, we're not going to hurt you. You're safe now."

The lupus seems to mumble something as you help him to his feet, but you can't make it out clearly. You get the wolf's arm over your shoulder, supporting him in a standing position.

".. not safe.."

Conditions :
- Burned Face
- Missing Eyebrows




(TorrentHKU)
John Freemaneth
[ 2 + 3 ] = 5
> You jump high into the air while forming a long, slicing air blade at the end of Whirlwind like before. Instead of exiting the cave, the dragon remains at the mouth, so you angle yourself to slip under the upper part of the cave entrance and at the dragon's neck before blasting yourself in that direction.

"FALLENHENKER!"

You zoom downward at a blinding speed and land air-blade first on the upper part of the dragon's neck. The air blade slices a clean 1-inch cut into the grey armored segment.

The dragon doesn't seem to notice that you had jumped, and snaps its head forward with its maw open, firing a blindingly bright beam of white light out of its mouth at the stone ground below, the motion causing you to lose your balance on the neck and cause you to tumble backwards and and feet-first behind the dragon.

The white beam only lasts for an instant, and ends in a deafening boom as the ground where it hit explodes into a spray of molten rock and ash, the blobs of lava sizzling and cracking the ground underneath from the rapid change in temperature.

You're not exactly sure where Aucupe went.

Conditions :
- Whirlwind Armor (+2 Physical Actions, +1 Movement/Dodging)
-- (Energy: 41/50)




(Roast Veg)
Paradox Mist
[ 4 + 4 ] = 8
> You move to the side of the dragon, using your enhanced agility to speed to get around the armored beast and to its back, while it finally snaps its head forward with its maw opened.

A screaming, savagely bright beam of light shoots out of the jaw of the dragon and hits the stone ground, visible only for an instant, ending in a deafening boom as the ground where the beam hit explodes into a spray of molten rock and ash.

The lava hisses and cracks as it lands, the stone underneath breaking from the rapid temperature change.

Aucupe doesn't appear to be in sight.

Conditions :
- Torrential Armor (+4 Movement/Dodging, -2 Casting/Attacks)
-- (Energy: 46/50)




(Nighthawk)
Kyros Deiimor
[ - ] = -
> You glide over to Blizzard and land beside him, with Ettiin arriving shortly after.

"That woman is still around. She tried to use some kind of magic to bring me down."

Blizzard: "Telepathy, mental attacks. I can negate them as long as you're within range. How are you? Are you able to fight?"

The woman is watching the three of you from quite a distance away, unmoving.

Blizzard: "I know we need to find your friend, but I do not feel like the huntress should be left to her own devices."

Ettiin: "I have the rest of your armor if you need it."

Conditions :
(none)




(Harzipan)
Isaac
[ - ] = -
> "...Hey kid. Don't worry, we're not going to hurt you. You're safe now."

The lupus mumbles something as Cihas helps him to his feet by using his shoulder as a support. You can't make out what was said, but it didn't sound very enthusiastic.

Conditions :
(None)






(NPC)
Aucupe

[ 1 + 3 ] = 4
> ~



Conditions :
- Lucida Armor (+2 Physical Actions, +1 Movement/Dodging)
-- (Energy: 39/50)




(NPC)
Koa Tsinthula

[ - ] = -
> ~



Conditions :
- Missing Right Forearm





(NPC)
Ettiin Enku

[ - ] = -
> ~



Conditions :
- Wing-bone Claws
- Bruising (-2 movement)




(NPC)
Feiar

[ - ] = -
> ~



Conditions :
- Sprained Ankle






World Events:
Time of day: Day





Maps
World Map


Fri Nov 29, 2013 7:24 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Post Re: Roll to Dodge - Infidium (Roll 240)
> Drive my blade into its spine


Fri Nov 29, 2013 4:41 pm
Profile
User avatar

Joined: Tue Sep 28, 2010 8:15 pm
Posts: 1288
Location: Heck if I know.
Post Re: Roll to Dodge - Infidium (Roll 240)
"Ready and willing."
"And I will take that armor, thank you."
> Receive armor from Ettiin.


Fri Nov 29, 2013 6:24 pm
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Post Re: Roll to Dodge - Infidium (Roll 240)
Roast you need to change the Stone's effect, you literally cannot damage the dragon right now, even in a best case scenario. Get +Attack and -Dodge or -Energy.
> Leap up and over the dragon, make another air blade, and cut its wing off.


Fri Nov 29, 2013 7:43 pm
Profile WWW
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Post Re: Roll to Dodge - Infidium (Roll 240)
> Invert the effects of my new item


Sat Nov 30, 2013 10:05 pm
Profile
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 1991 posts ]  Go to page Previous  1 ... 86, 87, 88, 89, 90, 91, 92 ... 133  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.092s | 14 Queries | GZIP : Off ]