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 Roll to Dodge - Infidium (Writeup 7) 
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Loose Canon
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Post Re: Roll to Dodge - Infidium (Roll 224)
Roast, help me kill the rest of the trash mobs first, then we can fight the Drake.
Aucupe can keep it occupied for now.


Sun Oct 20, 2013 6:01 pm
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Post Re: Roll to Dodge - Infidium (Roll 224)
"What's our next course of action, then?"


Sun Oct 20, 2013 6:05 pm
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Post Re: Roll to Dodge - Infidium (Roll 224)
> Explore


Sun Oct 20, 2013 8:35 pm
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Joined: Tue Jun 12, 2007 11:52 pm
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Post Re: Roll to Dodge - Infidium (Roll 225)
Roll 225
____________________


(dragonxp)
Cihas
[ - ] = -
> With the sun up now, you can walk around the forest without falling over and planting your face in the ground, so you take the opportunity to explore.

There isn't really a whole lot noteworthy. Trees, more trees, shrubs, and trees. Until, you come across a large hole in the ground, almost ten feet in diameter.

Conditions :
- Burned Face
- Missing Eyebrows




(TorrentHKU)
John Freemaneth
[ 1 + 2 ] = 3
> Whipping Whirlwind out in an arc, you launch a wide blade of air at the smasher and blinker towards the north east, cutting both in two.

What feels like a large boulder smashes into your back, throwing you through the air. You land in a rolling tumble on the ground, and then everything starts exploding around you.

Through Whirlwind, you feel a large drop in energy. You probably shouldn't let yourself take hits like that.

(Check Maps)

Conditions :
- Whirlwind Armor (+2 Physical Actions)
-- (Energy: 34/50)




(Roast Veg)
Paradox Mist
[ 6 + 2 ] = 8
> With an explosive leap, you hurl yourself towards the blinker to the south east and swing Torrent at it, and it vanishes before your weapon makes contact. Oh well.

Hitting the ground running, you make your way to Aucupe, who's currently running away from the massive reptilian monster, hurling blades of light as she avoids its kinetic strikes and shockwave roars.

(Check Maps)

Conditions :
- Torrential Armor (+2 Physical Actions)
-- (Energy: 41/50)




(Nighthawk)
Kyros Deiimor
[ - ] = -
> "What's our next course of action, then?"

Koa: "I'm going to see if we can get permission to check out the museum again."

Koa heads off towards the Magister, while Ettiin walks around outside, inspecting the massacre. There are a few drakes here and there still alive, but none in any condition to cause harm.

Shortly after, Koa returns.

Koa: "Alright, we can go inspect the museum again, but only three of us. So you, me, and Ettiin. We'll be checking out the lower levels where the archives are for any information about the first corruption event."

Conditions :
(None)




(Harzipan)
Isaac
[ - ] = -
> "I don't... What just happened? Feiar, did I just perform some sort of arcane terror?"

Feiar: "You did dragon magic!"

You go over to the wall to see how damaged it is, and there's enough morning light beaming through the hole up top to reveal that there's a rather messy tunnel blown into the stone, going far enough that you can't see the end. The tunnel's entrance diameter is about the length of your leg.

Conditions :
(None)






(NPC)
Aucupe

[ 2 + 2 ] = 4
> ~



Conditions :
- Lucida Armor (+2 Physical Actions)
-- (Energy: 50/50)




(NPC)
Nacht

[ - ] = -
> ~



Conditions :
(None)




(NPC)
Koa Tsinthula

[ - ] = -
> ~



Conditions :
- Missing Right Forearm





(NPC)
Ettiin Enku

[ - ] = -
> ~



Conditions :
- Wing-bone Claws




(NPC)
Garett Demler

[ - ] = -
> ~



Conditions :
(None)





Hakua Hiinathi[/b]
[ - ] = -
> ~



Conditions :
(None)




(NPC)
Feiar

[ - ] = -
> ~



Conditions :
- Sprained Ankle






World Events:
Time of day: Day





Maps


Mon Oct 21, 2013 3:00 am
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Loose Canon
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Joined: Sun Mar 29, 2009 11:07 pm
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Post Re: Roll to Dodge - Infidium (Roll 225)
"MIST YOU TARD!"
> To the air again. More Sky Blade Dance. Aim for the Southwest mages.


Mon Oct 21, 2013 3:03 am
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Data Realms Elite
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Post Re: Roll to Dodge - Infidium (Roll 225)
> Take out the smasher behind the drake


Mon Oct 21, 2013 9:02 pm
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Post Re: Roll to Dodge - Infidium (Roll 225)
"Dragon magic. That's positive turn of events."

"Now, on to more... current matters. Any idea where we are? I'm effectively blind right now."

Scan the area around the beam of light coming through the hole.


Tue Oct 22, 2013 4:19 am
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Post Re: Roll to Dodge - Infidium (Roll 225)
>Shoot luminous bow down hole to attempt to see stuff


Tue Oct 22, 2013 5:40 am
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Post Re: Roll to Dodge - Infidium (Roll 225)
Yeah, yeah, I hear you, Cave.

> Nod and follow.


Thu Oct 24, 2013 8:51 pm
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Post Re: Roll to Dodge - Infidium (Roll 226)
Roll 226
____________________


(dragonxp)
Cihas
[ - ] = -
> You fire your Luminous Bow into the hole, sending a glowing arrow to illuminate the dark.

The projectile falls a good 30 feet before partially embedding itself in the unmoving corpse of a horse-sized reptilian beast. The light reveals numerous beasts down there, along with an unmoving Griffore, and a living Isaac and Feiar staring at your mystical projectile.

Conditions :
- Burned Face
- Missing Eyebrows




(TorrentHKU)
John Freemaneth
[ 3 + 2 ] = 5
> "MIST YOU TARD!"

You take to the air again and lauch cutting blades at the casters to the south east. One of them is cut in two, while the other barely evades the deadly slicing air.

Something grabs your shoulders, and you take a guess that the blinker is on your back again.

(Check Maps)

Conditions :
- Whirlwind Armor (+2 Physical Actions)
-- (Energy: 35/50)
- In Air (Land Next Turn)




(Roast Veg)
Paradox Mist
[ 1 + 2 ] = 3
> John: "MIST YOU TARD!"

You throw your body at the smasher behind the drake, and you're met with a giant fist mid-flight that slugs you back with bone-crushing force. Good thing you're wearing armor.

You also think that you should specify more unique attacks.

Meanwhile, Aucupe continues running away from the drake, hurling light blades as she does, which don't seem to be doing a whole lot.

(Check Maps)

Conditions :
- Torrential Armor (+2 Physical Actions)
-- (Energy: 39/50)




(Nighthawk)
Kyros Deiimor
[ - ] = -
>

As you reach the bottom of the flight of stairs, you step into a massive room at least 30 feet high, filled with rows of shelves full of books that go all the way up to the ceiling. The only clear area is your side of the room, where there are long tables with several large books on them, along with loose pieces of paper and the occasional fountain pen and ink well.

It didn't take long to get to the museum again, though wading through the sea of corpses around the spire was slightly difficult. The weapon, Blizzard, was no where to be seen, though there were several dead drakes here and there in and around the museum, each with small, precise puncture wounds in vital places.

The archive room you're in now is directly under the museum, and you have a feeling that this will take a very, very long time to go through thoroughly.

Koa: "Okay! Just as a reminder, we're here to find any information on the first corrupted event. Additionally, if you can find anything on the Weapons, grab it too, since they seemed to be invovled in this incident."

The ball of light hovering over her head splits into three. One of them hovers overtop of your head, another to Ettiin, and the last remains with Koa. You were told not to use your super-heated spinning kinetic air ball of exploding because exploded documents are not easily read, so lighting was left to Koa to handle.

The dualumn walks over to the closest table and opens a tome. The leather-bound stack of paper is larger than Koa's torso, and she makes no effort to try to pick the thing up.

Koa: "Looks like these are indexes. At least we don't have to go from book-to-book manually. Grab one and start skimming through, if you find something we need, go grab the book."

Ettiin walks over to one of the tomes with the enthusiasm of a slug, cracks open the stack, and lets out a sigh.

Ettiin: "Not what I imagined I would be doing in the Hastae."

Koa chuckles to herself as she quickly flips from page to page, scanning the text with a practiced speed, while you head to another index. There are ten long tables in the room, all parallel to the wall with the stair case, each of them with an index.

Standing at your table, since sitting would make searching the tome a lot more awkward, you open the index. The print is smaller than you're comfortable reading, and the items are sorted by...

Ettiin: "Hey! These aren't listed alphabetically! They're in the order that they were recovered! How does this help anyone find anything!?"

Koa: "An alphabetically-ordered index would be harder to use to keep track of inventory. Though, it would be very useful to find things, yes."

Ettiin: "I hate whoever designed this system."

Well, looking as you can't simply go to C for Corrupted or W for Weapons, you begin skimming from page to page, and with the pens and blank pieces of paper nearby, you write down the names of items as well as their locations.


- The Six Disasters
- Master Smith Kaminus
- Forge of Caelum

(Caelum looks like it might have something to do with weapons, so you look for Caelum-related things as well)

- The Twelve Passages of Caelum (this sounds familiar)
- Weapon of Quake
- Second Ark of Caelum Repair Notes


Six items seems like a good enough amount to start collecting and reading, or you can continue searching the index.


Conditions :
(None)




(Harzipan)
Isaac
[ - ] = -
> "Dragon magic. That's positive turn of events."

"Now, on to more... current matters. Any idea where we are? I'm effectively blind right now."

As if being answered by the gods, a shaft of light falls from above and partially embeds itself in the corpse of one of the beasts.

Like, an actual shaft. A stick of pure light, illuminating the darkness. Looking up, you see a circular opening in the ceiling that leads to the outside world, with the sunlit greenery of the underside of trees. At the edge of the hole, it looks like Cihas is tanding there.

Conditions :
(None)






(NPC)
Aucupe

[ 4 + 2 ] = 6
> ~



Conditions :
- Lucida Armor (+2 Physical Actions)
-- (Energy: 50/50)




(NPC)
Koa Tsinthula

[ - ] = -
> ~



Conditions :
- Missing Right Forearm





(NPC)
Ettiin Enku

[ - ] = -
> ~



Conditions :
- Wing-bone Claws




(NPC)
Feiar

[ - ] = -
> ~



Conditions :
- Sprained Ankle






World Events:
Time of day: Day





Maps


Last edited by CaveCricket48 on Mon Oct 28, 2013 1:47 am, edited 1 time in total.



Sat Oct 26, 2013 11:57 am
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Post Re: Roll to Dodge - Infidium (Roll 226)
Wave.

"Uh. Hey. Cihas, right? Long time no see."


Sat Oct 26, 2013 5:32 pm
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Loose Canon
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Post Re: Roll to Dodge - Infidium (Roll 226)
> Don't even bother with a punch, just do an air-blade out along the spine.
Once that's dead, blades towards the NW Caster and Smasher. If I land, jump again towards the East.


Sat Oct 26, 2013 7:40 pm
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Post Re: Roll to Dodge - Infidium (Roll 226)
"Oh hey, so uh, how's it hanging?"


Sat Oct 26, 2013 8:07 pm
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Post Re: Roll to Dodge - Infidium (Roll 226)
> Keep looking through the index.


Sat Oct 26, 2013 11:58 pm
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Post Re: Roll to Dodge - Infidium (Roll 226)
"Oh, you know. Flying death beasts. Fallen comrades. Mysterious dragon magic. The usual."


Sun Oct 27, 2013 12:41 am
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