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 Into Unknown Lands - (7/7) - Roll 37 
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Data Realms Elite
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Post Re: Into Unknown Lands - (6/6) - Roll 30
Quote:
cavecricket48: IUL action
Foe: So there is a glowing light?
cavecricket48: big glowing circle on light in the center of the room
cavecricket48: also don't forget to pick up your staff
Foe: Ok, staff into Pouch, keep shears out, run/roll/dodge into the light
Foe: because ♥♥♥♥ whatever
Foe: Stats hum
Foe: do em later

cavecricket48: post in thread so I do'nt forget
cavecricket48: imma go shower

> Are there stances for Casters?.


Tue Sep 03, 2013 2:17 am
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Post Re: Into Unknown Lands - (6/6) - Roll 31
Man it feels like ages since I've last rolled. I'll try to roll more frequently than this.

Also Urch may or may not be dropping out. If he doesn't action by the time everyone else does, I'll get Miggs in.






__________________________________________________

Roll 31
_________________________





Time: ???





TorrentHKU
Name : (Lv 31) Mikoto Freeman
>>

You pick up your staff and continue learning Chain Lightning.

(3 Unspent Points allocated to INT)
(1 Unspent Points allocated to AGI)
(2 Unspent Points allocated to AIM)
(4 Unspent Points allocated to MP)

(See All)

<<
Conditions :
HP : 4/4
SP : 1/1
MP : 7.1/10






TheKebbit
Name : (Lv 33) Jawson
>>

You begin learning Lightning Sparks.

(1 Unspent Points allocated to STR)
(1 Unspent Points allocated to INT)
(3 Unspent Points allocated to AIM)
(1 Unspent Points allocated to HP)
(4 Unspent Points allocated to MP)

(See All)

<<
Conditions :
HP : 5/5
SP : 1/1
MP : 7/7






BearsofInsanity
Name : (Lv 33) Vesh
>>

(2 Unspent Points allocated to STR)
(2 Unspent Points allocated to AGI)
(2 Unspent Points allocated to AIM)
(2 Unspent Points allocated to HP)
(2 Unspent Points allocated to SP)

You feel that "Begin training some kind of sneaking ability. Something that would help me move around a bit more stealthily." is incredibly vague. BUT YOU DO IT ANYWAYS.

You begin learning Living Statue.

(See All)

<<
Conditions :
HP : 5/5
SP : 3.4/6
MP : 1/1







Urch
Name : (Lv 32) Mark
>>

You begin learning Iron Wall, and search the demon's body for arrows, and the room as well.

You only find one, which was around the back of the room.

(3 Unspent Points allocated to AGI)
(3 Unspent Points allocated to AIM)
(2 Unspent Points allocated to LUK)
(2 Unspent Points allocated to SP)

(See All)

<<
Conditions :
HP : 5/5
SP : 5/5
MP : 1/1







Foa
Name : (Lv 30) Erale Deimas
>>

You stuff the staff into the Hero's Bag.

And then you wonder if there are stances for casters. Let's see what the skill list in the OP says!

- Mage (Mode) (+X% INT , -X% PDF , -X% MDF) - Increase your INT by a specified percentage, and decrease your PDF and MDF by that percentage. Cannot exceed 100%.
(Prerequisites for Mage : None) (Skill Points : 3)


- Deadnaught (Mode) (+X% INT , -X% AGI) - Increase your INT by a specified percentage, and decrease your AGI by that percentage. Cannot exceed 100%.
(Prerequisites for Dreadnaught : None) (Skill Points : 3)


- Barrage (Mode) (+X% INT , -X% AIM) - Increase your INT by a specified percentage, and decrease your AIM by that percentage. Cannot exceed 100%.
(Prerequisites for Barrage : None) (Skill Points : 3)



(See All)

<<
Conditions :
HP : 3/3
SP : 3/3
MP : 0.2/3






caekdaemon
Name : (Lv 33) Jantus Deklius
>>

You hack off the demon's head, which is quite the task given your only cutting tool is a spear head. The head is quite heavy.

(3 Unspent Points allocated to STR)
(2 Unspent Points allocated to AGI)
(2 Unspent Points allocated to AIM)
(1 Unspent Points allocated to MDF)
(2 Unspent Points allocated to HP)

(See All)

<<
Conditions :
HP : 6/6
SP : 0.2/3
MP : 1/1

- Heavy Load (-5.1 AGI) - Carrying too many items.







All

The entire team walks into the circle of light, regardless of whether or not they wanted to do such a thing.

With a flash of light, everyone ends up in a grassy plain in bright daylight. There's a cobblestone road not too far away, with wooden arrows leading up and down the road, the pieces of wood too worn to read.





Maps






Enemies






Combat Log





________________________________________


Fri Sep 06, 2013 1:34 am
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Post Re: Into Unknown Lands - (6/6) - Roll 31
"Uh...
Wha."
> Head up to some high ground. Yell at DM for not giving me the Chain Lightning I spent 4 turns learning.
Start learning Plasma Storm.


Fri Sep 06, 2013 2:15 am
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Post Re: Into Unknown Lands - (6/6) - Roll 31
"Well, this is unfortunate. My map doesn't have any roads on it, even though it was only for around that town."

Continue training Spinal Tap and move up the road.

"I'll head up the road a bit, if I see anything important I'll yell back. Who knows, we might just be down the road from Charlstown."


Fri Sep 06, 2013 3:17 am
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Post Re: Into Unknown Lands - (6/6) - Roll 31
" I guess this is normal... "
>
Follow Mikoto, and help her with spotting.

STR : 1 [+2]
AIM : 2 [+2]
Invest in \Healing\ Spell

" [After a Considerable Distance is Traveled alone with the other Magi]
So.. Mikoto, You still interested in what I was planning earlier? "


Fri Sep 06, 2013 5:36 pm
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Post Re: Into Unknown Lands - (6/6) - Roll 31
>Lightning Sparks, follow Jantus.
"Does anyone have a spare shirt? This chafing will be the death of me before any demon."


Fri Sep 06, 2013 7:42 pm
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Post Re: Into Unknown Lands - (6/6) - Roll 31
Living statue, fallow Jawson.


Sat Sep 07, 2013 4:41 pm
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Post Re: Into Unknown Lands - (6/6) - Roll 32
__________________________________________________

Roll 32
_________________________





Time: ???





TorrentHKU
Name : (Lv 31) Mikoto Freeman
>>

"Uh...
Wha."


Jantus: "Well, this is unfortunate. My map doesn't have any roads on it, even though it was only for around that town.
I'll head up the road a bit, if I see anything important I'll yell back. Who knows, we might just be down the road from Charlstown."


Erale: "I guess this is normal..."

Jawson: "Does anyone have a spare shirt? This chafing will be the death of me before any demon."

You start learning Plasma Storm, and then head over to a nearby hill to get a better view of things with Erale following behind, with Jantus, Jawson, and Vesh moving up the road.

At the top of the hill, you see that the cobblestone road goes far to the north and south. Far to the north, it looks like there's a town of some sort, to the south, another town, to the east, plains, and to the west, forest.

Erale: "So.. Mikoto, You still interested in what I was planning earlier?"

<<
Conditions :
HP : 4/4
SP : 1/1
MP : 7.1/10






TheKebbit
Name : (Lv 33) Jawson
>>

Light-haired girl: "Uh...
Wha."


Jantus: "Well, this is unfortunate. My map doesn't have any roads on it, even though it was only for around that town.
I'll head up the road a bit, if I see anything important I'll yell back. Who knows, we might just be down the road from Charlstown."


Erale: "I guess this is normal..."

"Does anyone have a spare shirt? This chafing will be the death of me before any demon."

You continue learning Lightning Sparks and follow Jantus and Vesh up the road, which seems to be going north. Far, far ahead, it looks like there's a town of some sort.

<<
Conditions :
HP : 5/5
SP : 1/1
MP : 7/7






BearsofInsanity
Name : (Lv 33) Vesh
>>

Light-haired girl: "Uh...
Wha."


Jantus: "Well, this is unfortunate. My map doesn't have any roads on it, even though it was only for around that town.
I'll head up the road a bit, if I see anything important I'll yell back. Who knows, we might just be down the road from Charlstown."


Erale: "I guess this is normal..."

Jawson: "Does anyone have a spare shirt? This chafing will be the death of me before any demon."

You continue learning Living Statue. You and Vesh follow Jantus up the road, which seems to be going north. Far, far ahead, it looks like there's a town of some sort.

<<
Conditions :
HP : 5/5
SP : 3.4/6
MP : 1/1







Urch
Name : (Lv 32) Mark
>>

...

<<
Conditions :
HP : 5/5
SP : 5/5
MP : 1/1







Foa
Name : (Lv 30) Erale Deimas
>>

Mikoto: "Uh...
Wha."


Jantus: "Well, this is unfortunate. My map doesn't have any roads on it, even though it was only for around that town.
I'll head up the road a bit, if I see anything important I'll yell back. Who knows, we might just be down the road from Charlstown."


Erale: "I guess this is normal..."

Jawson: "Does anyone have a spare shirt? This chafing will be the death of me before any demon."

While Jawson, Jantus, and Vesh head up the road, you follow Mikoto as she climbs to the top of a nearby hill.

Erale: "So.. Mikoto, You still interested in what I was planning earlier?"

You start learning Heal.

(2 Unspent Points allocated to STR)
(2 Unspent Points allocated to AIM)

<<
Conditions :
HP : 3/3
SP : 3/3
MP : 0.2/3






caekdaemon
Name : (Lv 33) Jantus Deklius
>>

Light-haired girl: "Uh...
Wha."


Jantus: "Well, this is unfortunate. My map doesn't have any roads on it, even though it was only for around that town.
I'll head up the road a bit, if I see anything important I'll yell back. Who knows, we might just be down the road from Charlstown."


Erale: "I guess this is normal..."

Jawson: "Does anyone have a spare shirt? This chafing will be the death of me before any demon."

While learning Spinal Tap, you move up the road, which seems to be north, with Jawson and Vesh following behind. Far, far ahead, it looks like there's a town of some sort.

<<
Conditions :
HP : 6/6
SP : 0.2/3
MP : 1/1

- Heavy Load (-5.1 AGI) - Carrying too many items.







All

-





Maps






Enemies






Combat Log





________________________________________


Sun Sep 08, 2013 7:44 pm
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Post Re: Into Unknown Lands - (6/6) - Roll 32
>keep movin north
>keep lightnin


Last edited by TheKebbit on Sun Sep 08, 2013 9:26 pm, edited 1 time in total.



Sun Sep 08, 2013 7:47 pm
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Post Re: Into Unknown Lands - (6/6) - Roll 32
"Here. You can borrow this, you look drained."
> Remove MP Recovery ring, give to Foa.
"I expect that back once you're topped off."
> Yell to the others.
"Towns to the North and South!"
> To Erale.
"Two-person magic nuking team? Sure."


Sun Sep 08, 2013 8:53 pm
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Post Re: Into Unknown Lands - (6/6) - Roll 32
"Yeah. I'm gonna head to the town to the north."

Continue learning stat, continue up the road.


Sun Sep 08, 2013 8:56 pm
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Post Re: Into Unknown Lands - (6/6) - Roll 32
Walk. Learn.


Mon Sep 09, 2013 12:55 am
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Post Re: Into Unknown Lands - (6/6) - Roll 32
TorrentHKU wrote:
"Here. You can borrow this, you look drained."
> Remove MP Recovery ring, give to Foa.
"I expect that back once you're topped off."
> Yell to the others.
"Towns to the North and South!"
> To Erale.
"Two-person magic nuking team? Sure."

" Thanks for the one off, dear. "
>
Continue Heal-Learning, and put on the ring; why not hand the pouch to Mikoto so she has something to fool around with.

" As for two nukers, I don't know. You seem committed, but I'm not sure about myself. I have no idea, I was thinking something else though. "

Is there anything involving Leeching Spells?
INT : 5 +2
AIM : 4 +1
MP : 3 +3


Mon Sep 09, 2013 4:58 am
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Post Re: Into Unknown Lands - (5/6) - Roll 32
Applying
Code:
Name : Paethos Mist
Description : Dark haired and pale, with slightly oversised hands and an almost permanent crouched posture.
Stats :
Unspent Points : 0
STR : 4
INT : 1
AGI : 6
AIM : 5
LUK : 1
PDF : 6
MDF : 6
HP : 6
SP : 4
MP : 1

Skills to follow shortly.


Mon Sep 09, 2013 6:32 pm
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Post Re: Into Unknown Lands - (5/6) - Roll 32
Code:
Skills :
Accelerate
Shin breaker
Dragoon


Mon Sep 09, 2013 10:44 pm
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