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 The Lounge 
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Post Re: The Lounge
TorrentHKU wrote:
It's stupid because the entire social media integration concept on a gaming console is stupid,
So your rationale is, "A is dumb because it is related to B and B is dumb." And why is B dumb? It's your opinion that B is dumb.
TorrentHKU wrote:
Or you like to ignore what people say so you can call them dumb.
Good job pointing out your rational arguments then, I've obviously missed all of them.
TorrentHKU wrote:
Never said it was useless. A dedicated "record" or "snapshot" button, while I think IS superfluous, is a decent idea. A "Share" button, tied to social media bull♥♥♥♥, well, see above.
>a dedicated "record" or "snapshot" button
...this is exactly what Share is. It's not somehow directly tied to Facebook or Twitter or some bull♥♥♥♥ along those lines. This is your own false assumption.
TorrentHKU wrote:
Considering they literally got rid of a button in favor of it, by the strictest definition of "hamper", it DOES hamper it.
Considering they combined a never-used button with the pause button, it retains all previous functions while adding new ones. Ie, by every definition, it is not hampered. Just the opposite. It is improved. "Share" will get used way more than "Select" ever did.
TorrentHKU wrote:
Internet fights are always about opinion, please keep up. / Oh you are right, I will defer to YOUR doctorate in Controller Design-ology now.
Opinions should be founded on facts, you can't fart out an opinion from nowhere and expect it to be understandable. Your opinion on this seems to be, "it's dumb because I say so." No, I don't have a doctorate in controller design- I have some very simple facts on the subject and nothing more. I'm just following said facts.
TorrentHKU wrote:
Please tell me why your opinion on this matter is so much more correct than mine, and why mine is invalidated.
See what I've said above.
TorrentHKU wrote:
I don't need to have studied something for ♥♥♥♥ years to have an opinion on it, especially when it isn't something that doesn't take years of study to do.
Oh, by no means. It just takes a Google search and 5 minutes of reading an article on what the controller, or specifically, the Share button, actually does.
TorrentHKU wrote:
I've used Dualshock 1, Dualshock 2 a lot, and from what I've seen there are no major changes between it and 3. So, yeah.
Yet earlier you talked about how bad wireless controllers are and why that means that the DS4's wireless will be bad; yet, having no experience with 3, you didn't know that Sony had wireless down pat already. Otherwise you would never have brought that up, no? So through your own experience, you've proved that statement wrong.
TorrentHKU wrote:
It is a "Share" button. When you press it, and probably depending on how you press it, it activates either features designed to facilitate sharing of personal game achievements, or directly shares them. IE, it takes screenshots, records video,
Hold that thought.
TorrentHKU wrote:
Never said it was useless. A dedicated "record" or "snapshot" button, while I think IS superfluous, is a decent idea.
So is your only problem with "Share" your assumption that it's directly connected to Facebook or something? Rest assured, as I said previously, it's not. It's a clientside function. You can take screenshots and record video and never share them with anybody but your own hard drive, for future memories. I even brought this up earlier- it's not like once you press Share, bam, Facebook pops up and you get to tag all your gamerbuddies and ♥♥♥♥. How could that possibly be feasible for any realtime multiplayer game?
TorrentHKU wrote:
The fact that I'm standing behind my perfectly valid opinion that the Share button is a waste of a button and appeases a growing trend of stupidity is ludicrous?
Ah, but no, your opinion's based on things that simply aren't true- ie, it's not a useless button. You even said so yourself. See?
TorrentHKU wrote:
Never said it was useless. A dedicated "record" or "snapshot" button, while I think IS superfluous, is a decent idea.
Because, again, that's what the Share button is. Regardless, even if it did "appease a growing trend" of social media integration, you have yet to explain why you find that stupid- the same fallacy as your first point.
TorrentHKU wrote:
I do my best to keep things professional until someone starts insulting me first.
Professional? You could've looked all of this up in 5 minutes, tops. For some reason, you saw "Share" and this triggered some sort of rage-aneurysm and had you going off about Facebook. Maybe you just have some kind of psychological reaction to five-letter words that start with S, it would explain why Sothe is able to anger you so easily.
TorrentHKU wrote:
Stop being an ass and calling it argument, and stop saying that what I think doesn't matter. Two independent requests.
I said what you thought didn't matter? If that was my opinion... why would I ever have responded to your posts at all? I would have ignored them, no? As for calling this an argument, it's not an argument. You misunderstood something and I am trying to correct your understanding about it.

So HKU, will you now kindly explain why anything remotely related to social media is a horrible, horrible thing, regardless of whether it is optional and simply available for those who'd like it? That seems to be what you're asserting.

EDIT: By the way, if you wanted some facts to back up what I was saying, in response to being asked whether one cwould have to be always online and/or sharing ♥♥♥♥ on PS4: "Oh yes, yes, you can go offline totally. Social is big for us, but we understand there are some people who are anti-social! So if you don't want to connect to anyone else, you can do that." -Shuhei Yoshida

In other words, entirely optional.

111herbert111 wrote:
The share button is kind of dumb, but I hate the touchpad way more, because it will inevitably be used for some gimmicky functions that would work better assigned to a button.
I really doubt it. Most speculate that it'll be used for both console and game UI navigation as well as web browser navigation.
Metal Chao wrote:
oh my god is this still happening
Look here chao, I am enlightening people. Your period-lacking all-lower-caps response of disdain cannot change that fact, sir.

SS13 seems like it'd take a bit of effort to get into. How long did it take you guys to start enjoying it? Love at first sight, or grown to appreciate the complexity over time?


Last edited by Ragdollmaster on Sat Feb 23, 2013 5:00 am, edited 2 times in total.



Sat Feb 23, 2013 4:42 am
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Post Re: The Lounge
Miggles wrote:
Metal Chao wrote:
I've been playing Space Station 13 again recently with some friends
We usually only manage about 7-14 people so some of the gamemodes don't really work properly and everything is understaffed but it's pretty fun

I never knew enough people to get even a tiny private server going before so it is a nice experience

Hopy shote
I play SS13 like
all the time
We should play together
I know I've seen you on the forums
I'm not sure I'm brave enough to venture out of my friend bubble and onto the real servers just yet but

maybe


Also I can't say whether it's love at first sight or not because I've played the game on and off for like five or six years (or maybe four, it is hard to remember these things) so while things have changed and been added and been improved it's still deep down the same thing
Can't speak for the general community either because as I said, private server :B


Sat Feb 23, 2013 4:48 am
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Data Realms Elite
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It took me about uhh, a week to get good at the controls. I've been playing since August and I can do most every job except genetics and AI I guess. (Though the only time I've been one is when Mackerel and I played and he made me a second AI)

It's a really great game and I suggest you at least try it. It has a pretty steep learning curve, but it's not as bad as people say. While it takes a long time to get good at playing the game and even longer to become robust, (good at fighting, manly, strong, etc) you can still find enjoyment in simple jobs and stuff.
It's an RP-oriented game (on most servers at least) so you should probably make an effort to do that. Very few servers absolutely FORCE you to RP, but it's generally important to do anyway.
I starting loving the game from quite early on, personally. It's just STUFFED with content and so much to do. After 6 months, I'm still not as knowledgable as some older players.
tl;dr: It's great and go play it. You should keep coming back to it because you want to though. It's the game I've played most since I started, and I still haven't gotten sick of it. I definitely recommend with the HIGHEST OF RECOMMENDATIONS that you play it. It's my favorite game. (That I actively play, that is, not of all time.)


Sat Feb 23, 2013 4:53 am
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If you don't RP then a great deal of the jobs are terribly boring
I think really it's only xenobiologist and maybe genetics and robotics that are interesting in their own right, then security and the other head positions because you have to deal with everyone else messing up
Or being an antagonist

But if you're good at being interesting then Chaplain can be great despite its lack of virtually any in-game abilities


Sat Feb 23, 2013 4:59 am
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Ok Rag I lost steam to read your thing about halfway through, not even gonna pretend otherwise.
Also you posted your tirade against my dissection of your words twice.

Anyway, home for spring break. Woo! Time to do a bunch of community service.


Sat Feb 23, 2013 4:59 am
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Someone on /tg/station suggested that the Chaplain gets minor holy abilities, like blessing people to give them buffs or having a short stun attack that is basically a ranged push. And when Nar-Sie is summoned, the Chaplain would be able to summon a Holy Warrior to fight it, making the chaplain a much bigger target for cultists.


Sat Feb 23, 2013 5:05 am
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I can't help but think that this would just leave anyone who picks Chaplain dead very shortly after the beginning of any cult round


Sat Feb 23, 2013 5:06 am
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I used to play SS13 more, but it lagged a lot and then /tg/station got rid of the ability for assistants to have maintenance access.
I really liked being an assistant, and maintenance access was a big part of that, since it meant I could get around easily and actually maintain some stuff.


Sat Feb 23, 2013 5:16 am
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That's been readded.


Sat Feb 23, 2013 5:19 am
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Ok I can't resist this one.
Rag wrote:
TorrentHKU wrote:
Considering they literally got rid of a button in favor of it, by the strictest definition of "hamper", it DOES hamper it.
Considering they combined a never-used button with the pause button, it retains all previous functions while adding new ones. Ie, by every definition, it is not hampered. Just the opposite. It is improved. "Share" will get used way more than "Select" ever did.
"Never-used". And you ♥♥♥♥♥ at me for using opinions.
A button was removed. The controller itself had its capabilities reduced, regardless of how often it was ACTUALLY used. Maybe in the grand scheme and overall it was "improved", but in the strictest terms, as I said, the Dualshock 4 IS "hampered" by the removal of a button.
The fact that the Dualshock 4 is literally incompatible with any PS3 or PS2 games, well I would say that's a hampering.


Sat Feb 23, 2013 5:38 am
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Shut up


Sat Feb 23, 2013 5:46 am
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Sat Feb 23, 2013 6:27 am
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Sounds almost like the credits theme to an action movie, if action movies were moe.


Sat Feb 23, 2013 6:41 am
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moevies


Sat Feb 23, 2013 6:41 am
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I wish I could use reaction images on my phone.


Sat Feb 23, 2013 6:45 am
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