Re: Roll To Mech: Khorosho
Finally close enough to make out details Barqa sees that the "Light Vehicles" are an assortment of what look to be ancient Petrol powered trucks with either Rocket Pods or Machineguns mounted on them. The Tanks are the ubiqitous
M1c3 Medium Tank, rather generic as far as tanks go, the only weapon of note is its cannon. The NTs are two different models, the centre one is a
CA T-Stork armed with a single decently powerful machinegun, and the other two are
CA T-Egrets which mount a pair of rifles each. Most of the Reavers proceed to spread out, but the Tanks remain stationary.
>Encountered Units listing activated<TorrentHKU> MAXIMUM SPEED. Also PREPARE THE ARTILLERY CANNONS.Pilot name: John Freemech
Description: An energetic man with a fearsome beast of a goatee.
You keep going ahead at full speed, and give your cannons a once over. Everything checks out fine, they're as ready as the day they were made.
Mech: Starbangermaart3n [16-1-1+3+1=18] [18]Move closer to the nt's so I can finish them off with melee. fire two more missiles at (near) stationary targets.Pilot name: Barqa Octavius
Description: A veteran warrior with a temper, got sick of fighting for the companies and went rogue. Although he has a short fuse the man is still far more intelligent than he looks
Ability: Jet charge [+2 to the first attack made against an enemy with the lance]
You keep charging ahead, and fire a pair of missiles, they fly ahead unhindered and destroy two of the trucks, only for a barrage of return fire to come your way: a Tank shell impacting your chest, and a NT machinegun round striking your left arm, everything else misses you as your speed makes it hard for their comparatively simple targeting systems to get a solid lock on you.
Mech: RetiariusNatti>Keep moving.Pilot name: Harald "Hardrada" Blomgren
Description: A broad of build but rather short figure with a magnificent red beard. Doesn't talk much.
You keep up the pace you had set, and watch Markus head to Barqas aid.
Mech: The LumberjackCaveCricket48 [17-1-2+1=15] [15]> Get to A1 ASAP, start firing when I get within range of an enemy.Pilot Name: Markus "Mark" Tullen
Description: A light-skinned skinny 26 year-old man who used to work in an engineering bay. He doesn't say much, and is described as being "in the zone" when working.
Ability: Zen [+2 Accuracy, -2 Movement/Evasion] [2 Turn Duration, 3 Turn Cooldown [after end duration]]
You rush forwards to back up Barqa, and as soon as your Targeting Comupter spots a hostile you open fire, it explodes almost as soon as the beam hits it, and it's only then that you realise that you just annihilated a Truck rather than a more fitting target.
Mech: SnipehawkRagdollmaster
>If RANGED allies ready to attack, rush nearest enemy and cleave him the ♥♥♥♥ in half. Else, advance.Pilot Name: Johann Metzger
Description: A friendly and easy-going fellow of German descent with excellent natural reflexes, he's a deadly speed demon in his mech.
Ability: Brawler [+1 to Melee attacks / -1 to Ranged attacks]
Deciding that you need to get in there now you go ahead, and get your blade ready to slice up some Reavers.
Mech: White FlashArcalane> Once we're in range, target the enemies that pose the greatest threat to us (e.g. anti-tank guns/missile launchers) with the Disruptor Beam Cannons.Pilot Name: Irvine Callahan
Description: A lanky, tanned American pilot who lost his right eye before joining the mercs. It doesn't seem to have negatively affected his piloting skills. Calm and confident.
Ability: Evasion Focus [Scaling/variable skill: Evasion Focus (3) = +3 evasion, -3 accuracy. Evasion Focus (5) = +5 evasion, -5 accuracy. Etc.]
While heading along you get ready to target and disable the greatest threats, which you would assume to most likely be the NTs.
Mech: Bloodhound "Delta"COMBAT MAP:
Barqa and
Markus are at A1, while
John,
Harald, Johann and
Irvine are almost there.