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 Quitting the Modding Scene [Open Resource] 
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Joined: Fri Dec 14, 2012 5:44 am
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Post Quitting the Modding Scene [Open Resource]
yeah sadly this game just gives me too much of a headache for me to continue to work on it... sorry fellas!

and sheeeeeesh if youre not a mathematician lua is WTFBROWTFISTHI-

http://www.youtube.com/watch?feature=player_detailpage&v=WYB_-XNbnP4#t=208s


So without furthor adooopoooo this was going to be my crowning achievement but I just couldnt be bothered to finish it..... it was going to be amazing.....


here check it out:


Image



i then had plans to post this all over the net especially on websites like 4 chan or like a middleschoolers hang out or some ♥♥♥♥ to help increase sales for cortex command...



anyway im leaving this here becauase i consider this a mod... a bad ass one


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WORKSHEET2.bmp [108.68 KiB]
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Last edited by Izak12 on Sat Feb 09, 2013 5:53 pm, edited 2 times in total.

Mon Feb 04, 2013 4:07 am
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Post Re: Quitting the Modding Scene
This seems more apropos in the Sprite Dump in Mod Making.


Mon Feb 04, 2013 6:11 am
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Joined: Wed Apr 13, 2011 12:38 am
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Post Re: Quitting the Modding Scene
Good night, sweet prince.


Mon Feb 04, 2013 11:39 pm
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Joined: Mon Apr 18, 2011 11:33 pm
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Post Re: Quitting the Modding Scene
It's a shame, there aren't as many active modders as there used to be.

Come back soon!


Tue Feb 05, 2013 2:58 am
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Post Re: Quitting the Modding Scene
who are you and why should i care


Sat Feb 09, 2013 3:45 am
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Joined: Fri Dec 14, 2012 5:44 am
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Post Re: Quitting the Modding Scene
Miggles wrote:
who are you and why should i care


its naruto bro

i even had hand signs an everything on another sheet

think of all dah middle schoolers who would have come and bought corcrex commandz if i had released it...

think i should?
i wanna help sales.


Sat Feb 09, 2013 5:54 pm
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Post Re: Quitting the Modding Scene [Open Resource]
what


Sat Feb 09, 2013 7:20 pm
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Post Re: Quitting the Modding Scene
Izak12 wrote:

its naruto bro

i even had hand signs an everything on another sheet

think of all dah middle schoolers who would have come and bought corcrex commandz if i had released it...

think i should?
i wanna help sales.

A Naruto mod wouldn't work on so many levels it's not even funny. They rely on melee combat, agility, and magic. Melee combat in cc is either broken overpowered or trash, the average cc unit is as agile as a drunken baby, and none of the jutsu in naruto that would translate into cc are more powerful than a gun. 0/10 would not bang.


Sat Feb 09, 2013 9:22 pm
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Joined: Fri Dec 14, 2012 5:44 am
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Post Re: Quitting the Modding Scene
Benpasko wrote:
Izak12 wrote:

its naruto bro

i even had hand signs an everything on another sheet

think of all dah middle schoolers who would have come and bought corcrex commandz if i had released it...

think i should?
i wanna help sales.

A Naruto mod wouldn't work on so many levels it's not even funny. They rely on melee combat, agility, and magic. Melee combat in cc is either broken overpowered or trash, the average cc unit is as agile as a drunken baby, and none of the jutsu in naruto that would translate into cc are more powerful than a gun. 0/10 would not bang.



youre right of course

i had hopes to adapt this mod with his permission to 1.05 but eeehhh im bad when it comes to lua
viewtopic.php?f=61&t=25493

it'd be so sweet


and i got the hand signs to work... i just made different jutsu weapons and regulated only some of them to some chars..
most jutsu were a copy of the gatling gun tbh tho. since a lot o offensive change of nature jutsu are straight up elemental releases of chakra... of course i couldnt really figure out the shadow clone jutsu other than that it spawned a full blown copy of the original actor... (null image grenade that spawned actor on detonate)


Sun Feb 10, 2013 12:59 am
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