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BlueNexus
Joined: Tue Mar 19, 2013 6:47 pm Posts: 2
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Re: GODDAMN Corp v1.01 (10/15/09 06:03 GMT)
Unusable.
conflicts with the dummy "sniperfire" effect
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Sat Mar 30, 2013 9:59 pm |
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Notsoscary
Joined: Mon Oct 15, 2012 5:21 pm Posts: 879 Location: Somewhere in Germany
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Re: GODDAMN Corp v1.01 (10/15/09 06:03 GMT)
You just necro'ed this thread...why did you do it? D:
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Sat Mar 30, 2013 10:39 pm |
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Chronometer
Joined: Sun Jan 15, 2012 10:12 pm Posts: 207 Location: Burrowed, waiting for you to come by.
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Re: GODDAMN Corp v1.01 (10/15/09 06:03 GMT)
Since this is reborn, why not. Besides, it looks pretty cool. Gonna try it out...
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Mon Apr 01, 2013 11:17 pm |
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Hellevator
Joined: Wed Apr 13, 2011 12:38 am Posts: 162 Location: Only The Claw knows...
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Re: GODDAMN Corp v1.01 (10/15/09 06:03 GMT)
I'm not riding the Happy Necromancer Train but.. I've made this functional with 1.5 (Was a pain) I couldn't get a hold of Duh so if they feel they don't want this here they can remove it. Enjoy. P.S. if anyone knows how to make a brain unit I'd gladly make an extra Zaku that's a brain. Attachment:
File comment: 1.5. compatible
GODDAMN.rte.rar [464.04 KiB]
Downloaded 569 times
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Fri Apr 05, 2013 3:22 am |
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SharpenedOnTheDawn
Joined: Fri Sep 23, 2011 8:18 pm Posts: 26
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Re: GODDAMN Corp v1.01 (10/15/09 06:03 GMT)
Hellevator wrote: P.S. if anyone knows how to make a brain unit I'd gladly make an extra Zaku that's a brain.
Simply change AddToGroup = Actors to AddToGroup = Brains. This can be found after the description of the unit in the AddActor = AHuman part of the code.
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Fri Apr 05, 2013 9:19 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: GODDAMN Corp v1.01 (10/15/09 06:03 GMT)
Hellevator wrote: I couldn't get a hold of Duh I didn't get a PM till today, silly goose. For anyone ever: if you read the licenses at the top of my mod OPs, it clearly states what all restrictions I place on mods or updates for my mods, which aren't a lot.
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Fri Apr 05, 2013 4:32 pm |
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Hellevator
Joined: Wed Apr 13, 2011 12:38 am Posts: 162 Location: Only The Claw knows...
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Re: GODDAMN Corp v1.01 (10/15/09 06:03 GMT)
Whew, that was quick. So the brain is nothing more than a re-name and a brain named "Zaku Command Variant" which is thankfully lore-friendly.
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Fri Apr 05, 2013 4:54 pm |
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huehuehue
Joined: Sun Mar 05, 2017 9:43 pm Posts: 38
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Re: GODDAMN Corp v1.01 (10/15/09 06:03 GMT)
to all whomst'd've'y'ain't'y'les downloads this mod for b31/2: you need to mess with the lua a little to get it to work. otherwise it's fine.
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Sun Jun 25, 2017 5:51 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: GODDAMN Corp v1.01 (10/15/09 06:03 GMT)
Shame on you, you necromancer you.
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Fri Jun 30, 2017 4:22 am |
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