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 Legends of the Sky 
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DRLGrump
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Post Re: Legends of the Sky
Also, HK, if we could get an approximate map of the ship that'd help I think.


Mon Aug 05, 2013 4:49 am
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Post Re: Legends of the Sky
a highly detailed and well-made map would also help its just implied that making a rough version would be something youre more willing to do


Mon Aug 05, 2013 5:17 am
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Post Re: Legends of the Sky
Years later, a certain fairy was coaxed into regaling tales from her life with a certain band of adventurers. She was also coaxed into drawing a rough map for some of the encounters.


Tue Aug 06, 2013 4:14 am
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DRLGrump
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Post Re: Legends of the Sky
Ugh. I wanted the fairy to die. You just gave her plot armor, damn it.

Also, actions, ♥♥♥♥.


Wed Aug 07, 2013 11:01 pm
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Post Re: Legends of the Sky
>regaling tales from her life
>from life

well clearly the phrasing implies that she tells the stories in the afterlife


Wed Aug 07, 2013 11:22 pm
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Post Re: Legends of the Sky
you can regale tales of your life while you are not dead

how do i joke


Thu Aug 08, 2013 6:07 am
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Post Re: Legends of the Sky
Miggles and Fail Flail.


Fri Aug 09, 2013 1:10 am
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Post Re: Legends of the Sky
sigh
> Head to where Sedraxis and the girl are.
(Whisper-Sedraxis) "We have to get rid of her. Hand her over."


Fri Aug 09, 2013 5:05 pm
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DRLGrump
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Post Re: Legends of the Sky
FAIL FLAIL I WILL KILL YOU IN-STORY FOR NO OTHER REASON THAT YOU'RE TAKING TOO DAMN LONG TO ACTION.


Fri Aug 09, 2013 9:35 pm
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Post Re: Legends of the Sky
"Charlotte, go take care of Sera, I've got this."

>You play fire emblem right? Rapiers are obviously effective against armored targets, swish swish stab the bastard into oblivion


Sat Aug 10, 2013 5:43 am
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Post Re: Legends of the Sky
RtD Babysitting edition.
Rolling.

Ragdollmaster (Troy) [2-1=1]:
With the ferret in front of you, you forgo words and use action.
"Moonlight..."
No.

With that, it leaps forwards and bats you to the side with its paw. Stunned, you notice that your burned arm doesn't hurt now!
Probably your body going into shock after having your arm broken and half your ribs smashed.
You muse on this while falling down through the sky, the ferret's attack having knocked you clear over the side of the ship.

Character


Miggles (Robert Wright) [1]:
"Sigh."
You disengage from Grif, who immediately goes to fight the ferret, and quickly move back towards the cabin to talk to Sedraxis, noticing the girl is cowering by him. You make sure to keep your voice down so the cause of your troubles doesn't decide to run away.
"We have to get rid of her. Hand her over."
"You crazy? The captain just said he'd cut your head off, I'm not an idiot!"

You then observe the captain get knocked off the ship in a single fluid motion.
"You were saying? We can either give it the girl or get ripped apart."

Character


Fail Flail (Grif Mason) [3]:
With Rob finally off you, you spring to your feet, pull out your rapier, and wish you'd chosen a larger weapon. Ignoring it for now, you charge at the ferret, just as it knocks your captain off the ship.
Oh.
Oh dear.
...You're suddenly faced with a harsh case of reality. Especially the fact that you can't so much as get near this thing without a high chance of getting destroyed.
The smart thing to do here WOULD be to run back and let the more heavily armed guys handle this. The heroic thing would be to dive in and fight anyway.

Character


Izen (Sedraxis) [5]:
"Don't worry, uh, I'm sure it'll all turn out fine soon enough. I think."
Oh jeez. Kids.
Then, a distraction approaches in the form of Robert.
"We have to get rid of her. Hand her over."
"You crazy? The captain just said he'd cut your head off, I'm not an idiot!"

You then observe the captain get knocked off the ship in a single fluid motion.
"You were saying? We can either give it the girl or get ripped apart."

Character


Maart3n (Mareikura) [9]:
You activate the Harpoon's mechanism, quickly reeling in the line and tightening the line. God, there's a lot to go through. You hope you get it tight before the ferret has a chance to move forward and hurt anyone.
After a few more moments, the line twangs and slows down a lot as the slack is depleted, and it now attempts to pull against the ferret. Despite being a big piece of machinery that multiplies force, the ferret is mighty, and the mechanism is starting to grind in protest. Bastard can really pull...
You switch it off, locking the wheel in place and preventing any more line from going out. Well, you've managed to restrict how much the ferret can travel on the deck.

Character


Tomaster (James Tiber) [9]:
♥♥♥♥ guns. Now's the time to get manly.
You drop your cannon, and bring out your sword after the captain gets sent overboard. Preparing yourself for a painful fight, you're surprised to see the ferret get yanked back by the cable in its chest. The mage must be winding him in! While the animal's distracted, you jump forward and give it a quick slash to an exposed bit, then leap back, narrowly dodging a claw swipe.
It roars in pain and frustration as you repeat the motion, jumping forward, attacking, and jumping out of the way narrowly before his attack connects. That armor probably increases the force it can hit with, but no way is it light. The ferret must be greatly slowed down by it.
Gaining a bit of bravery, you leap forward again, closer this time, and deliver a well aimed slash straight across its face (9+1=10), getting it in the eyes. It gives an enormous roar of pain, before going berserk, and flailing its claws wildly at the area in front of it.
Chunks of decking and entire pieces of board go flying as huge gouges and holes in the deck appear as a result of its rage.
Hoo boy. Well, not even you could dodge THAT. You'll stick back for a moment.

Character


Game Events: The ferret rages, now blinded both physically and by pain, rears back after reducing a semi circular swath of deck in front of it to splinters and slams down, damaging the deck even further. It's going to fall through at this rate...
Defilers! Criminals! Face your end!
The ferret once more takes to the air, despite being tethered to the damage ship, and floats out in front again.
Dissidents! Know your place!
A VERY large magic circle appears above the ship, bigger than the ship is even.
Ruler of Light, heed my contract! Thy benevolent touch, grip forged from anger and reach born of righteousness...
That... sounds like a spell.
A BIG spell.



Sun Aug 11, 2013 12:29 am
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Post Re: Legends of the Sky
"No more conflict of interests."
>Hastily pick up the girl and try to offer it to the ferret in a nonthreatening way. Be wary of getting her near any sources of magic, like the ferret mentioned earlier.


Sun Aug 11, 2013 12:37 am
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DRLGrump
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Post Re: Legends of the Sky
Little late for that Robbie! I don't think he's listening to reason much now. Put the girl in the hold for now, I don't think we want her around for this spell. If anyone has firearms, now is the time to use them. Mariekura, try and keep reeling him in.
Assume control of the situation, for now. If we can beat this ferret in time, maybe we can grab Troy. Somehow.

Anyway, switch back to cannon. Reload and fire in one turn, if possible. Aim for the center of mass.


Sun Aug 11, 2013 12:50 am
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Post Re: Legends of the Sky
Flame lance the ferret in the face, death or glory are the only possible outcomes now.


Sun Aug 11, 2013 1:30 am
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Post Re: Legends of the Sky
If I may make a recommendation?

If chanting is essential to his spell, cut off his jaw. He'll find it hard to speak without a mouth.


Sun Aug 11, 2013 1:43 am
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