Roll 157
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(dragonxp)
Cihas [ 4 ] = 4
> You watch Gustaf and scan the area nearby as well. In the distance to the east, you can see large towers making up the body of the city, and surrounding it is a countryside with farms, cottages, and orchards. There isn't anyone around that you can see, besides your own allies.
Turning back to Gustaf, you see that the door is now closed, with everyone on the 'inside' of the wall.
Hakua:
"There isn't anyone in sight."Ettiin:
"Hrmm. There should be sentries here, guarding the gate."Hakua:
"Do we head towards the city? Perhaps the fight has moved towards its heart."Ettiin:
"I don't think we have any other option. Though, we should split up into smaller groups. The six of us and the dragon all together are bound to attract unwanted attention."The sun is starting to set, turning the landscape dark.
Race: HumanInventory (10/10) :- Luminous Bow
- Bow
- Quiver (35/50 Arrows)
-- Arrows (Qty. 36)
- 142 gold coins
- Cooked Venison (Qty. 1)
- Deer Pelt
- Quartz
-- (Energy: ===)
- Grass Blades (Qty. 50)
- Cloth Bag (10/10)
-- Caelum Mage stone (Qty. 5)
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
Equipped (10/10) :- Moonlight Armor (Helm, Cuirass, Armguards x2, Gauntlets x2, Leggings x2, Greaves x2)
Active Abilities :- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Magic Control Level - Instinctual
-- Thermal (Fire, Ice)
-- Bending (Air)
-- Accelerated Repair
Passive Abilities :- Stealth (+1 any action involving sneaking)
- Bull's Eye (+2 to precision actions)
Conditions :- Mounted on Black Dragon
(TorrentHKU)
John Freemaneth [ 2 ] = 2
> You ready Whirlwind to launch a blast of air in case something pops out at you, but the door opens all the way and nothing does.
Nothing seems to have changed, either. Meanwhile, the sun is starting to set outside, and the inside of the armory darkens.
Race: Human
Inventory (5/10) :- Whirlwind
- Leather Pouch
-- 1500 gold coins
- Calligraphy Kit
- Paper Runes
-- Shield Tag (Qty. 6)
-- Earth Elemental Tag (Qty. 1)
-- Push Tag (Qty. 6)
- Crossbow Bolt (Qty. 15)
Equipped (4/10) :- Andrew's Mage Stone
-- (Energy: =====-----)
- Quality Chainmail
- Quality Gauntlets (Qty. 2)
- Red Mage Cloak
Memory :Active Abilities :- Magic Control Level - Pathic, Runic
-- Thermal (Fire, Ice)
--- Ice Claws
-- Bending (Air, Water, Earth)
-- Kinetic (Impulse)
Passive Abilities :Conditions :- Moderate Bruising (-4 Physical actions)
- Whirlwind Armor (+2 Physical Actions)
(Ragdollmaster)
Gustaf Anorak [ 6 ] = 6
> You grab the wheel and start turning it counter-clockwise. It doesn't budge at first, but after a few seconds of hard pushing, it creaks and starts moving.
Very slowly, the metal gate opens up, until it's just wide enough and Hakua, Koa, and Ettiin walk through. Kyros is already standing by you.
Ettiin:
"Close the gate back up, hurry!"Kyros comes over to the wheel to help you turn, and it closes in half the time it took to open. With that done, you turn around to check out the city. It looks like the last one, with large towers, but they're clustered to the center of the city, while the surrounding region is farmland, residential areas, and groves of trees.
Hakua:
"There isn't anyone in sight."Ettiin:
"Hrmm. There should be sentries here, guarding the gate."Hakua:
"Do we head towards the city? Perhaps the fight has moved towards its heart."Ettiin:
"I don't think we have any other option. Though, we should split up into smaller groups. The six of us and the dragon all together are bound to attract unwanted attention."The sun is starting to set, turning the landscape dark.
Race: HumanInventory (4/10) :- Firebrand★
- Sanguis
-- ??? (===-------)
- 100 gold coins
- Caelum Mage Stone Fragments (x12)
Equipped (2/10) :- Echo Helm (+1 Detection)
- Magmaul (Brigandine)
Abilities :- Fire Charge (Firebrand★): Charge up Firebrand to enhance fire attacks with the weapon by 3. (3 turn recharge)
-- Recharge (---)
- Heaven's Blessing: Automatically roll a 5 when used with an action. (10 turn recharge)
-- Rechargo-Meter (==========)
- Bloodlust (Sanguis)
- Banshee (Echo Helm)
- Highlander (When activated, cannot die for 3 turns) (Can be used on multiple allies closeby)
-- Recharge (===============)
Passive Abilities :Conditions :(Roast Veg)
Paradox Mist [ 1 ] = 1
> You open up the trapdoor while John stands ready with Whirlwind. Nothing pops out though, and the way down looks the same as before.
The sun is starting to set outside, and the inside of the armory darkens.
Race: HumanInventory (5/10) :- Vulcanis
- Longsword
- ??? Staff
- Leather Bag
-- 1100 gold coins
- Wet Noodles(?)
- Paper Runes
-- Fire Drop Tag (Qty. 1)
-- Lightning-Trap Tag (Qty. 5)
-- Plasma Bolt Tag (Qty. 3)
-- Lightning Tag (Qty. 1)
Equipped (1/10) :- Caelum Mage Stone
-- (Energy: ====------)
Abilities :- Magic Control Level - Runic
-- Energy Control
-- Thermal (Fire, Ice)
-- Kinetic (Impulse)
--- Power Flow
-- Instinctual
--- Addle Lance
Passive Abilities :- Critical Eye (+1 to actions involving precise movements)
Conditions :- Cut Left Foot (-2 Left Foot actions)
(Nighthawk)
Kyros Deiimor [ 5 ] = 5
> You jump and fly over the wall, and landing on the ground near the gate, see Gustaf slowly opening the gate by turning a large metal wheel. When the gate is opened just enough, Hakua, Koa, and Ettiin quickly head through.
Ettiin:
"Close the gate back up, hurry!"You rush to Gustaf's side and help him close the gate back up. With that done, you turn around and survey the city of Luttiim.
Similar to Nullam, the body of the city is made of large towers, but in between you and the city's body are clusters of domed cottages, farm fields, and orchards.
Hakua:
"There isn't anyone in sight."Ettiin:
"Hrmm. There should be sentries here, guarding the gate."Hakua:
"Do we head towards the city? Perhaps the fight has moved towards its heart."Ettiin:
"I don't think we have any other option. Though, we should split up into smaller groups. The six of us and the dragon all together are bound to attract unwanted attention."The sun is starting to set, turning the landscape dark.
Race: ChiropInventory (2/10) :- Longsword *
Equipped (0/10) :Active Abilities :- Hurricane Blade
- Magic Control Level - Pathic
-- Kinetic (Impulse)
--- Power Flow
--- Toughen
--- Razor Wave
-- Electric (Lightning)
Passive Abilities :- Magical Potency (+2 Magic Potency)
Conditions :(Harzipan)
Isaac [ 2 ] = 2
>
"Would a dagger be alright? There's not too much down here, but if the knife doesn't work, I'm sure that I'll be able to find something else."Feiar:
"I think so."You toss the dagger up, being sure to have the handle fly upward first. The weapon falls short of Feiar's outstretched hand, but she catches it with her clawed foot and transfers it into her hand.
The light is starting to darken, and Feiar fiddles around with the dagger where you can't see. After several minutes, a long object falls and strikes the ground by your feet with a metalic clang.
Feiar:
"One out of four."Soon enough, another bolt hits the ground, and then two more. Feiar plants her good foot against the edge of the hole in the ceiling and pushes against the grate sideways, slowly sliding the metal grill across the ground above. The grate completely clears the hole, and Feiar climbs up and out of the chamber.
Feiar:
"Ah! Do you have any rope? Or something you can climb with?"She shuffles out of view for a second, and then hangs her head over the hole.
Feiar:
"There isn't much up here. It's just a hole in a stone path on a field. Wait, the belts! Maybe you can tie them together?"Race: HumanInventory (6/10) :- Crossbow (LOADED)
- Crossbow Bolts (Qty. 47)
- Broken Sword
- Belt
- Marauder's Mage Stone
Equipped (0/10) :Active Abilities :Passive Abilities :- Marksman (+1 to rolls involving the use of ranged weaponry)
Conditions :(NPC)
Aucupe[ 1 ] = 1
> ~
Race: ???Inventory (?/?) :- Rune Paint Staff (Fireball Rune)
Equipped (?/10) :Active Abilities :- Magic Control Level - Pathic
Passive Abilities :Conditions : (NPC)
Black Dragon[ 3 ] = 3
> ~
Inventory (?/?) :Active Abilities :Conditions : (NPC)
Koa Tsinthula[ 1 ] = 1
> ~
Inventory (?/?) :- Shortsword
Equipped (4/10) :- Dualumn Helm
- Dualumn Robes
- Steel Cuirass
- Steel Greaves
Active Abilities :- Magic Control Level - Pathic
-- Electric (Pathic)
-- Light (Illumination, Minute Control)
-- Dark (Darkening, Minute Control)
Passive Abilities :Conditions : - Missing Right Forearm
(NPC)
Hakua Hiinathi[ 1 ] = 1
> ~
Race: ChiropInventory (?/?) :- Raptor Dagger *L
Equipped (2/10) :- Raptor Goggles
- Raptor Jacket
Active Abilities :- Magic Control Level - Pathic
-- Electric (Lightning)
Passive Abilities :Conditions : (NPC)
Feiar[ 6 ] = 6
> ~
Race: ChiropInventory (?/?) :- Dagger
Equipped (?/10) :Active Abilities :Passive Abilities :Conditions : - Twisted Ankle
(NPC)
Ettiin[ 1 ] = 1
> ~
Race: ChiropInventory (?/?) :- Marauder Greatsword *RL
Equipped (?/10) :- Marauder Helmet
- Marauder Cuirass
- Marauder Armguards x2
- Marauder Greaves/Boots x2
Active Abilities :Passive Abilities :Conditions : - Wing-bone Claws
World Events:Time of day: Dusk
Maps