Joined: Mon Sep 28, 2009 2:15 am Posts: 720 Location: A fucking desert.
Re: Into Unknown Lands - (6/6) - Roll 29
>Mark to K14 >Throw an arrow at the tyrant demon if in range. Otherwise, fire an arrow at it using my bow.
Fri Aug 30, 2013 11:02 pm
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Into Unknown Lands - (6/6) - Roll 29
Kebbit:
- Autocast (Buff Magic) (-1 MP) - Create a small entity that casts spells for you based on commands initially given. When casting, declare a single MP using skill that you have mastered, condition(s) to cast, and how much MP should be used based on conditions. Will consume your MP to cast. Requires an action to deactivate. One Autocast buff can cast once per turn. Must be manually deactivated, but deactivation does not consume an action. (Prerequisites for Autocast : None) (Skill Points : 3)
- Kinetic Bolt (Ranged Physical) (+X STR , +X Attack Range) (-X MP) - Fire a concentrated bolt of kinetic energy, dealing physical damage at long range. STR and Attack Range equal to MP spent. STR is increased by your INT, not STR. Maximum MP that can be spent is equal to your INT. (Prerequisites for Kinetic Bolt : Magnetic Control, Kinetic Strike) (Skill Points : 5)
Sun Sep 01, 2013 2:17 am
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
In the center of the room, a circle of light appears on the ground.
<< Conditions : HP : 4/4 SP : 1/1 MP : 2.5/6
Race : Human Description : Descendant of a great hero, her pedigree has led to high expectations throughout life, until she finally grew sick of it and ran away from home, off to make her own name where she is still unknown. Rather bratty and aggressive. Inventory (0.21/2) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1) * Ring of Mana Recovery (Weight : 0.01) (Passive : +0.5 MP Regen)
- Stat Reset Potion (Weight : 0)
Skills : - Lightning Bolt (Ranged Magic) (+X INT , +X AIM) (-X MP) - Fire off a bolt of lightning. INT and AIM are equal to MP spent. Maximum MP that can be spent is equal to your INT. - Chain Lightning (Learning : 2/4) (Ranged Magic) (-X MP) - Cast instantly with Lightning Bolt to hit additional targets equal to MP spent on Chain Lightning. Cannot hit the same target more than once.
- Magnetic Control (Basic Magic) - Basic control and creation of magnetic fields.
Secondary Stats : Attack Range : 2 Movement : 1 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1 (+0.5)
TheKebbit Name : (Lv 33) Jawson >>
Jantus finishes off the demon with a spear thrust through its eye.
LEVEL UP!
(Check Combat Log)
In the center of the room, a circle of light appears on the ground.
<< Conditions : HP : 4/4 SP : 1/1 MP : 3/3
Race : Human Description : A towering figure with broad shoulders, rapidly balding skull matted with thick scarring. He scans his surroundings furtively with bloodshot grey eyes, fists clenched as he churns through contingency plans. Inventory (15.7/20) : * Brown Cotton Slacks (Weight 0.1) * Steel Cuirass (Weight : 6.2) (Active : +12 PDF) * Steel Warhammer (Weight : 6.2) (Active : +24 STR , -6 AIM)
- Bronze Bastard Sword (Weight : 3) (Active : +10 STR , +2 AIM) - Pouch (Contents : 10 Gold) (Weight : 0.1) - Enchanted Compass (Weight : 0.1) - Sometimes will lead you to places of interest.
- Stat Reset Potion (Weight : 0) Skills : - Refine Iron Ore (Crafting) - Turns 5 Iron Ore into 1 Iron Ingot through heat and brute force. Can use 2 times per turn. - Craft Spear Blade (Learning 1/3) (Crafting) - Turns 1 Ingot into a 5 Spear Blades - Craft Spear (Learning 1/3) (Crafting) - Turns 1 pole-like item and 1 Spear Blade into a Spear. - Craft Helmet (Learning 1/3) (Crafting) - Turns 1 Ingot into 1 Helmet
- Kinetic Strike (Buff Magic) (+X STR) (-X MP) - Increase a target's STR by the amount of MP spent. Maximum STR boost is equal to your INT. Effect wears off by 1 every turn. - Aim Assist (Buff Magic) (+X AIM) (-X MP) - Increase a target's AIM by the amount of MP spent. Maximum AIM boost is equal to your INT. Effect wears off by 1 every turn. Basic Stats : Unspent Points : 10 STR : 10 INT : 6 AGI : 2 AIM : 2 LUK : 2 PDF : 2 MDF : 1 HP : 4 SP : 1 MP : 3
Secondary Stats : Attack Range : 1 Movement : 1 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
BearsofInsanity Name : (Lv 33) Vesh >>
Jantus finishes off the demon with a spear thrust through its eye.
LEVEL UP!
(Check Combat Log)
You go over to the demon and recover three arrows from its corpse.
In the center of the room, a circle of light appears on the ground.
<< Conditions : HP : 3/3 SP : 1.3/3 MP : 1/1
Race : Human Description : Vesh is a short, unremarkable human being. Brown hair, eyes, white skin, no defining features. And he is an excellent marksman and an unreliable human being. Do not trust with anything you ever want to see again. Inventory (0.85/4) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1)
- Stat Reset Potion (Weight : 0) Skills : - Steady Aim (Buff Physical) (+X AIM) (-X SP) - Increase your AIM by the amount of SP spent. Maximum AIM boost is equal to your AIM. Effect wears off by 1 every turn.
Secondary Stats : Attack Range : 4 Movement : 4 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
Urch Name : (Lv 32) Mark >>
Jantus finishes off the demon with a spear thrust through its eye.
LEVEL UP!
(Check Combat Log)
In the center of the room, a circle of light appears on the ground.
<< Conditions : HP : 5/5 SP : 5/5 MP : 1/1
Race : Human Description : A tall, lanky man with lightly tanned skin. Wears his dark brown hair in a very tight tail at the base of his neck. He generally attempts to remain aloof and mysterious, if only because his true self is hopelessly mundane. He has no real talents to speak of, relying only on his uncanny luck to coast dimly through life. Inventory (2.45/6) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1)
- Wooden Short Reflex Bow (Weight : 0.45) (Active : +6 STR , +4.5 AIM , +3 Range) - Bronze Arrow (Weight : 0.2) (Active : +2 STR) (Quantity : 9) Skills : - Overpower (Learning : 2/3) (Buff Physical) (+X STR) (-X SP) - Increase your STR by the amount of SP spent. Maximum STR boost is equal to your STR. Effect wears off by 1 every turn. - Gambler (Buff Physical) (+X LUK) (-X SP) - Increase your LUK by the amount of SP spent. Maximum LUK boost is equal to your LUK. Effect wears off by 1 every turn.
In the center of the room, a circle of light appears on the ground.
<< Conditions : HP : 3/3 SP : 3/3 MP : 0.1/3
Race : Human Description : Scrappy Lass, and by all means, light and light-footed. Her build is more focused on her lower body, giving her a slight pear appearance. Otherwise she has her dark hair braided back into itself to keep it short, and has a penchant of for adorning it. Inventory (0.6/2) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1) * Golden Shears (Weight : 0.1)
- Hero's Bag (Weight : 0.3) - Stores unlimited items and negates their weight. Attempting to retrieve anything will give you a random item inside.
- Stat Reset Potion (Weight : 0) Skills : - Lightning Sparks (Magic) - Creates light using lightning sparks. Stops MP regen during use. - Lightning Bolt (Ranged Magic) (+X INT , +X AIM) (-X MP) - Fire off a bolt of lightning. INT and AIM are equal to MP spent. Maximum MP that can be spent is equal to your INT.
Secondary Stats : Attack Range : 1 Movement : 3 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
caekdaemon Name : (Lv 33) Jantus Deklius >>
"Bye!"
You finish off the demon with a spear thrust through its eye socket, and quickly jump out of the way to avoid being crushed as the monster falls forward.
(Check Combat Log)
In the center of the room, a circle of light appears on the ground.
<< Conditions : HP : 4/4 SP : 0.1/3 MP : 1/1
Race : Human Description : A large, pale man with jet black hair. He has a thick build and a goatee with stubble. He doesn't move very fast, nor is he very smart. He is, however, as strong as an ox and as lucky as a leprechaun. Inventory (15.581/18) : * White Cotton Button-Down Shirt (Weight 0.1) * Brown Cotton Slacks (Weight 0.1) * Steel Cuirass (Weight : 6.2) (Active : +12 PDF) * Steel Mail (Weight : 5) (Active : +9 PDF)
- Bounty Poster - Great Boar - 50 gold - Proof of Kill: Head - Bounty Poster - River Troll - 70 gold - Proof of Kill: Head or Hide - Bounty Poster - Bigass Catfish - 30 gold - Proof of Kill: Body - Map
- Stat Reset Potion (Weight : 0) Skills : - Spinal Tap (Learning : 2/4) (Physical) (-1 SP) - Aim for the target's spine, completely disabling use of their lower body. Requires AIM +50% to be equal to or greater than target's AGI, and HP damage dealt must be equal to or greater than 10% of the target's total HP.
Secondary Stats : Attack Range : 1 Movement : 3 HP Regen : 0.1 SP Regen : 0.1 MP Regen : 0.1
Maps
Enemies
Combat Log
Jantus thrusts the spear into the Tyrant Demon's eye,
(Tyrant Demon AGI is 0, hit lands)
(Damage : 24 STR + 4 LUK - 9 PDF = 21)
(Tyrant Demon : 9.2 HP - 21 DMG = 0 HP)
Dealing it the killing blow.
________________________________________
Last edited by CaveCricket48 on Mon Sep 02, 2013 5:36 pm, edited 1 time in total.
Mon Sep 02, 2013 4:31 am
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: Into Unknown Lands - (6/6) - Roll 30
Cut off it's head with the spear. Who knows, there might be a bounty on it.
Distribute points as follows.
+3 STR, +2 HP, +2 AGI, +2 AIM, +1 MDF.
I just noticed that my character sheet says spinal tap is still being learned.
EDIT : Now with stats!
Last edited by caekdaemon on Mon Sep 02, 2013 5:41 pm, edited 1 time in total.
Mon Sep 02, 2013 3:48 pm
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Into Unknown Lands - (6/6) - Roll 30
I don't think you ever actually finished learning it.
Mon Sep 02, 2013 3:53 pm
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: Into Unknown Lands - (6/6) - Roll 30
CaveCricket48 wrote:
I don't think you ever actually finished learning it.
Huh. I thought it just gradually increased on it's own?
Mon Sep 02, 2013 3:54 pm
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Into Unknown Lands - (6/6) - Roll 30
No, you have to manually train during a turn to increase it by one. You can't attack, cast, or dodge during battle if you're learning a skill that turn.
Edit: Looks like I forgot to specifically mention that in the rules. My bad.
Mon Sep 02, 2013 3:56 pm
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
Re: Into Unknown Lands - (6/6) - Roll 30
>Run into the circle with absolutely no concern for my well-being. Begin learning Lightning Sparks.
STR +1 INT +1 AIM +3 HP +1 MP +4
Last edited by TheKebbit on Tue Sep 03, 2013 2:12 am, edited 2 times in total.
Mon Sep 02, 2013 4:13 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Into Unknown Lands - (6/6) - Roll 30
Protip, if there's ANY turn where you're not doing anything important (travel, talking, etc), work on learning a skill that turn.
> Grab my staff, walk over towards the light. Continue learning Chain Lightning. +2 AIM +1 AGI +4 MP +3 INT
I am going full Glass Cannon here.
Mon Sep 02, 2013 4:31 pm
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: Into Unknown Lands - (6/6) - Roll 30
Oh hey, I just realized. I didn't level
Mon Sep 02, 2013 5:11 pm
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Into Unknown Lands - (6/6) - Roll 30
Woops, fixed.
Mon Sep 02, 2013 5:37 pm
Urch
Joined: Mon Sep 28, 2009 2:15 am Posts: 720 Location: A fucking desert.
Re: Into Unknown Lands - (6/6) - Roll 30
>3 points to agility, 3 points to aim, 2 points to luck, and 2 points to SP. >Search the demon's body and the room for arrows. >Begin learning Iron Wall.
Tue Sep 03, 2013 1:28 am
BearsofInsanity
Joined: Wed Jan 30, 2013 4:25 am Posts: 141
Re: Into Unknown Lands - (6/6) - Roll 30
Allocate points as such: +2 Str +2 Agi +2 SP +2 HP +2 Aim Begin training some kind of sneaking ability. Something that would help me move around a bit more stealthily.
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