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DudeAbides
Joined: Thu Jan 13, 2011 1:31 pm Posts: 158
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 GALACTIC EMPIRE 1.05 R7
GALACTIC EMPIRE TECH R7 -Character armor nerfed to balance price points with vanilla game. -'Force Unleashed' style force grip mechanics. Once a character is flailing in the air, hold in a direction and let go of the fire button to send them flying. Left/Right throw will angle to your aim direction. -New Lightsaber mechanics. The fire button now blocks and attacks. Think of ammo as a 'block bar' - doing anything sustained will deplete it, and attempting to use it will stop it from recharging. Duck into cover to rest those arms! -Rain down doom with the slightly improved Imperial Star Destroyer! Now flies off screen when you're not looking less. -Is this a drill or something? GET IT HERE: http://www.mediafire.com/download.php?ldguwm7mpdp7nc0CREDITS: DRFF Regular Coders and the like for all the bits and pieces I have taken from you. ZomZom for Dark Trooper and some new sounds Lots of sounds from JK/JKII/Prequels
Attachments:
EMPIRE1501.jpg [ 310.9 KiB | Viewed 47980 times ]
Last edited by DudeAbides on Sun Apr 21, 2013 1:06 am, edited 12 times in total.
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Mon Dec 10, 2012 10:18 pm |
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ZackTheSlacker
Joined: Sun Dec 02, 2012 3:55 am Posts: 3
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 Re: GALACTIC EMPIRE
Couple things: Sniper eats terrain like candy, blaster rounds always ricochet, and the star destroyer cant move(if that's intentional let me know). Otherwise everything works like a charm.
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Tue Dec 11, 2012 2:08 am |
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DudeAbides
Joined: Thu Jan 13, 2011 1:31 pm Posts: 158
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 Re: GALACTIC EMPIRE
Quote: Sniper eats terrain like candy, blaster rounds always ricochet, and the star destroyer cant move Been thinking about revamping how the blasters work as a whole, so they won't really be like they are now at all next release. Star Destroyer has three sections - two are invisible points that control the cannons on the ship. There is one on top of the ship and one on the bottom for easier aiming. The ship itself a different thing - when you select the 'ship' section, you should see it all flash. A good test is if the cargo section responds when you click fire. In the future I may have to find a better way to indicate which section you've selected, but for now I hope that helps.
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Tue Dec 11, 2012 3:41 am |
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Abbhorsen
Joined: Mon Aug 06, 2012 5:23 pm Posts: 6
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 Re: GALACTIC EMPIRE
Great mod, I love the light saber and force abilities. Perhaps you'd be willing to make the light saber "open" every time you switch back to it, and also make it a separate weapon entirely? It would be really fun to equip your favorite character with it.
Great name btw lolz
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Tue Dec 11, 2012 6:44 am |
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SharpenedOnTheDawn
Joined: Fri Sep 23, 2011 8:18 pm Posts: 26
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 Re: GALACTIC EMPIRE
You appear to have forgotten to add AI to the storm trooper actors as well as the brain in the campaign having no digger.
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Tue Dec 11, 2012 2:22 pm |
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Austupaio
Joined: Sun Oct 07, 2012 8:05 am Posts: 27
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 Re: GALACTIC EMPIRE
Everything works great, except as mentioned the brain needs a digger and the stormtroopers don't defend themselves.
The Star Destroyer is amazing. Thanks, Dude!
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Tue Dec 11, 2012 4:18 pm |
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Notsoscary
Joined: Mon Oct 15, 2012 5:21 pm Posts: 879 Location: Somewhere in Germany
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 Re: GALACTIC EMPIRE
The Star Destroyer...AMAZING! The Stormtroopers are fine sprited too! Id have to ask, how long did it take you? :O
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Tue Dec 11, 2012 5:18 pm |
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DudeAbides
Joined: Thu Jan 13, 2011 1:31 pm Posts: 158
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 Re: GALACTIC EMPIRE 1.05 R2
EMPIRE 1052. Small update to fix some minor problems. Quote: Sniper eats terrain like candy, blaster rounds always ricochet It ought not be. These issues now fixed (kinda/mostly/enough) Quote: Perhaps you'd be willing to make the light saber "open" every time you switch back to it This would be awesome. If anyone knows an efficient way to make a weapon recognize when it's been switched to, let me know. Quote: It would be really fun to equip your favorite character with it. Go into the Lightsaber ini file and make it buyable (I think it's "Buyable = 1" ?). Also I think Vader's lightsaber can now be dropped and picked up by anyone, if one is so inclined. Quote: You appear to have forgotten to add AI to the storm trooper actors Oops. Fixed? Quote: brain in the campaign having no digger. I have no idea why they normally come with one. I dislike this and did not add it in. If you must have it, edit it in yourself. Quote: The Star Destroyer...AMAZING! Pew pew pew Next set of updates coming sometime next year. Cheers.
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Tue Dec 11, 2012 8:52 pm |
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LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
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 Re: GALACTIC EMPIRE 1.05 R2
Haha this mod was so much fun to play. I had like a bunch of stormtroopers drop in and "invade" in a skirmish. Totally cool. Now all you need is ATATs.....
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Tue Dec 11, 2012 10:34 pm |
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Hellevator
Joined: Wed Apr 13, 2011 12:38 am Posts: 162 Location: Only The Claw knows...
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 Re: GALACTIC EMPIRE 1.05 R2
I love this mod like a brother but How do I change the ammo for the lightsaber? It's kind of short-lived IMO
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Wed Dec 12, 2012 2:15 am |
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LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
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 Re: GALACTIC EMPIRE 1.05 R2
Dude, I will freaking PAY you to continue with this mod. So awesome.
There is something that is sort of bugging me though. The Star Destroyer seems to be...very light. In otherwords, if I leave it alone, it tends to drift upwards and away very quickly. Is there a way to fix this?
And OH MY GOD I just scuttled the star destroyer for the first time. EPIC. I demand a Rebel Alliance please! I am literally dying for updates to this beauty.
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Tue Dec 18, 2012 4:50 pm |
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Bad Boy
Joined: Fri Sep 10, 2010 1:48 am Posts: 666 Location: Halifax, Canada
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 Re: GALACTIC EMPIRE 1.05 R2
Man, this mod really is great. The actors are fun enough by themselves but more than that the great force power scripts and the star destroyer are spectacular. The only thing that really needs fixing is the floatiness of the star destroyer. Either way, I'm also hoping for rebels now.
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Fri Dec 21, 2012 3:14 am |
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Arrrgh3
Joined: Thu Nov 08, 2012 2:18 am Posts: 25
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 Re: GALACTIC EMPIRE 1.05 R2
Will there be a zip file?
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Mon Dec 24, 2012 12:31 am |
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Notsoscary
Joined: Mon Oct 15, 2012 5:21 pm Posts: 879 Location: Somewhere in Germany
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 Re: GALACTIC EMPIRE 1.05 R2
Arrrgh3 wrote: Will there be a zip file? Just download WinRar. Its THAT simple.
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Mon Dec 24, 2012 12:38 am |
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LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
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 Re: GALACTIC EMPIRE 1.05 R2
Notsoscary wrote: Arrrgh3 wrote: Will there be a zip file? Just download WinRar. Its THAT simple. Your profile pic makes this statement x2 more win
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Thu Dec 27, 2012 11:43 pm |
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