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Notsoscary
Joined: Mon Oct 15, 2012 5:21 pm Posts: 879 Location: Somewhere in Germany
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Multiple Turrets?
Thinking about this Idea, might it be possible for a ACrab to have multiple Turrets? Like, for a Tank, the first Turret can turn around, but the one on top of it can only shoot in the direction of the Main Turret, which would be the one with the Cannon. Do we need Fancy Lua for this to happen?
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Mon Nov 11, 2013 6:16 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Multiple Turrets?
Base CC does not support multiple turrets on a single ACrab. This does mean lua will be needed.
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Mon Nov 11, 2013 6:39 am |
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Notsoscary
Joined: Mon Oct 15, 2012 5:21 pm Posts: 879 Location: Somewhere in Germany
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Re: Multiple Turrets?
Then...could it be possible to make the ACrab have 2 Actors? Like, one for the Main Turret which moves around and Stuff, and the Turret, which sticks on the Tank?
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Mon Nov 11, 2013 6:46 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Multiple Turrets?
As far as I know it isn't possible to attach two actors together without lua.
Edit: as in having an ACrab with no legs and another one without legs
Last edited by dragonxp on Mon Nov 11, 2013 7:00 am, edited 1 time in total.
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Mon Nov 11, 2013 6:57 am |
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Notsoscary
Joined: Mon Oct 15, 2012 5:21 pm Posts: 879 Location: Somewhere in Germany
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Re: Multiple Turrets?
Oh, damn. Anyway, i think the 40k Mod has something like that. Im not going to need it at first, because im only spriting right now.
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Mon Nov 11, 2013 6:58 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Multiple Turrets?
viewtopic.php?f=61&t=16545Would be a good place to start poking at multiple turret code.
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Mon Nov 11, 2013 8:47 pm |
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Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
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Re: Multiple Turrets?
Notsoscary wrote: Oh, damn. Anyway, i think the 40k Mod has something like that. Im not going to need it at first, because im only spriting right now. Not my iteration, at least. I don't know if the others have. Ben's link should set you on the right track though. I think UniTec might also have some turret-equipped dropships you could look at?
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Tue Nov 12, 2013 1:50 am |
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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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Re: Multiple Turrets?
IIRC you can make an AHuman HOLD another AHuman in each of its hands if you ABSOLUTELY want to go the weird way of the ini.
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Tue Nov 12, 2013 2:43 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Multiple Turrets?
See if you can dual-wield AHumans.
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Tue Nov 12, 2013 3:09 am |
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