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 Roll To Die - ENDED 
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Joined: Sun Dec 19, 2010 6:17 pm
Posts: 137
Location: Terra, Slovakia
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Post Re: Roll To Die
>Breath fire at the hammerbot's weakpoints or something. Get it away from #3.


Sat Feb 16, 2013 11:38 am
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Loose Canon
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Joined: Sun Mar 29, 2009 11:07 pm
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Post Re: Roll To Die
> Again! Same location! Maybe it'll travel down some wires to somewhere important!


Sat Feb 16, 2013 7:26 pm
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Data Realms Elite
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Post Re: Roll To Die
> Reload.


Sat Feb 16, 2013 8:45 pm
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Data Realms Elite
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Location: Ye Olde England
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Post Re: Roll To Die
Waiting on Tokochiro.

...But you're unconcious, so if you don't wanna action that's fine too.


Fri Feb 22, 2013 9:33 pm
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Joined: Mon Jun 28, 2010 3:54 am
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Post Re: Roll To Die
WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT
How the ♥♥♥♥ can one person get so many low rolls IN A ROW


Fri Feb 22, 2013 11:09 pm
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Data Realms Elite
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Location: Ye Olde England
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Post Re: Roll To Die
ROLLAN
2 [Hammer Droid]
4 5 [Plasma Droids]

Roast Veg
Clone #25969 [5] > Reload.
You start waiting for your Launcher to Reload, watching as by what must be a miracle #25994 manages to get back up, albeit rather unsteadily.
Abilities:
-Strong Electrokinesis
Inventory:
-Rocket Launcher [0/2] [||||----]
-Machinegun [50/50]
-Heavy Body Armour
--Deformed Right Side [-1 to all movement]
Conditions:
-Damaged Stomach


Lucem
Clone #25970 [5] > Shift into a better position and fire again at the closest drone.
You move yourself further round to the damaged side of the Droid, and pump a stream of Plasma into it, a chunk of its armour sloughs off and you can see something that looks like it might be an internal component.
Abilities:
Inventory:
-Plasma Caster [25%] [||||||--]
-Auto Grenade Launcher [Looted] [0/4] [||||||--] [RELOAD SLOWED]
-Medium Body Armour
-Heavy Static Field Projector [100%]
-Advanced Targeting System
Conditions:
-Shattered Ribs [-1 to rolls involving movement]


TorrentHKU
Clone #25981 [7-1=6] > Again! Same location! Maybe it'll travel down some wires to somewhere important!
You fling another Bolt at its face and it strikes virtually the same spot, it fails to destroy the Droid, but its facial armour is looking a lot worse for wear.
Abilities:
-Strong Electrokinesis
-Moderate Physical Barrier
-Moderate Psychic Barrier
Inventory:
-Assault Rifle [18/30]
-Heavy Body Armour
Conditions:
-Scarred Left Side [-1 to some actions involving left arm]
-Extensive Burns [-1 to most rolls]
-Intensely Scarred Chest
-Damaged Right Leg [reduced movement speed]
-Burn Damage: [|||||---]
-Severe Bruising [-1 to most actions] [3 turns]


Hyperion110
Clone #25982 [4] >Breath fire at the hammerbot's weakpoints or something. Get it away from #3.
You breathe a gout of flames at the Droid in the hopes of distracting it from going after #25993, but all you manage to do is singe it slightly.
Abilities:
Inventory:
-Rocket Launcher [2/2] [||||||||]
-Shotgun [4/6] [|||||---] [RELOAD SLOWED]
-Stealth Generator [82%]
Conditions:
-Fire Breath [1/2] [--]
-FireProofing
-Minimal Plating
-Psychic Burn Scars [-1 to some rolls]
-Damaged Left Shoulder [-1 to some actions involving Left Arm]


caekdaemon
Clone #25993 [4-1=3] ♥♥♥♥ run.
Wheezing from the impact you manage to struggle to your feet and make some distance from the Droid.
Abilities:
Inventory:
-Minigun [320/400]
-Powered Armour
--Chest Plating Missing
---Actuators damaged [movement impaired]
--Power Cell Compromised [power assist reduced]
-Medium Force Barrier [8%]
Conditions:
-Scarred Face
-Severe Bruising [-1 to most actions] [7 turns]


Tokochiro
Clone #25994 [8-1=7] WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT
Almost as suddenly as you blacked out you wake up again, feeling rather unsteady and finding it hard to focus on things, but you manage to get standing none the less.
Abilities:
Inventory:
-Minigun [220/400]
-Powered Armour
--Melted Deformed Left Arm Plating [Reduced mobility]
--Melted Deformed Right Arm Plating [Reduced mobility]
--Back Plating Destroyed
--Melted Left Leg Plating [Reduced mobility]
--Melted Right Leg Plating [Reduced mobility
--Systems damaged [functionality impaired]
Conditions:
-Stronger limbs
-Severely Charred [-1 to all rolls]
-Critical Burn Damage
-Weak [reduced physical strength] [chance to fall unconscious]
-Light Headed [-1 to all rolls]


Game Events:
The Hammer Droid fails to get close enough to #25993 to score a hit, while the Plasma Drones charge their weapons, the northern one aiming at #25970, and the Southern one aiming at #25981.

Map:
Image


Sat Mar 02, 2013 7:23 am
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
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Post Re: Roll To Die
> Move closer to the bots.


Sat Mar 02, 2013 12:36 pm
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Data Realms Elite
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Posts: 4144
Location: Hell.
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Post Re: Roll To Die
RUN FURTHER.


Sat Mar 02, 2013 4:31 pm
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Joined: Mon Jul 12, 2010 3:30 am
Posts: 232
Location: In a grassy place.
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Post Re: Roll To Die
> Fire moar at what looks to be an internal component.


Sat Mar 02, 2013 9:25 pm
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Loose Canon
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Post Re: Roll To Die
> Run away quietly. If I did shoot out its cameras, it should totally miss me.


Sun Mar 03, 2013 7:04 am
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Posts: 137
Location: Terra, Slovakia
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Post Re: Roll To Die
>Shoot one rocket at both of the closest droids (if possible).


Sun Mar 03, 2013 2:21 pm
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Post Re: Roll To Die
Get the ♥♥♥♥ away from the line of fire, find somewhere to rest


Sun Mar 03, 2013 3:03 pm
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Data Realms Elite
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Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
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Post Re: Roll To Die
ROLLAN
5 [Hammer Droid]
7 4 [Plasma Droids]

Roast Veg
Clone #25969 [6-1=5] > Move closer to the bots.
Deciding that closer is better you walk closer to the Droids,
Abilities:
-Strong Electrokinesis
Inventory:
-Rocket Launcher [2/2] [||||||||]
-Machinegun [50/50]
-Heavy Body Armour
--Deformed Right Side [-1 to all movement]
Conditions:
-Damaged Stomach


Lucem
Clone #25970 [4] > Fire moar at what looks to be an internal component.
You try to disable the Droid once and for all, but it turning to track #25981 causes your shot to narrowly miss, at which point you notice that several panels have opened on your weapon revealing several white hot components.
Abilities:
Inventory:
-Plasma Caster [9%] [||||||||] [OVERHEAT]
-Auto Grenade Launcher [Looted] [4/4] [||||||||]
-Medium Body Armour
-Heavy Static Field Projector [100%]
-Advanced Targeting System
Conditions:
-Shattered Ribs [-1 to rolls involving movement]


TorrentHKU
Clone #25981 [1-1=1] > Run away quietly. If I did shoot out its cameras, it should totally miss me.
Hoping that you've blinded the Droid, you start running away from it, only to be stopped by a sudden searing pain, thankfully it stops rather quickly, but you fall to the floor and something feels really wrong, but you just can't quite make out what, the lack of pain is also rather suprising too.
Abilities:
-Strong Electrokinesis
-Moderate Physical Barrier
-Moderate Psychic Barrier
Inventory:
-Assault Rifle [18/30]
-Heavy Body Armour
Conditions:
-Scarred Left Side [-1 to some actions involving left arm]
-Severely Charred [-1 to all rolls]
-Critical Burn Damage
-??UNKNOWN??
-Intensely Scarred Chest
-Damaged Right Leg [reduced movement speed]


Hyperion110
Clone #25982 [2-1=1] >Shoot one rocket at both of the closest droids (if possible).
You spin around and fire a rocket at each of the nearest Droids, but you fail to hit them, rapidly switching targets like that isn't exactly easy.
Abilities:
Inventory:
-Rocket Launcher [0/2] [--------]
-Shotgun [4/6] [||||||--] [RELOAD SLOWED]
-Stealth Generator [90%]
Conditions:
-Fire Breath [1/2] [--]
-FireProofing
-Minimal Plating
-Psychic Burn Scars [-1 to some rolls]
-Damaged Left Shoulder [-1 to some actions involving Left Arm]


caekdaemon
Clone #25993 [5] RUN FURTHER.
You keep running, and be it by luck or skill you avoid the Droids swing by mere inches.
Abilities:
Inventory:
-Minigun [320/400]
-Powered Armour
--Chest Plating Missing
---Actuators damaged [movement impaired]
--Power Cell Compromised [power assist reduced]
-Medium Force Barrier [16%]
Conditions:
-Scarred Face
-Severe Bruising [-1 to most actions] [6 turns]


Tokochiro
Clone #25994 [6-2=4] Get the ♥♥♥♥ away from the line of fire, find somewhere to rest
You stumble towards the wall and make it some of the way there, but are finding it hard to keep your eyes open.
Abilities:
Inventory:
-Minigun [220/400]
-Powered Armour
--Melted Deformed Left Arm Plating [Reduced mobility]
--Melted Deformed Right Arm Plating [Reduced mobility]
--Back Plating Destroyed
--Melted Left Leg Plating [Reduced mobility]
--Melted Right Leg Plating [Reduced mobility
--Systems damaged [functionality impaired]
Conditions:
-Stronger limbs
-Severely Charred [-1 to all rolls]
-Critical Burn Damage
-Weak [reduced physical strength] [chance to fall unconscious]
-Light Headed [-1 to all rolls]


Game Events:
The Hammer Droid narrowly misses #25993, while the Plasma Drones fire, the northern one missing #25970, and the Southern one hitting at #25981, he is left shrouded in a faint cloud of smoke, so the others are unable to make out his exact condition.

Map:
Image


Sun Mar 24, 2013 4:41 am
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Loose Canon
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Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
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Post Re: Roll To Die
> Barrier between me and Plasma drone.
Then another right behind it. A plasma attack will hit the first one and lose its momentum, and the second should shield me.
Also figure out what the ♥♥♥♥ happened.


Sun Mar 24, 2013 5:53 am
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Joined: Mon Jul 12, 2010 3:30 am
Posts: 232
Location: In a grassy place.
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Post Re: Roll To Die
> Drop the plasma caster next to me, then fire two grenades at the closest drone.


Sun Mar 24, 2013 11:19 am
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