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 Roll to Dodge - Infidium (Writeup 7) 
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Post Re: Roll to Dodge - Infidium (Roll 181)
>Find anything close to an ally (again)


Wed Apr 17, 2013 1:25 am
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Post Re: Roll to Dodge - Infidium (Roll 181)
"Yes, you're right."
Turn to Koa:
"As long as you're all right, we may as well be going."
Getting ready to depart, say back to ???:
"Goodbye then, ah... I don't believe I caught your name."
> After all that, nod a goodbye and leave, heading for the capital building.


Wed Apr 17, 2013 1:51 am
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Post Re: Roll to Dodge - Infidium (Roll 182)
Roll 182
____________________


(dragonxp)
Cihas
[ 6 ] = 6
> You continue heading into the heard of the city. The towers around you get taller and taller, until they're massive skyscrapers. A taller tower ahead has a dragon flying around it.

Hey! That's an ally, right?

Conditions :




(TorrentHKU)
John Freemaneth
[ 6 ] = 6
> You raise Whirlwind in preparation to defend yourself, but Ultima turns into a grey blur and dodges the white blur that you assume is Aucupe.

Both of them are moving far too quickly for you to see anything in detail and are warping all over the place, but it looks like they're engaged in a pretty intense fight.

Conditions :
- Whirlwind Armor (+2 Physical Actions)
-- Solid Left Shoulder Piece (Cannot move left arm)
- Dislocated/Broken Left Shoulder (Cannot use left arm)




(Ragdollmaster)
Gustaf Anorak
[ 5 ] = 5
> "Ahem. Now then."

You turn away from the staircase and run down the hall with the Black Dragon following behind you. There are doorways to the left and right that are open, flooding the hall with the light of day. Taking a moment to stop, you take a look in them: They look like various rooms with desks and papers and suck with large glass windows. Could be a way out.

Conditions :
- Torn Left Upper Arm (Can't use Left arm)




(Roast Veg)
Paradox Mist
[ 1 ] = 1
> Ultima turns into a blur and dodges a white blur that blazes through the area. Both of the blurs move way too quickly for you to target and fire a bolt at.

You do try to fire a few bolts here and there, but none of them hit the blurs.

Conditions :
- Cut Left Foot (-2 Left Foot actions)




(Nighthawk)
Kyros Deiimor
[ 5 ] = 5
> "Yes, you're right."

You walk over to the hole where the staircase was and look down, where you can see Koa standing there with her floating light abover her head.

"As long as you're all right, we may as well be going."
Koa: "I can walk, so I should be okay."

You hop down, but before you head off, you look back up at the chirop.

"Goodbye then, ah... I don't believe I caught your name."
???: "Sibila."

You head outside with Koa, stepping into the morning light. Turning to the North, you see there's one spire in the forest of towers in the distance that stands well above all the others.

Heading towards the tall capital building, you notice a dragon flying around one of the towers in the distance.

Koa: "Looks like Gustaf and the dragon are okay."

Conditions :
(None)




(Harzipan)
Isaac
[ 4 ] = 4
> You're no swordsman, but you stand your ground and lash out vertically when a wolf-like charges you, cleaving apart its head and shoving it to the side. A human-like is already about to swipe at you with a rock in hand, but it a crossbow bolt whizzes from between your legs and grazes its calf, causing it to trip and land face-forward in front of you, where you promptly drop the piont of your sword down into its head.

The last attacker on your side, another human-like, flees.

Turning around, you see Garm has managed to fend off his attackers as well.

Garm: "That was easier than I thought. Maybe daylight makes them weaker."

Conditions :
(None)






(NPC)
Aucupe

[ 3 ] = 3
> ~



Conditions :
- Lucida Armor (+2 Physical Actions)




(NPC)
Black Dragon

[ 6 ] = 6
> ~



Conditions :
- Missing Left Wing
- Large chunk missing in Right Wing
- Wounded Back




(NPC)
Koa Tsinthula

[ 4 ] = 4
> ~



Conditions :
- Missing Right Forearm
- (Spell) Ball of Light
- Scratched Face
- Bruising (-3 Movement)




(NPC)
Feiar

[ 2 ] = 2
> ~



Conditions :
- Twisted Ankle




(NPC)
Garm

[ 2 ] = 2
> ~



Conditions :
(None)






World Events:
Time of day: Day





Maps


Thu Apr 18, 2013 3:04 am
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Post Re: Roll to Dodge - Infidium (Roll 182)
> Lay a lighting trap.


Thu Apr 18, 2013 3:16 am
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Post Re: Roll to Dodge - Infidium (Roll 182)
"Hey Feiar, nice shot."

Reload crossbow, and investigate the domed structures..


Thu Apr 18, 2013 6:04 am
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Post Re: Roll to Dodge - Infidium (Roll 182)
>Up a tower we go


Thu Apr 18, 2013 6:48 am
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Post Re: Roll to Dodge - Infidium (Roll 182)
...Well ♥♥♥♥.


Fri Apr 19, 2013 3:26 am
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Post Re: Roll to Dodge - Infidium (Roll 182)
"So it seems. How they managed, I'll never know. The world seems full of dangers; I almost got myself killed by one person back there, much less the corrupted. I'm glad you were with me, or I would probably have a rather unsightly hole right about here."
Gesture towards my chest.
"Anyway, we should join them."
> Onward.


Fri Apr 19, 2013 11:38 pm
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Post Re: Roll to Dodge - Infidium (Roll 182)
"Let's try to get out of here and find someone who can heal us." >Cautiously explore rooms for an exit, using Echo Helm periodically to check for enemy presence. Speed is a priority.


Sat Apr 20, 2013 2:49 pm
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Post Re: Roll to Dodge - Infidium (Roll 183)
Roll 183
____________________


(dragonxp)
Cihas
[ 6 ] = 6
> Heading towards the closed door of the nearest tower, you kick it open, and quickly jump out of the way as a ball of light flies through the doorway and explodes when it strikes the building across the street.

The towers closer to the center of the city must be packed with hostiles.

Conditions :




(TorrentHKU)
John Freemaneth
[ 2 ] = 2
> ...Well ♥♥♥♥.

Mist places a piece of paper on the ground, backs up, and the paper explodes in a flash of blue.

Whirlwind: The slowing field is down.

Conditions :
- Whirlwind Armor (+2 Physical Actions)
-- Solid Left Shoulder Piece (Cannot move left arm)
- Dislocated/Broken Left Shoulder (Cannot use left arm)




(Ragdollmaster)
Gustaf Anorak
[ 5 ] = 5
> "Let's try to get out of here and find someone who can heal us."

You check rooms to your left and right; Nothing moving, and no way out except through the windows. Quickly heading further down the hall, you check the right one with the same results. However, when you turn to the entrance of the left, the windows explode as the green dragon crashes partialy through the wall, its head and arms visible.

Quickly jumping to the side in the hall, you narrowly miss a cylindrical blast that blows through the wall where the doorway was, turning it into a near-perfect circle. Further down the hall, there are 3 more pairs of doors to the sides, and a dead end.

Conditions :
- Torn Left Upper Arm (Can't use Left arm)




(Roast Veg)
Paradox Mist
[ 6 ] = 6
> You pull out a Lightning-Trap tag, charge it up, and set it on the ground in front of you. Taking a large step back, you see your tag explode in a bright blue flash and the grey armored Ultima appears over the area, still in motion, and flies into a building to the right.

Aucupe stops being a blur and skids to a halt in front of you, aims the white blade at the building Ultima crashed into, and unleashes a bright beam of light, turning the structure into an inferno.

Conditions :
- Cut Left Foot (-2 Left Foot actions)




(Nighthawk)
Kyros Deiimor
[ 1 ] = 1
> "So it seems. How they managed, I'll never know. The world seems full of dangers; I almost got myself killed by one person back there, much less the corrupted. I'm glad you were with me, or I would probably have a rather unsightly hole right about here."

You gesture towards your chest

"Anyway, we should join them."
Koa: "Mmm."

As you head closer to the tower that the dragon is circling, you then notice that it looks much, MUCH bigger than before, easily 3 times the size. Its scales are a sickly green with black splotches as well, giving off the appearance of a diseased leaf.

Koa: "Uh, wasn't our dragon black? And smaller?"

The green dragon proceeds to crash into the side of the building and roar into the inside with half of it still outside.

Conditions :
(None)




(Harzipan)
Isaac
[ 2 ] = 2
> "Hey Feiar, nice shot."

Feiar: "Thanks!"

Both of you load another bolt into your crossbows as the three of you make your way to the domed structures.

They appear to be houses, and peaking through the windows of one, you see a pair of glimmering eyes staring back in the darkness.

Conditions :
(None)






(NPC)
Aucupe

[ 6 ] = 6
> ~



Conditions :
- Lucida Armor (+2 Physical Actions)




(NPC)
Black Dragon

[ 5 ] = 5
> ~



Conditions :
- Missing Left Wing
- Large chunk missing in Right Wing
- Wounded Back




(NPC)
Koa Tsinthula

[ 4 ] = 4
> ~



Conditions :
- Missing Right Forearm
- (Spell) Ball of Light
- Scratched Face
- Bruising (-3 Movement)




(NPC)
Feiar

[ 5 ] = 5
> ~



Conditions :
- Twisted Ankle




(NPC)
Garm

[ 4 ] = 4
> ~



Conditions :
(None)






World Events:
Time of day: Day





Maps


Sun Apr 21, 2013 5:09 am
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Post Re: Roll to Dodge - Infidium (Roll 183)
>Fire a cold front followed by a quick tornado shot.
"Let's see how these casters enjoy icy windsss *hehe*"


Sun Apr 21, 2013 5:15 am
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Post Re: Roll to Dodge - Infidium (Roll 183)
> KINETIC WIND EISENMETEORS
HIMMELZER


Sun Apr 21, 2013 5:23 am
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Post Re: Roll to Dodge - Infidium (Roll 183)
The hell does that mean.


Sun Apr 21, 2013 7:01 am
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Post Re: Roll to Dodge - Infidium (Roll 183)
It means "♥♥♥♥ ♥♥♥♥ UP" in Angrynese.


Sun Apr 21, 2013 7:28 am
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Post Re: Roll to Dodge - Infidium (Roll 183)
TorrentHKU wrote:
It means "♥♥♥♥ ♥♥♥♥ UP" in Angrynese.

Oh yeah, German, of course.


Sun Apr 21, 2013 7:53 am
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