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 Art Dump 
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Joined: Thu May 05, 2011 1:30 am
Posts: 2876
Location: Rent free in your head. Vacation in your ass.
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oh look it worked again


Thu Feb 21, 2013 9:10 pm
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Joined: Sat Oct 15, 2011 4:19 pm
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Mmmm....fractals.


Thu Feb 21, 2013 10:28 pm
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Joined: Fri Feb 16, 2007 8:43 pm
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Location: AH SHIT FUCK AUGH
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Gettin' sum Dwemer vibes from that fractal. Looks quite lovely, really. c:

also wop wop


If it were a more serious drawing thing, i'd have added colours, but eh. Also ♥♥♥♥ claws. :c


Thu Feb 21, 2013 10:51 pm
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Joined: Tue Jun 12, 2007 11:52 pm
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VECTORRRSSSS

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Fri Feb 22, 2013 5:55 am
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Loose Canon
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Didn't see it before, but looking at it now, she totally has Dem Hips.
He waist flares out about 1.5x its size to become the legs.


Fri Feb 22, 2013 7:31 am
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
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Location: Constant motion
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Das real nice.


Fri Feb 22, 2013 9:00 pm
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Joined: Tue Dec 23, 2008 8:04 pm
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Designed me a couch.
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Sat Feb 23, 2013 12:53 am
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Joined: Fri Dec 22, 2006 4:20 am
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Location: Good news everyone!
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Nice job on the hair, Cave.


Sat Feb 23, 2013 2:00 am
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From a challenge to roll a 600-sided dice and then try and draw the corresponding pokemon as three different distinct characters
I'm not sure if I already posted this? I might have done but a quick search suggested no

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A friend's RP character they are working on


Sat Feb 23, 2013 9:26 am
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
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Electivire, Cutivire and Mischevire.


Sat Feb 23, 2013 5:30 pm
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Data Realms Elite
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That princess thing reminds me of Eversion.


Sat Feb 23, 2013 7:05 pm
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Three days worth of hardcore designing in one picture, with only one account of plagiarism.(the 2x4 lamp.)


Sat Feb 23, 2013 10:19 pm
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Nice render maarten! I so want to learn how to make some realistic looking renders myself sometime.

madmax wrote:
http://img28.imageshack.us/img28/3228/normank.png

Hawthawthawt! Use any refs for the face or was it all from imagination?

Did some construction practice, perspective still a bit wonky in places...
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Sat Feb 23, 2013 11:57 pm
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Joined: Sun Apr 22, 2007 8:01 pm
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Thanks Adriaan. The face is unreferenced, helmet, chain coif, and coat were loosely ref'd.
Your mech is looking pretty solid so far.


Sun Feb 24, 2013 3:34 am
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Joined: Tue Oct 13, 2009 4:23 pm
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Location: Blighty
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After figuring out some trouble with my tablet driver that was stopping me from using pressure, I am able to put a lot more fidelity into lines.
The full story is in the spoiler because I dunno it might help others out.

Anyway I can now do cool pressure linked thickness and transparency/flow.
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Mon Feb 25, 2013 1:51 am
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