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 Roll To Mech: Khorosho 
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Post Re: Roll To Mech: Khorosho
>Make my way towards the remaining enemies.


Mon Feb 18, 2013 2:46 pm
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Post Re: Roll To Mech: Khorosho
"Barqa, you dolt, you're going to let your mech get trashed by some antiques like that? Back the ♥♥♥♥ up. Can't take out everything." >Assuming the ranged guys have the trucks handled, stay out of their fire and exit combat zone; do not engage any enemies.


Mon Feb 18, 2013 3:08 pm
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Post Re: Roll To Mech: Khorosho
Back up Johann and stay out of the line of fire for once.


Tue Feb 19, 2013 1:06 pm
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Post Re: Roll To Mech: Khorosho
> Ok leave it to the meleefags.


Fri Feb 22, 2013 10:02 pm
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Post Re: Roll To Mech: Khorosho
Seeing Barqa take a pounding from the Tanks Johann calls out ot him "Barqa, you dolt, you're going to let your mech get trashed by some antiques like that? Back the ♥♥♥♥ up. Can't take out everything." and realising the situation he got himself into he heeds the advice and backs off from the Tanks.
Once again the Tanks and the Machinegun trucks fire on Barqa and fail to hit, the Rocket trucks fire on Johann and one scores a hit on him.

TorrentHKU
> Ok leave it to the meleefags.
Pilot name: John Freemech
Description: An energetic man with a fearsome beast of a goatee.
You decide to wait for the others to finish things off and save your ammo for more serious targets, but it seems Barqa and Johann have other ideas about that and run away from the Tanks.
Mech: Starbanger


maart3n [19+3+1=23] [23]
Back up Johann and stay out of the line of fire for once.
Pilot name: Barqa Octavius
Description: A veteran warrior with a temper, got sick of fighting for the companies and went rogue. Although he has a short fuse the man is still far more intelligent than he looks
Ability: Jet charge [+2 to the first attack made against an enemy with the lance]
Slamming your Jumpjets on you jet away from the Tanks at top speed, and luckily your jump throws you out of the way just as the Tanks pummel your former position.
Mech: Retiarius


Natti
>Make my way towards the remaining enemies.
Pilot name: Harald "Hardrada" Blomgren
Description: A broad of build but rather short figure with a magnificent red beard. Doesn't talk much.
Getting the feeling that you might have a better chance of hitting the Trucks if you were closer you decide to get yourself closer to them.
Mech: The Lumberjack


CaveCricket48 [11-2+1=10] [10]
> Let my stuff recharge while the other clean up the rest of the enemies.
Pilot Name: Markus "Mark" Tullen
Description: A light-skinned skinny 26 year-old man who used to work in an engineering bay. He doesn't say much, and is described as being "in the zone" when working.
Ability: Zen [+2 Accuracy, -2 Movement/Evasion] [2 Turn Duration, 3 Turn Cooldown [after end duration]]
As your main weapon is out of ammo you decide to just sit and wait for it to recharge some.
Mech: Snipehawk


Ragdollmaster [11+4+2=17] [17]
>Assuming the ranged guys have the trucks handled, stay out of their fire and exit combat zone; do not engage any enemies.
Pilot Name: Johann Metzger
Description: A friendly and easy-going fellow of German descent with excellent natural reflexes, he's a deadly speed demon in his mech.
Ability: Brawler [+1 to Melee attacks / -1 to Ranged attacks]
You keep up your retreat from the area but one of the Rockets manges to strike you in the back
Mech: White Flash


Arcalane [17-1+2+1=19] [19]
>_ Jeez fine they can have some missiles so whatshisface stops flailing around like an idiot.
Pilot Name: Irvine Callahan
Description: A lanky, tanned American pilot who lost his right eye before joining the mercs. It doesn't seem to have negatively affected his piloting skills. Calm and confident.
Ability: Evasion Focus [Scaling/variable skill: Evasion Focus (3) = +3 evasion, -3 accuracy. Evasion Focus (5) = +5 evasion, -5 accuracy. Etc.]
Seeing that Barqa doesn't exactly have things as handled as it seemed you decide to back him up some with a salvo of Missiles at the already damaged Tank which detonates rather satisfyingly.
Mech: Bloodhound "Delta"


Image
COMBAT MAP:
Image
John, Barqa, Harald, Markus, Johann and Irvine are at A1.

Note: this camp is one of the more tank/truck heavy camps, and more often than not you'll be facing fewer, tougher enemies rather than a few dozen weak ones like in this battle.


Fri Mar 08, 2013 6:23 am
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Post Re: Roll To Mech: Khorosho
>Keep walking, fire a shot at the rightmost group of trucks.


Fri Mar 08, 2013 1:40 pm
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Post Re: Roll To Mech: Khorosho
> How are any of them still standing? One last volley of missiles to mop up some of these fools.


Fri Mar 08, 2013 2:35 pm
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Post Re: Roll To Mech: Khorosho
Rip apart the truck/tank I'm next to and then retreat some more.


Fri Mar 08, 2013 4:02 pm
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Post Re: Roll To Mech: Khorosho
> Chill and recharge.


Fri Mar 08, 2013 8:54 pm
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Post Re: Roll To Mech: Khorosho
> Dammit, maybe I should've gotten a big chaingun. Would've been better suited to mowing down enemies than a railgun...


Tue Mar 12, 2013 11:25 pm
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Post Re: Roll To Mech: Khorosho
Ragdollmaster, your action is requested.


Fri Apr 12, 2013 3:16 pm
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Post Re: Roll To Mech: Khorosho
>Pass


Sat Apr 13, 2013 2:43 am
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Post Re: Roll To Mech: Khorosho
The Tanks and the Machinegun trucks fire on Barqa and score a few hits, the Rocket trucks fire on Harald and their shots land just short of him.

TorrentHKU
> Dammit, maybe I should've gotten a big chaingun. Would've been better suited to mowing down enemies than a railgun...
Pilot name: John Freemech
Description: An energetic man with a fearsome beast of a goatee.
Watching as Harald destroys two more the trucks you take a moment to lament your immensely specialised main gun.
Mech: Starbanger


maart3n [9+3+1=13] [23] [18+1+2=22] [21]
Rip apart the truck/tank I'm next to and then retreat some more.
Pilot name: Barqa Octavius
Description: A veteran warrior with a temper, got sick of fighting for the companies and went rogue. Although he has a short fuse the man is still far more intelligent than he looks
Ability: Jet charge [+2 to the first attack made against an enemy with the lance]
You continue flying away from the tanks as fast as you can manage, swinging your lance into the truck that you pass reducing it to a flying shower of scrap metal, unfortunately you're just not quite fast enough to avoid a tank shell and a short burst of machinegun fire.
Mech: Retiarius


Natti [16-3-1=12] [12]
>Keep walking, fire a shot at the rightmost group of trucks.
Pilot name: Harald "Hardrada" Blomgren
Description: A broad of build but rather short figure with a magnificent red beard. Doesn't talk much.
Continuing your advance you take aim at the centre of the group of trucks and fire, unfortunately due to the range your shot blooms some, and only destroys two of them, if only you were closer.
Mech: The Lumberjack


CaveCricket48 [11-2+1=10] [10]
> Chill and recharge.
Pilot Name: Markus "Mark" Tullen
Description: A light-skinned skinny 26 year-old man who used to work in an engineering bay. He doesn't say much, and is described as being "in the zone" when working.
Ability: Zen [+2 Accuracy, -2 Movement/Evasion] [2 Turn Duration, 3 Turn Cooldown [after end duration]]
You keep on holding your position and let your gun recharge while waiting for your allies to finish off the enemies.
Mech: Snipehawk


Ragdollmaster
>Pass
Pilot Name: Johann Metzger
Description: A friendly and easy-going fellow of German descent with excellent natural reflexes, he's a deadly speed demon in his mech.
Ability: Brawler [+1 to Melee attacks / -1 to Ranged attacks]
You move a little further, and turn back to see the trucks have stopped firing on you.
Mech: White Flash


Arcalane [17-1+2+1=19] [19]
> How are any of them still standing? One last volley of missiles to mop up some of these fools.
Pilot Name: Irvine Callahan
Description: A lanky, tanned American pilot who lost his right eye before joining the mercs. It doesn't seem to have negatively affected his piloting skills. Calm and confident.
Ability: Evasion Focus [Scaling/variable skill: Evasion Focus (3) = +3 evasion, -3 accuracy. Evasion Focus (5) = +5 evasion, -5 accuracy. Etc.]
You fire on another Tank with your missiles and it shudders from the impacts, it almost seems that it survived the salvo, only for it to go up in a fireball moments later.
Mech: Bloodhound "Delta"


Image
COMBAT MAP:
Image
John, Barqa, Harald, Markus, Johann and Irvine are at A1.


Sun Apr 14, 2013 8:20 am
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Post Re: Roll To Mech: Khorosho
>Keep advancing and fire another shot.
"Damnit, should've gotten some engine upgrades for this tin can."


Sun Apr 14, 2013 10:11 am
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Post Re: Roll To Mech: Khorosho
"Is there any kind of field repair available or am I stuck in this banged up mech?"
Turn around and fire missiles at remaining enemies.


Sun Apr 14, 2013 2:12 pm
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