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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Large Pile o' Stuff *Update: August 7th '11*
Right where it should be.
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Sun Aug 14, 2011 5:32 pm |
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Mackerel
Joined: Thu May 05, 2011 1:30 am Posts: 2876 Location: Rent free in your head. Vacation in your ass.
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Re: Large Pile o' Stuff *Update: August 7th '11*
The enormous bomb. A minor look at this thing describes it's power. I could not ask for anything more simplistic and destructive. Thank you Shook.
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Mon Aug 15, 2011 12:30 am |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Large Pile o' Stuff *Update: September 30th '12: 1.0'd*
YOU'RE WELCOME wait ♥♥♥♥ i missed him by a year again ♥♥♥♥ Anyways, update. It was already compatible with 1.0, but i've fixed some annoying issues, and added two newcomers. Namely, the ANGRY ROCKET LAUNCHER and HAPPYFAEC, the latter also being available in the minor mod dump. Actual list of fixed issues that i can remember: - Volcano shotgun, Blast Beam and Eruptor Cannon have had their ranges fixed, which got super big when the vanilla pyro effects got reduced air resistance. - All kinds of sticky fire no longer hit GetHitsByMOs = 0'd things. Used to randomly stick to them and burn them, even when out of range, which was highly problematic for invisible brains. - Dakkagun no longer has superfluous pie menu slices. - Blast Beam, Eruptor Cannon and Homing Brain/Digger now ignores your teammates like originally intended. And that's about it. Edit: Also yeah gonna update the Hueg Pack o' Mods as well, might take a while though.
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Sun Sep 30, 2012 8:02 pm |
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Break-Off
Joined: Tue Sep 06, 2011 6:46 am Posts: 17
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Re: Large Pile o' Stuff *Update: September 30th '12*
Are you updating Huge pack o'mods too? That'll be a nice thing to see.
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Sun Sep 30, 2012 9:46 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Large Pile o' Stuff *Update: September 30th '12: 1.0'd*
Shook wrote: Edit: Also yeah gonna update the Hueg Pack o' Mods as well, might take a while though. I know for a fact that he edited that in there before you posted, read it better next time, eh?
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Sun Sep 30, 2012 9:50 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Large Pile o' Stuff *Update: September 30th '12*
OKAY, it was brought to my attention by joebobjoe that there was a lingering dependency to the Hueg Pack o' Mods on the Angry Rocket Launcher. That's fixed now, and once again thanks for notifying me. c: Break-Off wrote: Are you updating Huge pack o'mods too? yeeeeeeeeeeeeeeeees
everything shown still potentially subject to change
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Sun Sep 30, 2012 11:51 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Large Pile o' Stuff *Update: September 30th '12*
Did I read cluster nuke?
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Mon Oct 01, 2012 12:55 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Large Pile o' Stuff *Update: September 30th '12*
Where have you been, Asklar?
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Mon Oct 01, 2012 9:01 am |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Large Pile o' Stuff *Update: September 30th '12*
Asklar wrote: Did I read cluster nuke? yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeesIt's been in the HPoM since a gagillion years ago though. Since cambrium, i believe.
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Mon Oct 01, 2012 4:41 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Large Pile o' Stuff *Update: September 30th '12*
I did use this mod, but I never used everything in here, or at least I tried (ordering everything with the same actor) but failed horribly.
That's why I didn't have a specific vision of cluster nuke.
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Mon Oct 01, 2012 9:35 pm |
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Pigbear
Joined: Thu Oct 31, 2013 7:02 pm Posts: 25
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Re: Large Pile o' Stuff *Update: September 30th '12*
so wait. this is supposed to be the new (new!) HPoM? Awesome.
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Sat Nov 02, 2013 8:00 am |
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Notsoscary
Joined: Mon Oct 15, 2012 5:21 pm Posts: 879 Location: Somewhere in Germany
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Re: Large Pile o' Stuff *Update: September 30th '12*
Pigbear wrote: so wait. this is supposed to be the new (new!) HPoM? Awesome. Uhhh, sorta, but while HPoM is rather a big Compilation of Stuff, its kinda like a Faction already. Also, necro.
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Sat Nov 02, 2013 11:31 am |
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Pigbear
Joined: Thu Oct 31, 2013 7:02 pm Posts: 25
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Re: Large Pile o' Stuff *Update: September 30th '12*
not that much of a necro.
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Sat Nov 02, 2013 2:02 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Large Pile o' Stuff *Update: September 30th '12*
Only one year yo. :U But yes, this is the spiritual successor to the HPoM, but it hasn't even gotten close to the same size. As i mentioned in the other thread, i probably won't be making a lot of stuff for this thing either, but hey!
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Sat Nov 02, 2013 2:05 pm |
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Pigbear
Joined: Thu Oct 31, 2013 7:02 pm Posts: 25
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Re: Large Pile o' Stuff *Update: September 30th '12*
oh woops I read 2013 LOL
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Sun Nov 03, 2013 1:16 am |
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