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 Roll to Dodge - Infidium (Writeup 7) 
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
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Post Re: Roll to Dodge - Infidium (Roll 170)
Roll 170
____________________


(dragonxp)
Cihas
[ 3 - 1 ] = 2
> "♥♥♥♥ My life holy ♥♥♥♥ hot hot hot"

With a blast of ice magic, you manage to cool your armor enough to keep it from burning you. Most of the creatures around you are scorched from your fire blast, and they scramble away, some of them still on fire. Looks like you're in the clear... For now.

Conditions :
- Burned Everything (-1 Rolls)
- Scratched Right Cheek




(TorrentHKU)
John Freemaneth
[ 6 ] = 6
> "Huh. Torrent, Whirlwind, it's starting to sound like someone had a thing for weather and polearms.
Anyway, what do you suggest we do now?"


Torrent: "Go North, to Mead. The Ultima weapon is there. With Whirlwind and Lucida, you should be able to weaken it and drive it off."

Conditions :
- Moderate Bruising (-2 Physical actions)
- Whirlwind Armor (+2 Physical Actions)




(Ragdollmaster)
Gustaf Anorak
[ 3 ] = 3
> That laughter is unsettling. We could be walking into a trap, but I guess the only way is forward.

As you walk down the hall, you can hear movement in the rooms to the left and right. Making it to the hall's end, you're met with a double door, with no sounsd coming from the other side.

Conditions :
- (Firebrand) Charged (+2 Next action with Firebrand★)




(Roast Veg)
Paradox Mist
[ 5 ] = 5
> John: "Huh. Torrent, Whirlwind, it's starting to sound like someone had a thing for weather and polearms.
Anyway, what do you suggest we do now?"


Torrent: "Go North, to Mead. The Ultima weapon is there. With Whirlwind and Lucida, you should be able to weaken it and drive it off."

"Hey Aucupe, look at my staff."

She stares at your rod blankly.

Aucupe: "What do you want me to do with it."

Conditions :
- Cut Left Foot (-2 Left Foot actions)




(Nighthawk)
Kyros Deiimor
[ 6 ] = 6
> With your sword in your right hand, you use your left to create your signature Kinetic Torch. Maximizing the spin of the spheres, the torch beams bright enough to light the entire room.

The thing at the top of the stairs turns into a chirop wearing a scratched steel chestplate over a thick, red short-sleeved jacket and a pair of matching shorts. Her elbows rest on her scaly knees, loosely holding a rapier in her left hand and a parrying dagger in the right.

Koa inhales sharply and the sound of metal breaking rings out from behind you.

Conditions :
- (Spell) (Left hand) Rotating/Counter Rotating Kinetic Spheres




(Harzipan)
Isaac
[ 3 ] = 3
> "My name is Isaac, and I have a wounded child with me. Awhile back we heard... something out here. Will you permit us entrance?"

Not long after, the metal gates groan as they swing inward. On the road past the walls is a dim lantern sitting on the ground, only a dozen steps away.

???: "Step into the light where I can see you."

Conditions :
- Carrying Feiar






(NPC)
Aucupe

[ 3 ] = 3
> ~



Conditions :
(None)




(NPC)
Black Dragon

[ 4 ] = 4
> ~



Conditions :
(None)




(NPC)
Koa Tsinthula

[ 4 ] = 4
> ~



Conditions :
- Missing Right Forearm
- (Spell) Ball of Light
- Helmet cutting into right side of face
- Bruising (-3 Movement)
- (Dualumn Helm) Severely damaged (Can't see)
- (Steel Cuirass) Severely damaged (-3 Movement)
- (Steel Greaves) Severely damaged (-3 Leg use)




(NPC)
Feiar

[ 4 ] = 4
> ~



Conditions :
- Twisted Ankle
- Carried by Harzipan






World Events:
Time of day: Night





Maps


Wed Mar 06, 2013 2:19 am
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Post Re: Roll to Dodge - Infidium (Roll 170)
"I don't know, I was hoping you'd at least be able to tell me something about it I don't know, memories or otherwise."


Wed Mar 06, 2013 2:21 am
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Post Re: Roll to Dodge - Infidium (Roll 170)
>> QQQQ accelerated repair on self.


Wed Mar 06, 2013 3:18 am
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Joined: Fri Aug 12, 2011 9:23 pm
Posts: 1416
Location: North-Ish
Post Re: Roll to Dodge - Infidium (Roll 170)
Step into the light where he can see me.

"I just want to let you know, I am carrying a crossbow. So no, you know, aggression."


Wed Mar 06, 2013 4:05 am
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Loose Canon
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Joined: Sun Mar 29, 2009 11:07 pm
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Post Re: Roll to Dodge - Infidium (Roll 170)
"What about you? Can you help?"


Thu Mar 07, 2013 3:51 am
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Post Re: Roll to Dodge - Infidium (Roll 170)
>Open.


Thu Mar 07, 2013 4:13 am
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Joined: Tue Sep 28, 2010 8:15 pm
Posts: 1288
Location: Heck if I know.
Post Re: Roll to Dodge - Infidium (Roll 170)
> Throw the Kinetic Torch towards the foot of the staircase as a distraction, not an attack, then spin around and find out what's making that sound


Thu Mar 07, 2013 4:58 pm
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
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Post Re: Roll to Dodge - Infidium (Roll 171)
Roll 171
____________________


(dragonxp)
Cihas
[ 2 ] = 2
> You cast Accelerated Repair on yourself, and slowly you feel your wounds fading away.

The screaming in the distance has stopped, so you can now hear things nearby... Which isn't much.

Conditions :
(None)




(TorrentHKU)
John Freemaneth
[ 2 ] = 2
> "What about you? Can you help?"

Torrent: "No, I have another battle to fight. After you push Ultima out of Mead, I'll meet up with you further North, at the base of the first mountain above Vranhal."

The armor carefully picks up the still sleeping Elizabeth and starts walking to the East, and then stops, its back still turned to you.

Torrent: "My sister does well to protect you, human. Do try to watch out for her as well."

He walks off into the darkness.

Conditions :
- Moderate Bruising (-2 Physical actions)
- Whirlwind Armor (+2 Physical Actions)




(Ragdollmaster)
Gustaf Anorak
[ 5 ] = 5
> You push open the double doors, revealing a dark stairwell. A quick patter of steps is heard below, and then silence. The screaming outside has stopped.



Conditions :
- (Firebrand) Charged (+2 Next action with Firebrand★)




(Roast Veg)
Paradox Mist
[ 5 ] = 5
> "I don't know, I was hoping you'd at least be able to tell me something about it I don't know, memories or otherwise."

Aucupe: "It's a rod that shoots things out. That's all I know. Here, you'd probably have more use for this than I would."

She hands you her staff, which has a disk at the top of it with a fireball rune inscribed on the surface.

Conditions :
- Cut Left Foot (-2 Left Foot actions)




(Nighthawk)
Kyros Deiimor
[ 4 ] = 4
> You throw the kinetic air sphere at the bottom of the stair case and whirl around to see Koa sitting in an upright position with her helmet split in three pieces and lying on the ground. You're not able to make out any more details when an explosion shakes the room and a shockwave slams you from the back.

Your body flies into the wall with a dizzying thunk and you fall back on something uncomfortably metal. A high-pitched ringing sound is all you hear at the moment.

Conditions :
- Dazed (-3 Actions, Ends in 3 turns)
- Deaf (-3 Hearing, Ends in 3 turns)




(Harzipan)
Isaac
[ 1 ] = 1
> "I just want to let you know, I am carrying a crossbow. So no, you know, aggression."

You walk up to the lantern and stop. Someone with heavy footsteps walks in from your right, and when you turn to him, you find yourself staring at a hulking, hunched-over bipedal wolf-like creature in heavy armor standing at least a foot taller than you.

???: "Where did you come from, traveler? Have you seen others?"

Conditions :
- Carrying Feiar






(NPC)
Aucupe

[ 6 ] = 6
> ~



Conditions :
(None)




(NPC)
Black Dragon

[ 3 ] = 3
> ~



Conditions :
(None)




(NPC)
Koa Tsinthula

[ 2 ] = 2
> ~



Conditions :
- Missing Right Forearm
- (Spell) Ball of Light
- Helmet cutting into right side of face
- Bruising (-3 Movement)
- (Dualumn Helm) Severely damaged (Can't see)
- (Steel Cuirass) Severely damaged (-3 Movement)
- (Steel Greaves) Severely damaged (-3 Leg use)




(NPC)
Feiar

[ 6 ] = 6
> ~



Conditions :
- Twisted Ankle
- Carried by Harzipan






World Events:
Time of day: Night





Maps


Last edited by CaveCricket48 on Fri Mar 08, 2013 4:49 am, edited 1 time in total.



Thu Mar 07, 2013 11:55 pm
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Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
Post Re: Roll to Dodge - Infidium (Roll 171)
Use airbending skills, practice feeling flows of air to recognize surroundings.


Fri Mar 08, 2013 2:31 am
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Joined: Fri Aug 12, 2011 9:23 pm
Posts: 1416
Location: North-Ish
Post Re: Roll to Dodge - Infidium (Roll 171)
"Well, uh, it's a long story. But I'll try to make it short."

Explain nicely.


Fri Mar 08, 2013 2:52 am
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Loose Canon
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Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
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Post Re: Roll to Dodge - Infidium (Roll 171)
> Nod.
Alright, I guess we should should head towards Mead now.
...
This is gonna hurt...


Fri Mar 08, 2013 3:20 am
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Joined: Tue Sep 28, 2010 8:15 pm
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Post Re: Roll to Dodge - Infidium (Roll 171)
Aw, crap. Max light means max power, too. Guess I should have thought about that a bit more.
#HittingMyselfWithExplosions

>Toughen self. Look around at the same time if possible. If I don't appear to be in any danger, stop the Toughening and get up. If there is a threat, try to stay Toughened until I'm no longer dazed.


Fri Mar 08, 2013 3:40 am
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Location: Being The Great Juju
Post Re: Roll to Dodge - Infidium (Roll 171)
>Descend


Fri Mar 08, 2013 4:47 am
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Post Re: Roll to Dodge - Infidium (Roll 171)
> Compare my staffs.


Sun Mar 10, 2013 4:43 am
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
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Post Re: Roll to Dodge - Infidium (Roll 172)
Roll 172
____________________


(dragonxp)
Cihas
[ 2 ] = 2
> You blow some air around you, trying to get a feel for it and detect things, but you only can move it. No 360 degree vision yet.



Conditions :
- Burned Everything (-1 Rolls)
- Scratched Right Cheek




(TorrentHKU)
John Freemaneth
[ 5 ] = 5
> You nod your head, and start walking to the North with Aucupe following behind.

This is going to hurt.

At the edge of town, you can make out flickering lights where Mead would be. Everywhere else is black.

Conditions :
- Moderate Bruising (-1 Physical actions)
- Whirlwind Armor (+2 Physical Actions)




(Ragdollmaster)
Gustaf Anorak
[ 3 ] = 3
> You walk down the staircase slowly. It's too dark now to see anything, but you're able to descend without issues. After a single flight, you hear a single scream outside. There's a rush of movement further down the stairs that races towards you and something large tackles you, grabs onto your left arm, and bites down hard onto the limb.

There's movement as well in the hallway you just left, and the Black Dragon attacks or is attacked by something.

Conditions :
- (Firebrand) Charged (+2 Next action with Firebrand★)
- Torn Left Upper Arm (Can't use Left arm)




(Roast Veg)
Paradox Mist
[ 2 ] = 2
> With each staff in each hand, you compare them:

The Rune Paint Staff is smaller than the mystery staff and has a fire rune on it. The mystery staff is mysterious.

Meanwhile, John and Aucupe leave.

Conditions :
- Cut Left Foot (-2 Left Foot actions)




(Nighthawk)
Kyros Deiimor
[ 6 - 3 ] = 3
> You use Toughen, and when you try to turn your head, you realize that you can't move a muscle. Nothing seems to happening anyways, so you stop Toughening to get off of Koa and look around. There's a lot of dust in the air so you can't actually see very far, and the air smells like something was burning.



Conditions :
- Dazed (-2 Actions, Ends in 2 turns)
- Deaf (-2 Hearing, Ends in 2 turns)




(Harzipan)
Isaac
[ 6 ] = 6
> "Well, uh, it's a long story. But I'll try to make it short."

You explain your adventure in the sewers, the creatures all over the place, the lack of civilized life forms, and Feiar's story of what happened to the city.

???: "Then we are without help."

The wolf picks up the lantern.

???: "I have heard that there is a Hastae team holding this city's capital building, but I do not know if they are still there. Either way, we cannot simply walk over and join them. I have few ideas, so if you have suggestions, feel free to suggest."

Conditions :
- Carrying Feiar







(NPC)
Aucupe

[ 1 ] = 1
> ~



Conditions :
(None)




(NPC)
Black Dragon

[ 4 ] = 4
> ~



Conditions :
(None)




(NPC)
Koa Tsinthula

[ 5 ] = 5
> ~



Conditions :
- Missing Right Forearm
- (Spell) Ball of Light
- Deaf (-2 Hearing, Ends in 2 turns)
- Scratched Face
- Bruising (-3 Movement)
- (Steel Cuirass) Severely damaged (-3 Movement)
- (Steel Greaves) Severely damaged (-3 Leg use)




(NPC)
Feiar

[ 5 ] = 5
> ~



Conditions :
- Twisted Ankle
- Carried by Harzipan






World Events:
Time of day: Night





Maps


Mon Mar 11, 2013 12:02 am
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