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Izak12
Joined: Fri Dec 14, 2012 5:44 am Posts: 201
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Quitting the Modding Scene [Open Resource]
yeah sadly this game just gives me too much of a headache for me to continue to work on it... sorry fellas! and sheeeeeesh if youre not a mathematician lua is WTFBROWTFISTHI- http://www.youtube.com/watch?feature=player_detailpage&v=WYB_-XNbnP4#t=208sSo without furthor adooopoooo this was going to be my crowning achievement but I just couldnt be bothered to finish it..... it was going to be amazing..... here check it out: i then had plans to post this all over the net especially on websites like 4 chan or like a middleschoolers hang out or some ♥♥♥♥ to help increase sales for cortex command... anyway im leaving this here becauase i consider this a mod... a bad ass one
Attachments:
File comment: LUL
WORKSHEET2.bmp [108.68 KiB]
Not downloaded yet
Last edited by Izak12 on Sat Feb 09, 2013 5:53 pm, edited 2 times in total.
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Mon Feb 04, 2013 4:07 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Quitting the Modding Scene
This seems more apropos in the Sprite Dump in Mod Making.
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Mon Feb 04, 2013 6:11 am |
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Hellevator
Joined: Wed Apr 13, 2011 12:38 am Posts: 162 Location: Only The Claw knows...
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Re: Quitting the Modding Scene
Good night, sweet prince.
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Mon Feb 04, 2013 11:39 pm |
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ScientistSalarian
Joined: Mon Apr 18, 2011 11:33 pm Posts: 42
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Re: Quitting the Modding Scene
It's a shame, there aren't as many active modders as there used to be.
Come back soon!
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Tue Feb 05, 2013 2:58 am |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Quitting the Modding Scene
who are you and why should i care
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Sat Feb 09, 2013 3:45 am |
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Izak12
Joined: Fri Dec 14, 2012 5:44 am Posts: 201
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Re: Quitting the Modding Scene
Miggles wrote: who are you and why should i care its naruto bro i even had hand signs an everything on another sheet think of all dah middle schoolers who would have come and bought corcrex commandz if i had released it... think i should? i wanna help sales.
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Sat Feb 09, 2013 5:54 pm |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Quitting the Modding Scene [Open Resource]
what
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Sat Feb 09, 2013 7:20 pm |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Quitting the Modding Scene
Izak12 wrote: its naruto bro
i even had hand signs an everything on another sheet
think of all dah middle schoolers who would have come and bought corcrex commandz if i had released it...
think i should? i wanna help sales.
A Naruto mod wouldn't work on so many levels it's not even funny. They rely on melee combat, agility, and magic. Melee combat in cc is either broken overpowered or trash, the average cc unit is as agile as a drunken baby, and none of the jutsu in naruto that would translate into cc are more powerful than a gun. 0/10 would not bang.
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Sat Feb 09, 2013 9:22 pm |
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Izak12
Joined: Fri Dec 14, 2012 5:44 am Posts: 201
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Re: Quitting the Modding Scene
Benpasko wrote: Izak12 wrote: its naruto bro
i even had hand signs an everything on another sheet
think of all dah middle schoolers who would have come and bought corcrex commandz if i had released it...
think i should? i wanna help sales.
A Naruto mod wouldn't work on so many levels it's not even funny. They rely on melee combat, agility, and magic. Melee combat in cc is either broken overpowered or trash, the average cc unit is as agile as a drunken baby, and none of the jutsu in naruto that would translate into cc are more powerful than a gun. 0/10 would not bang. youre right of course i had hopes to adapt this mod with his permission to 1.05 but eeehhh im bad when it comes to lua viewtopic.php?f=61&t=25493it'd be so sweet and i got the hand signs to work... i just made different jutsu weapons and regulated only some of them to some chars.. most jutsu were a copy of the gatling gun tbh tho. since a lot o offensive change of nature jutsu are straight up elemental releases of chakra... of course i couldnt really figure out the shadow clone jutsu other than that it spawned a full blown copy of the original actor... (null image grenade that spawned actor on detonate)
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Sun Feb 10, 2013 12:59 am |
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