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 AFTERLIFE: CRUEL DAWN 
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Data Realms Elite
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Post Re: AFTERLIFE: CRUEL DAWN
Generally what the hell kind of philosophy/metaphysics am I going for?


Mon Mar 18, 2013 3:13 pm
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I didn't mean to state earlier that Humans and Boltzmann Brains would be in any way restricted in their power selection to Real or Virtual abilities. I simply meant that one kind of being has more of a physical presence that the other. Sorry if that came out confusing.

Anything goes, so long as it isn't so relentlessly applicable. Here are a few suggestions;

nuclear, gravitational, base kinetic, chemical (organic, inorganic), quantum-physical, noötic, genetic, cellular, geological, electromagnetic, phlegmatic (fluid dynamics), probability, information-theory, perceptual phenomenology

Actually, perceptual phenomenology is the closest thing to Kant's original statements on the noumenal world; i.e., that it was the "real" plane which we perceived via the distorting filter of our senses. So you could go with manipulating phenomenon (the opposite of noumenon), a different and not so exploitable mechanic; you would be able to distort external sensory inputs and influence organs of perception.

I don't know. I really liked your original idea, it's just that being able to enhance/reduce/duplicate any characteristic in an abstract manner leads to game breaking.

Remember, part of the fun is figuring out what to do within the constraints of your abilities!

IMPORTANT SIDE NOTE
Players do not have to be immobile structures. That was just the example that was given.


Mon Mar 18, 2013 3:31 pm
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Post Re: AFTERLIFE: CRUEL DAWN
TheKebbit wrote:
On an unrelated note: one slot is now reserved for a grand IRL friend, who will be arriving shortly.


"grand"
you make me laugh, you know that

YOU ARE:
A Child of Earth

Name: Haturak

Anatomy: Known to some simply as the Great Windbag, Haturak is nothing more than the husk of a torso - or what appears to be - of an ancient form of the human race. Collectively, it is the ripped torso of an Ancient One. There is nothing more than the lungs - which, by a miracle, still function - secured by a few ribs. Some of those are broken. Mostly the ones on the right side. The left arm is still (mostly) present, and movement is aided by seven low-power rotary actuators.
The entire metabolic system is powered by the lungs. Additional biomatter and synthetic matter is provided by a crude filter-feeding method. Cilia line the inside of the lungs, and an eighth servomotor acts as the diaphragm.

Domain: Probability - I shouldn't need to explain this, other than the fact it's a double edged blade, and quite often things go exactly opposite of what was meant. Damn you, O Fortune, it was my LEFT arm that itched!


Mon Mar 18, 2013 5:00 pm
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YOU ARE:
A Child of Earth

Name: Topionsis

Anatomy: A complex, ever expanding system of interlinked trees, made of a somewhat-fleshy-but-nonetheless-woody-as-well substance, (As the treeflesh itself shouldn't be confused with true flesh, treeflesh is hard and calloused, and of course looks similar to but not entirely like wood.) connected via roots, with a comparatively larger "central" stem. Interestingly, each tree is of a different species, and consists of a variety of odd horrific scarrings and deformations on it's flesh, such as tumors, bumps, rashes, bruises, cysts, etc. The Father Tree, as it is to be called, is filled with a complex set of passages and hollows. These hollows are somewhat "biofactories" for the system, genetically manipulating and birthing new trees from seeds which are then swept up by mind-controlled animals, usually avian in nature, to expand the reach of the Topionsis. The Father Tree itself has thousands of terrifying, highly contorted faces; most seem to scream in agony or horror. Each tree is somehow created to fit a niche; the specific environment, humidity, etc. of the surrounding area it is to be planted. It is unknown how the system is aware of the surroundings ahead of it, but one theory is that the roots of the trees contain hypersensitive nervous system which can feel far beyond its physical grasp. Another states that areas controlled by the system create a "bubble" of insight, in which other living creature's thoughts can be tapped into to gain knowledge, not only of the physical realm but of abstract concepts and the being's personal thoughts and feelings, explaining how Topionsis is capable of reading minds.
The fauna of Topionsis is of high density, but nearly all of them are entirely carnivorous, as those of the vegetarian variety swiftly learn the consequences of feasting on Topionsis: swift signals of pain sent directly by the system's neural and chemical abilities. (it also tastes nasty) As such the forest is quite dangerous, being filled with many violent creatures, of course including the forest itself.

Domain: Neuro-chemical - Able to control the chemical composition of organic creatures, allowing genetic manipulation and others, such as directly adding chemicals to one's bloodstream seemingly from nowhere. Furthermore, the creature can directly affect the neural systems, accessing and manipulating the minds of biological creatures, and also exploiting this to cause pain without injury.


Mon Mar 18, 2013 9:36 pm
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Post Re: AFTERLIFE: CRUEL DAWN
Quote:
Name: Siseon Plus
Constituent Matter: Stile need ideas for this, god damn.
Domain: Perceptual Phenomenology - Control over Extra/Sensory Perception; Warps Phenomena/Simulation/Qualia experienced from Noumenon/Simulacrum/Quanta


Mon Mar 18, 2013 11:40 pm
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Post Re: AFTERLIFE: CRUEL DAWN
Feel free to borrow the composition from Bolide Four if you're having any trouble.


Mon Mar 18, 2013 11:45 pm
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Post Re: AFTERLIFE: CRUEL DAWN
We really need a sixth player.

If worst comes to worst and neither Arcalane, good old Caek, Izen or maart3n sign up, I may be forced to call in another IRL friend-crony.


Tue Mar 19, 2013 5:31 pm
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Post Re: AFTERLIFE: CRUEL DAWN
You rang?

I always help a friend in need. Character construction commencing!

EDIT : Construction complete.

Name: Gorl-Otho, Son of Earth.

Anatomy: Gorl is an abomination, simply put. Real time genetic restructuring can cause some interesting results, especially when the power is given to a perfectionist. Gorl has a thousand eyes, to see all. Gorl has a thousand ears, to hear all. Gorl has a thousand noses, to smell all. Gorl is the monster with a thousand maws, the Great Devourer of all that come near. Gorl covers just under a mile of flesh, covered across the ground like a carpet. Horrific tumors of genetic editing gone wrong plague his surface. Of all who have set out to find the center of the ground that is Gorl, none have returned.

Domain: Genetics - Real time editing of genetic code. Of course, it takes some time for the changes to come into effect.

I trust that Gorl is eldritch enough?


Last edited by caekdaemon on Tue Mar 19, 2013 11:35 pm, edited 1 time in total.



Tue Mar 19, 2013 11:28 pm
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Post Re: AFTERLIFE: CRUEL DAWN
Quote:
Name: Siseon Plus
Constituent Matter: A 25 Mile Deep Volcanic Dyke made bare by nuclear cross fire, located on a nondescript war ravaged planet. Among the mountain it was part of are unrecognizable massive ship remains, and life has mostly resumed with light forestation.
Domain: Perceptual Phenomenology - Control over Extra/Sensory Perception; Warps Phenomena/Simulation/Qualia experienced from Noumenon/Simulacrum/Quanta


Whatever, the handle has never been broached, that is how far I don't know what to think of.


Last edited by Foa on Wed Mar 20, 2013 5:12 am, edited 1 time in total.



Tue Mar 19, 2013 11:33 pm
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Post Re: AFTERLIFE: CRUEL DAWN
TheKebbit wrote:
We really need a sixth player.

If worst comes to worst and neither Arcalane, good old Caek, Izen or maart3n sign up, I may be forced to call in another IRL friend-crony.


I'm still not grasping the actual concept and overall aim here beyond vague notions of Lovecraftian horror. :???:


Wed Mar 20, 2013 1:18 am
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Post Re: AFTERLIFE: CRUEL DAWN
I deliberately left gameplay information mysterious. This may have proven to be a pants-on-head retarded decision, but it appears my shitty introductory image of static bleeeaaargh attracted enough people to get this thing going, so it doesn't matter.

Where was I?

Ah, yes. Foa, you should probably contact me via PM or on Steam so we can finalize the details on your character. I go by das kebb.

Boltzmanns tend to show up only in clouds of semi-organized matter; not a genius loci so much as a particular storm pattern that becomes locked in a self-replicating loop, or a decaying power grid that develops self-routing signals among its substations. It behaves in the manner of an assortment of neurons... but isn't. Feel free to steal either one of those concepts, by the way.

See this article for further reference. Any physical substrate, given a certain form of organization, can form a mind (though the "China Brain" example might be a tad ridiculous).


Wed Mar 20, 2013 3:20 am
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Quote:
Name: Siseon Plus
Constituent Matter: A large cloud of dense, and hyper-conductive wreckage orbiting a strange active sun. It is around 50-miles along its greatest diameter, and the remains of a fleet of planetary vessels. It boasts incredible electromagnetism, and often arcs with plasma. Its components are in a constant state of flux, being molten, or heavily irradiated.
Domain: Perceptual Phenomenology - Control over Extra/Sensory Perception; Warps Phenomena/Simulation/Qualia experienced from Noumenon/Simulacrum/Quanta


Wed Mar 20, 2013 5:27 am
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Post Re: AFTERLIFE: CRUEL DAWN
MILLENIUM.ONE
It is an age far removed from what we know today.

The stars grow dim and red, but life thrives in ways beyond imagining. The genetic legacy of Earth has seared its beautiful brand on distant worlds, and thought even touches dead matter.

You wake from death-like sleep.

The Human Hive is long gone. Two of their laws survive. Obey them or suffer.

"GO FORTH. BREED AND MULTIPLY."
"YOU KEEP WHAT YOU KILL."


It is a war of all against all. Do not once hesitate; lash out, take, maim, slaughter.

The others only stand in your way.

Omnatom, Herald of Core and Burn [BearsOfInsanity]


Samarkis, Herald of Flesh and Work [Harzipan]


Haturak, Herald of Storm and Static [Saza]


Topionsis, Herald of Mind and Swarm [Miggles]


Gorl-Otho, Herald of Code and Bile [caekdaemon]


Siseon Plus, Herald of Sense and Warp [Foa]



Last edited by TheKebbit on Sat Aug 17, 2013 11:04 pm, edited 11 times in total.



Mon Apr 01, 2013 1:23 am
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Post Re: AFTERLIFE: CRUEL DAWN
We got the MegaTome
&
We are the Smartest


Sat Apr 13, 2013 3:58 am
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Post Re: AFTERLIFE: CRUEL DAWN
i dont get it


Sat Apr 13, 2013 4:09 am
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