cavecricket48: IUL action Foe: So there is a glowing light? cavecricket48: big glowing circle on light in the center of the room cavecricket48: also don't forget to pick up your staff Foe: Ok, staff into Pouch, keep shears out, run/roll/dodge into the light Foe: because ♥♥♥♥ whatever Foe: Stats hum Foe: do em later cavecricket48: post in thread so I do'nt forget cavecricket48: imma go shower
> Are there stances for Casters?.
Tue Sep 03, 2013 2:17 am
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Into Unknown Lands - (6/6) - Roll 31
Man it feels like ages since I've last rolled. I'll try to roll more frequently than this.
Also Urch may or may not be dropping out. If he doesn't action by the time everyone else does, I'll get Miggs in.
You pick up your staff and continue learning Chain Lightning.
(3 Unspent Points allocated to INT) (1 Unspent Points allocated to AGI) (2 Unspent Points allocated to AIM) (4 Unspent Points allocated to MP)
(See All)
<< Conditions : HP : 4/4 SP : 1/1 MP : 7.1/10
Race : Human Description : Descendant of a great hero, her pedigree has led to high expectations throughout life, until she finally grew sick of it and ran away from home, off to make her own name where she is still unknown. Rather bratty and aggressive. Inventory (0.71/2) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1) * Ring of Mana Recovery (Weight : 0.01) (Passive : +0.5 MP Regen)
Skills : - Lightning Bolt (Ranged Magic) (+X INT , +X AIM) (-X MP) - Fire off a bolt of lightning. INT and AIM are equal to MP spent. Maximum MP that can be spent is equal to your INT. - Chain Lightning (Learning : 2/4) (Ranged Magic) (-X MP) - Cast instantly with Lightning Bolt to hit additional targets equal to MP spent on Chain Lightning. Cannot hit the same target more than once.
- Magnetic Control (Basic Magic) - Basic control and creation of magnetic fields.
Secondary Stats : Attack Range : 3 Movement : 1 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1 (+0.5)
TheKebbit Name : (Lv 33) Jawson >>
You begin learning Lightning Sparks.
(1 Unspent Points allocated to STR) (1 Unspent Points allocated to INT) (3 Unspent Points allocated to AIM) (1 Unspent Points allocated to HP) (4 Unspent Points allocated to MP)
(See All)
<< Conditions : HP : 5/5 SP : 1/1 MP : 7/7
Race : Human Description : A towering figure with broad shoulders, rapidly balding skull matted with thick scarring. He scans his surroundings furtively with bloodshot grey eyes, fists clenched as he churns through contingency plans. Inventory (15.7/20) : * Brown Cotton Slacks (Weight 0.1) * Steel Cuirass (Weight : 6.2) (Active : +12 PDF) * Steel Warhammer (Weight : 6.2) (Active : +24 STR , -6 AIM)
- Bronze Bastard Sword (Weight : 3) (Active : +10 STR , +2 AIM) - Pouch (Contents : 10 Gold) (Weight : 0.1) - Enchanted Compass (Weight : 0.1) - Sometimes will lead you to places of interest.
- Stat Reset Potion (Weight : 0) Skills : - Refine Iron Ore (Crafting) - Turns 5 Iron Ore into 1 Iron Ingot through heat and brute force. Can use 2 times per turn. - Craft Spear Blade (Learning 1/3) (Crafting) - Turns 1 Ingot into a 5 Spear Blades - Craft Spear (Learning 1/3) (Crafting) - Turns 1 pole-like item and 1 Spear Blade into a Spear. - Craft Helmet (Learning 1/3) (Crafting) - Turns 1 Ingot into 1 Helmet
- Lightning Sparks (Learning : 1/3) (Magic) - Creates light using lightning sparks. Stops MP regen during use.
- Kinetic Strike (Buff Magic) (+X STR) (-X MP) - Increase a target's STR by the amount of MP spent. Maximum STR boost is equal to your INT. Effect wears off by 1 every turn. - Aim Assist (Buff Magic) (+X AIM) (-X MP) - Increase a target's AIM by the amount of MP spent. Maximum AIM boost is equal to your INT. Effect wears off by 1 every turn. Basic Stats : Unspent Points : 0 STR : 11 INT : 7 AGI : 2 AIM : 5 LUK : 2 PDF : 2 MDF : 1 HP : 5 SP : 1 MP : 7
Secondary Stats : Attack Range : 2 Movement : 1 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
BearsofInsanity Name : (Lv 33) Vesh >>
(2 Unspent Points allocated to STR) (2 Unspent Points allocated to AGI) (2 Unspent Points allocated to AIM) (2 Unspent Points allocated to HP) (2 Unspent Points allocated to SP)
You feel that "Begin training some kind of sneaking ability. Something that would help me move around a bit more stealthily." is incredibly vague. BUT YOU DO IT ANYWAYS.
You begin learning Living Statue.
(See All)
<< Conditions : HP : 5/5 SP : 3.4/6 MP : 1/1
Race : Human Description : Vesh is a short, unremarkable human being. Brown hair, eyes, white skin, no defining features. And he is an excellent marksman and an unreliable human being. Do not trust with anything you ever want to see again. Inventory (0.85/4) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1)
- Stat Reset Potion (Weight : 0) Skills : - Steady Aim (Buff Physical) (+X AIM) (-X SP) - Increase your AIM by the amount of SP spent. Maximum AIM boost is equal to your AIM. Effect wears off by 1 every turn.
- Living Statue (Learning : 1/3) (-0.1 SP) (Passive) - Moving only when no one is looking, you look almost harmless to the point that no enemies will attack you if there is something else within range. Consumes SP every time you move. Basic Stats : Unspent Points : 0 STR : 4 INT : 2 AGI : 10 AIM : 10 LUK : 3 PDF : 1 MDF : 1 HP : 5 SP : 6 MP : 1
Secondary Stats : Attack Range : 4 Movement : 4 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
Urch Name : (Lv 32) Mark >>
You begin learning Iron Wall, and search the demon's body for arrows, and the room as well.
You only find one, which was around the back of the room.
(3 Unspent Points allocated to AGI) (3 Unspent Points allocated to AIM) (2 Unspent Points allocated to LUK) (2 Unspent Points allocated to SP)
(See All)
<< Conditions : HP : 5/5 SP : 5/5 MP : 1/1
Race : Human Description : A tall, lanky man with lightly tanned skin. Wears his dark brown hair in a very tight tail at the base of his neck. He generally attempts to remain aloof and mysterious, if only because his true self is hopelessly mundane. He has no real talents to speak of, relying only on his uncanny luck to coast dimly through life. Inventory (2.65/6) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1)
- Wooden Short Reflex Bow (Weight : 0.45) (Active : +6 STR , +4.5 AIM , +3 Range) - Bronze Arrow (Weight : 0.2) (Active : +2 STR) (Quantity : 10) Skills : - Overpower (Learning : 2/3) (Buff Physical) (+X STR) (-X SP) - Increase your STR by the amount of SP spent. Maximum STR boost is equal to your STR. Effect wears off by 1 every turn. - Gambler (Buff Physical) (+X LUK) (-X SP) - Increase your LUK by the amount of SP spent. Maximum LUK boost is equal to your LUK. Effect wears off by 1 every turn.
Secondary Stats : Attack Range : 2 Movement : 2 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
Foa Name : (Lv 30) Erale Deimas >>
You stuff the staff into the Hero's Bag.
And then you wonder if there are stances for casters. Let's see what the skill list in the OP says!
- Mage (Mode) (+X% INT , -X% PDF , -X% MDF) - Increase your INT by a specified percentage, and decrease your PDF and MDF by that percentage. Cannot exceed 100%. (Prerequisites for Mage : None) (Skill Points : 3)
- Deadnaught (Mode) (+X% INT , -X% AGI) - Increase your INT by a specified percentage, and decrease your AGI by that percentage. Cannot exceed 100%. (Prerequisites for Dreadnaught : None) (Skill Points : 3)
- Barrage (Mode) (+X% INT , -X% AIM) - Increase your INT by a specified percentage, and decrease your AIM by that percentage. Cannot exceed 100%. (Prerequisites for Barrage : None) (Skill Points : 3)
(See All)
<< Conditions : HP : 3/3 SP : 3/3 MP : 0.2/3
Race : Human Description : Scrappy Lass, and by all means, light and light-footed. Her build is more focused on her lower body, giving her a slight pear appearance. Otherwise she has her dark hair braided back into itself to keep it short, and has a penchant of for adorning it. Inventory (0.6/2) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1) * Golden Shears (Weight : 0.1)
- Hero's Bag (Weight : 0.3) - Stores unlimited items and negates their weight. Attempting to retrieve anything will give you a random item inside. - - Mage Staff (Weight : 0.5) (Active : +8 INT , +4 AIM)
- Stat Reset Potion (Weight : 0) Skills : - Lightning Sparks (Magic) - Creates light using lightning sparks. Stops MP regen during use. - Lightning Bolt (Ranged Magic) (+X INT , +X AIM) (-X MP) - Fire off a bolt of lightning. INT and AIM are equal to MP spent. Maximum MP that can be spent is equal to your INT.
Secondary Stats : Attack Range : 1 Movement : 3 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
caekdaemon Name : (Lv 33) Jantus Deklius >>
You hack off the demon's head, which is quite the task given your only cutting tool is a spear head. The head is quite heavy.
(3 Unspent Points allocated to STR) (2 Unspent Points allocated to AGI) (2 Unspent Points allocated to AIM) (1 Unspent Points allocated to MDF) (2 Unspent Points allocated to HP)
(See All)
<< Conditions : HP : 6/6 SP : 0.2/3 MP : 1/1
- Heavy Load (-5.1 AGI) - Carrying too many items.
Race : Human Description : A large, pale man with jet black hair. He has a thick build and a goatee with stubble. He doesn't move very fast, nor is he very smart. He is, however, as strong as an ox and as lucky as a leprechaun. Inventory (20.581/18) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1) * Steel Cuirass (Weight : 6.2) (Active : +12 PDF) * Steel Mail (Weight : 5) (Active : +9 PDF)
- Bounty Poster - Great Boar - 50 gold - Proof of Kill: Head - Bounty Poster - River Troll - 70 gold - Proof of Kill: Head or Hide - Bounty Poster - Bigass Catfish - 30 gold - Proof of Kill: Body - Map
- Stat Reset Potion (Weight : 0) Skills : - Spinal Tap (Learning : 2/4) (Physical) (-1 SP) - Aim for the target's spine, completely disabling use of their lower body. Requires AIM +50% to be equal to or greater than target's AGI, and HP damage dealt must be equal to or greater than 10% of the target's total HP.
Secondary Stats : Attack Range : 2 Movement : 4 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
All
The entire team walks into the circle of light, regardless of whether or not they wanted to do such a thing.
With a flash of light, everyone ends up in a grassy plain in bright daylight. There's a cobblestone road not too far away, with wooden arrows leading up and down the road, the pieces of wood too worn to read.
Maps
Enemies
Combat Log
________________________________________
Fri Sep 06, 2013 1:34 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Into Unknown Lands - (6/6) - Roll 31
"Uh... Wha." > Head up to some high ground. Yell at DM for not giving me the Chain Lightning I spent 4 turns learning. Start learning Plasma Storm.
Fri Sep 06, 2013 2:15 am
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: Into Unknown Lands - (6/6) - Roll 31
"Well, this is unfortunate. My map doesn't have any roads on it, even though it was only for around that town."
Continue training Spinal Tap and move up the road.
"I'll head up the road a bit, if I see anything important I'll yell back. Who knows, we might just be down the road from Charlstown."
Jantus: "Well, this is unfortunate. My map doesn't have any roads on it, even though it was only for around that town. I'll head up the road a bit, if I see anything important I'll yell back. Who knows, we might just be down the road from Charlstown."
Erale: "I guess this is normal..."
Jawson: "Does anyone have a spare shirt? This chafing will be the death of me before any demon."
You start learning Plasma Storm, and then head over to a nearby hill to get a better view of things with Erale following behind, with Jantus, Jawson, and Vesh moving up the road.
At the top of the hill, you see that the cobblestone road goes far to the north and south. Far to the north, it looks like there's a town of some sort, to the south, another town, to the east, plains, and to the west, forest.
Erale: "So.. Mikoto, You still interested in what I was planning earlier?"
<< Conditions : HP : 4/4 SP : 1/1 MP : 7.1/10
Race : Human Description : Descendant of a great hero, her pedigree has led to high expectations throughout life, until she finally grew sick of it and ran away from home, off to make her own name where she is still unknown. Rather bratty and aggressive. Inventory (0.71/2) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1) * Ring of Mana Recovery (Weight : 0.01) (Passive : +0.5 MP Regen)
Skills : - Lightning Bolt (Ranged Magic) (+X INT , +X AIM) (-X MP) - Fire off a bolt of lightning. INT and AIM are equal to MP spent. Maximum MP that can be spent is equal to your INT. - Chain Lightning (Ranged Magic) (-X MP) - Cast instantly with Lightning Bolt to hit additional targets equal to MP spent on Chain Lightning. Cannot hit the same target more than once. - Plasma Storm (Learning : 1/4) (Ranged Area Magic) (+X INT) (-X MP) - Rain lightning down on an area, damaging enemies within range. Damage is increased by 25% of base power for each enemy in range. Area range is half of MP spent. Maximum MP that can be spent is equal to your INT.
- Magnetic Control (Basic Magic) - Basic control and creation of magnetic fields.
Secondary Stats : Attack Range : 3 Movement : 1 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1 (+0.5)
TheKebbit Name : (Lv 33) Jawson >>
Light-haired girl: "Uh... Wha."
Jantus: "Well, this is unfortunate. My map doesn't have any roads on it, even though it was only for around that town. I'll head up the road a bit, if I see anything important I'll yell back. Who knows, we might just be down the road from Charlstown."
Erale: "I guess this is normal..."
"Does anyone have a spare shirt? This chafing will be the death of me before any demon."
You continue learning Lightning Sparks and follow Jantus and Vesh up the road, which seems to be going north. Far, far ahead, it looks like there's a town of some sort.
<< Conditions : HP : 5/5 SP : 1/1 MP : 7/7
Race : Human Description : A towering figure with broad shoulders, rapidly balding skull matted with thick scarring. He scans his surroundings furtively with bloodshot grey eyes, fists clenched as he churns through contingency plans. Inventory (15.7/20) : * Brown Cotton Slacks (Weight 0.1) * Steel Cuirass (Weight : 6.2) (Active : +12 PDF) * Steel Warhammer (Weight : 6.2) (Active : +24 STR , -6 AIM)
- Bronze Bastard Sword (Weight : 3) (Active : +10 STR , +2 AIM) - Pouch (Contents : 10 Gold) (Weight : 0.1) - Enchanted Compass (Weight : 0.1) - Sometimes will lead you to places of interest.
- Stat Reset Potion (Weight : 0) Skills : - Refine Iron Ore (Crafting) - Turns 5 Iron Ore into 1 Iron Ingot through heat and brute force. Can use 2 times per turn. - Craft Spear Blade (Learning 1/3) (Crafting) - Turns 1 Ingot into a 5 Spear Blades - Craft Spear (Learning 1/3) (Crafting) - Turns 1 pole-like item and 1 Spear Blade into a Spear. - Craft Helmet (Learning 1/3) (Crafting) - Turns 1 Ingot into 1 Helmet
- Lightning Sparks (Learning : 2/3) (Magic) - Creates light using lightning sparks. Stops MP regen during use.
- Kinetic Strike (Buff Magic) (+X STR) (-X MP) - Increase a target's STR by the amount of MP spent. Maximum STR boost is equal to your INT. Effect wears off by 1 every turn. - Aim Assist (Buff Magic) (+X AIM) (-X MP) - Increase a target's AIM by the amount of MP spent. Maximum AIM boost is equal to your INT. Effect wears off by 1 every turn. Basic Stats : Unspent Points : 0 STR : 11 INT : 7 AGI : 2 AIM : 5 LUK : 2 PDF : 2 MDF : 1 HP : 5 SP : 1 MP : 7
Secondary Stats : Attack Range : 2 Movement : 1 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
BearsofInsanity Name : (Lv 33) Vesh >>
Light-haired girl: "Uh... Wha."
Jantus: "Well, this is unfortunate. My map doesn't have any roads on it, even though it was only for around that town. I'll head up the road a bit, if I see anything important I'll yell back. Who knows, we might just be down the road from Charlstown."
Erale: "I guess this is normal..."
Jawson: "Does anyone have a spare shirt? This chafing will be the death of me before any demon."
You continue learning Living Statue. You and Vesh follow Jantus up the road, which seems to be going north. Far, far ahead, it looks like there's a town of some sort.
<< Conditions : HP : 5/5 SP : 3.4/6 MP : 1/1
Race : Human Description : Vesh is a short, unremarkable human being. Brown hair, eyes, white skin, no defining features. And he is an excellent marksman and an unreliable human being. Do not trust with anything you ever want to see again. Inventory (0.85/4) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1)
- Stat Reset Potion (Weight : 0) Skills : - Steady Aim (Buff Physical) (+X AIM) (-X SP) - Increase your AIM by the amount of SP spent. Maximum AIM boost is equal to your AIM. Effect wears off by 1 every turn.
- Living Statue (Learning : 2/3) (-0.1 SP) (Passive) - Moving only when no one is looking, you look almost harmless to the point that no enemies will attack you if there is something else within range. Consumes SP every time you move. Basic Stats : Unspent Points : 0 STR : 4 INT : 2 AGI : 10 AIM : 10 LUK : 3 PDF : 1 MDF : 1 HP : 5 SP : 6 MP : 1
Secondary Stats : Attack Range : 4 Movement : 4 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
Urch Name : (Lv 32) Mark >>
...
<< Conditions : HP : 5/5 SP : 5/5 MP : 1/1
Race : Human Description : A tall, lanky man with lightly tanned skin. Wears his dark brown hair in a very tight tail at the base of his neck. He generally attempts to remain aloof and mysterious, if only because his true self is hopelessly mundane. He has no real talents to speak of, relying only on his uncanny luck to coast dimly through life. Inventory (2.65/6) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1)
- Wooden Short Reflex Bow (Weight : 0.45) (Active : +6 STR , +4.5 AIM , +3 Range) - Bronze Arrow (Weight : 0.2) (Active : +2 STR) (Quantity : 10) Skills : - Overpower (Learning : 2/3) (Buff Physical) (+X STR) (-X SP) - Increase your STR by the amount of SP spent. Maximum STR boost is equal to your STR. Effect wears off by 1 every turn. - Gambler (Buff Physical) (+X LUK) (-X SP) - Increase your LUK by the amount of SP spent. Maximum LUK boost is equal to your LUK. Effect wears off by 1 every turn.
Secondary Stats : Attack Range : 2 Movement : 2 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
Foa Name : (Lv 30) Erale Deimas >>
Mikoto: "Uh... Wha."
Jantus: "Well, this is unfortunate. My map doesn't have any roads on it, even though it was only for around that town. I'll head up the road a bit, if I see anything important I'll yell back. Who knows, we might just be down the road from Charlstown."
Erale: "I guess this is normal..."
Jawson: "Does anyone have a spare shirt? This chafing will be the death of me before any demon."
While Jawson, Jantus, and Vesh head up the road, you follow Mikoto as she climbs to the top of a nearby hill.
Erale: "So.. Mikoto, You still interested in what I was planning earlier?"
You start learning Heal.
(2 Unspent Points allocated to STR) (2 Unspent Points allocated to AIM)
<< Conditions : HP : 3/3 SP : 3/3 MP : 0.2/3
Race : Human Description : Scrappy Lass, and by all means, light and light-footed. Her build is more focused on her lower body, giving her a slight pear appearance. Otherwise she has her dark hair braided back into itself to keep it short, and has a penchant of for adorning it. Inventory (0.6/2) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1) * Golden Shears (Weight : 0.1)
- Hero's Bag (Weight : 0.3) - Stores unlimited items and negates their weight. Attempting to retrieve anything will give you a random item inside. - - Mage Staff (Weight : 0.5) (Active : +8 INT , +4 AIM)
- Stat Reset Potion (Weight : 0) Skills : - Lightning Sparks (Magic) - Creates light using lightning sparks. Stops MP regen during use. - Lightning Bolt (Ranged Magic) (+X INT , +X AIM) (-X MP) - Fire off a bolt of lightning. INT and AIM are equal to MP spent. Maximum MP that can be spent is equal to your INT.
- Heal (Learning : 1/3) (Buff Magic) (+X HP) (-X MP) - Heal a target, refilling their HP equal to MP spent. Maximum MP spent is equal to your INT. Basic Stats : Unspent Points : 6 STR : 3 INT : 5 AGI : 6 AIM : 4 LUK : 1 PDF : 3 MDF : 3 HP : 3 SP : 3 MP : 3
Secondary Stats : Attack Range : 1 Movement : 3 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
caekdaemon Name : (Lv 33) Jantus Deklius >>
Light-haired girl: "Uh... Wha."
Jantus: "Well, this is unfortunate. My map doesn't have any roads on it, even though it was only for around that town. I'll head up the road a bit, if I see anything important I'll yell back. Who knows, we might just be down the road from Charlstown."
Erale: "I guess this is normal..."
Jawson: "Does anyone have a spare shirt? This chafing will be the death of me before any demon."
While learning Spinal Tap, you move up the road, which seems to be north, with Jawson and Vesh following behind. Far, far ahead, it looks like there's a town of some sort.
<< Conditions : HP : 6/6 SP : 0.2/3 MP : 1/1
- Heavy Load (-5.1 AGI) - Carrying too many items.
Race : Human Description : A large, pale man with jet black hair. He has a thick build and a goatee with stubble. He doesn't move very fast, nor is he very smart. He is, however, as strong as an ox and as lucky as a leprechaun. Inventory (20.581/18) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1) * Steel Cuirass (Weight : 6.2) (Active : +12 PDF) * Steel Mail (Weight : 5) (Active : +9 PDF)
- Bounty Poster - Great Boar - 50 gold - Proof of Kill: Head - Bounty Poster - River Troll - 70 gold - Proof of Kill: Head or Hide - Bounty Poster - Bigass Catfish - 30 gold - Proof of Kill: Body - Map
- Stat Reset Potion (Weight : 0) Skills : - Spinal Tap (Learning : 3/4) (Physical) (-1 SP) - Aim for the target's spine, completely disabling use of their lower body. Requires AIM +50% to be equal to or greater than target's AGI, and HP damage dealt must be equal to or greater than 10% of the target's total HP.
Secondary Stats : Attack Range : 2 Movement : 4 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
All
-
Maps
Enemies
Combat Log
________________________________________
Sun Sep 08, 2013 7:44 pm
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
Re: Into Unknown Lands - (6/6) - Roll 32
>keep movin north >keep lightnin
Last edited by TheKebbit on Sun Sep 08, 2013 9:26 pm, edited 1 time in total.
Sun Sep 08, 2013 7:47 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Into Unknown Lands - (6/6) - Roll 32
"Here. You can borrow this, you look drained." > Remove MP Recovery ring, give to Foa. "I expect that back once you're topped off." > Yell to the others. "Towns to the North and South!" > To Erale. "Two-person magic nuking team? Sure."
Sun Sep 08, 2013 8:53 pm
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
"Here. You can borrow this, you look drained." > Remove MP Recovery ring, give to Foa. "I expect that back once you're topped off." > Yell to the others. "Towns to the North and South!" > To Erale. "Two-person magic nuking team? Sure."
" Thanks for the one off, dear. " >Continue Heal-Learning, and put on the ring; why not hand the pouch to Mikoto so she has something to fool around with.
" As for two nukers, I don't know. You seem committed, but I'm not sure about myself. I have no idea, I was thinking something else though. "
Is there anything involving Leeching Spells? INT : 5 +2 AIM : 4 +1 MP : 3 +3
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