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 Roll to Dodge - Infidium (Writeup 7) 
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Post Re: Roll to Dodge - Infidium (Roll 141)
I'm going to roll a 1 no matter what I do, unless it's thinking, in which case the best I can roll is a 3. There was no way I could've seen explosion that coming, either.
Da hell.

> Lie on the ground, try to use only Kinetic magic to propel myself away from the source of the explosion. Don't summon any more Kinetic Torches. Koa doesn't like them. :( After I recover my breath, give a call:
"Is everyone all right?"

EDIT - A random fictional conversation (using characters from this RtD), posted partially to explain my thoughts, and partially for the lulz:


Also, changed my action to be less useless.


Last edited by Nighthawk on Tue Dec 04, 2012 11:39 pm, edited 2 times in total.



Mon Dec 03, 2012 3:16 am
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Post Re: Roll to Dodge - Infidium (Roll 141)
"I heard something. I'm not sure what is was though."

Wait.

"Uh, do you detect anything else?"


Mon Dec 03, 2012 4:03 am
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Post Re: Roll to Dodge - Infidium (Roll 141)
> Get to John and receive gifts.


Mon Dec 03, 2012 9:36 pm
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Post Re: Roll to Dodge - Infidium (Roll 141)
Nighthawk wrote:
EDIT - A random fictional conversation (using characters from this RtD), posted partially to explain my thoughts, and partially for the lulz:

Heh, the explosion hurt everyone in the tunnel, not just you. I purposely didn't update their conditions to leave you in the dark, since the explosion wasn't the only thing that happened.

Edit: Also waiting on dragonxp.


Tue Dec 04, 2012 4:12 pm
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Post Re: Roll to Dodge - Infidium (Roll 141)
I suspected that you were keeping me in the dark for about half a second (because I realized earlier that there were ? marks on NPC equips and stuff) but then I totally blew it off, thinking, "I would've seen them get hit by the rocks, right?"
Now that I think about that, getting pummeled by debris is probably distracting. It's a miracle that I heard the... flesh. tearing. sound.
Oh. Dammit man, I need to read better.

Talking is a free action, right? Why am I not speaking?
*Sigh* Editing my action again.

EDIT - Now I'm all worried about what's going on.


Tue Dec 04, 2012 11:37 pm
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Post Re: Roll to Dodge - Infidium (Roll 142)
Roll 142
____________________


(dragonxp)
Cihas
[ 6 ] = 6
> The Black Dragon shakes you off and roars, and you fall to the ground.

Kyros: "Is everyone all right?"

Race: Human
Inventory (10/10) :
- Luminous Bow
- Bow
- Quiver (35/50 Arrows)
-- Arrows (Qty. 36)
- 142 gold coins
- Cooked Venison (Qty. 1)
- Deer Pelt
- Quartz
-- (Energy: ===)
- Grass Blades (Qty. 50)
- Cloth Bag (10/10)
-- Caelum Mage stone (Qty. 5)
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll

Equipped (10/10) :
- Moonlight Armor (Helm, Cuirass, Armguards x2, Gauntlets x2, Leggings x2, Greaves x2)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Magic Control Level - Instinctual
-- Thermal (Fire, Ice)
-- Bending (Air)
-- Accelerated Repair

Passive Abilities :
- Stealth (+1 any action involving sneaking)
- Bull's Eye (+2 to precision actions)

Conditions :



(TorrentHKU)
John Freemaneth
[ 6 ] = 6
> "It took it?! What did you throw at me, just some sword? ♥♥♥♥."

You take Aucupe's silence as a "yes." Mist comes out of the darkness and into your light and you hand him all of your fire and lightning-related paper tags.

Aucupe quickly brings her wings to cover her face and braces as a mace slams into her feathery shield, pushing her back but not harming her.

Race: Human
Inventory (7/10) :

- Whirlwind
- Leather Pouch
-- 1500 gold coins
- Calligraphy Kit
- Paper Runes
-- Shield Tag (Qty. 6)
-- Earth Elemental Tag (Qty. 1)
-- Push Tag (Qty. 6)
- The Chronicles of Kark (book)
- The Two Lovers of Vranhal (book)
- Crossbow Bolt (Qty. 15)

Equipped (4/10) :
- Andrew's Mage Stone
-- (Energy: ==--------)
- Quality Chainmail
- Quality Gauntlets (Qty. 2)

Memory :

Active Abilities :
- Magic Control Level - Pathic, Runic
-- Thermal (Fire, Ice)
--- Ice Claws
-- Bending (Air, Water, Earth)
-- Kinetic (Impulse)

Passive Abilities :

Conditions :
- Major Bruising (-4 Physical actions)
- Whirlwind Armor
- Fireball in left hand



(Ragdollmaster)
Gustaf Anorak
[ 5 + 1 ] = 6
> "♥♥♥♥. Hold on, Ettiin, try not to move around."

You ignite Firebrand, and see Ettiin standing while holding onto a wall of pipes nearby for support. Moving over the hole with the dragon at your side, you can hear something down below shuffling around, and with Echo Helm's help, you detect a large beast of some kind.

The dragon lets out a roar and shakes off Cihas before plunging down into the tunnel. With Firebrand's light, you can sort of make out the dragon and a beast about two thirds of the dragon's size, with the twisted shape of a large wolf and carrying something in its jaws. The Black Dragon snaps out with a lunch and misses as the mutated wolf leaps back, and you can hear the beast scampering off into the tunnel that was originally blocked by rubble.

Race: Human
Inventory (4/10) :
- Firebrand
- Sanguis
-- ??? (===-------)
- 100 gold coins
- Caelum Mage Stone Fragments (x12)

Equipped (2/10) :
- Echo Helm (+1 Detection)
- Magmaul (Brigandine)

Abilities :
- Heaven's Blessing: Automatically roll a 5 when used with an action. (10 turn recharge)
-- Rechargo-Meter (==========)
- Bloodlust (Sanguis)
- Banshee (Echo Helm)
- Highlander (When activated, cannot die for 3 turns) (Can be used on multiple allies closeby)
-- Recharge (===============)

Passive Abilities :

Conditions :
- (Firebrand) On Fire



(Roast Veg)
Paradox Mist
[ 5 ] = 5
> You see John holding a fireball near the ladder and walk towards him, and he gives you a bunch of paper tags with runes written on them.



Race: Human
Inventory (4/10) :
- Vulcanis
- Longsword
- Leather Bag
-- 1100 gold coins
- Wet Noodles(?)
- Paper Runes
-- Fire Drop Tag (Qty. 1)
-- Lightning-Trap Tag (Qty. 5)
-- Plasma Bolt Tag (Qty. 3)
-- Lightning Tag (Qty. 2)

Equipped (1/10) :
- Caelum Mage Stone
-- (Energy: ====------)

Abilities :
- Magic Control Level - Runic
-- Energy Control
-- Thermal (Fire, Ice)
-- Kinetic (Impulse)
--- Power Flow
-- Instinctual
--- Addle Lance

Passive Abilities :
- Critical Eye (+1 to actions involving precise movements)

Conditions :
- Cut Left Foot (-2 Left Foot actions)



(Nighthawk)
Kyros Deiimor
[ 4 - 3 + 2 ] = 3
> Something large shuffles around and you hear again the terrible sound of something tearing.

With a blast of kinetic force, you manage to launch yourself away from the source of the explosion and the sound, and as you do, light floods the tunnel and you hear the Black Dragon roar and drop down from the room above.

The dragon's shape obscures your view from whatever the thing was, and after the dragon snaps at it with a powerful bite and misses, the creature flees. Taking in a slow, careful breath, you feel your body ache, but nothing is broken.

"Is everyone all right?"

You see Koa sluggishly getting to her feet and resting against the right wall. Her armor seems to have protected her well enough from the blast.

Koa: "I'm okay."

Hakua: "I'm alive..."

The Black Dragon is standing over where the rubble pile used to be, huffing angrily at the darkness in front of it, while Koa scans the spots of light and dark in the debris covering the ground.

Koa: "Giibi!"

Race: Chirop
Inventory (1/10) :
- Longsword

Equipped (0/10) :

Active Abilities :
- Hurricane Blade
- Magic Control Level - Pathic
-- Kinetic (Impulse)
--- Power Flow
-- Electric (Lightning)

Passive Abilities :
- Magical Potency (+2 Magic Potency)

Conditions :
- Heavy Bruising (-3 Physical Actions)
- Dazed (-3 Actions, ends in 2 turns)



(Harzipan)
Isaac
[ 4 ] = 4
> "I heard something. I'm not sure what is was though."

You wait for a moment.

"Uh, do you detect anything else?"

You hear something like a deep, rumbling sound, in the direction of the tunnel you came from.

Feiar: "Something rumbly.. Wait I THINK THE TUNNEL IS FLOODING!!!"

Race: Human
Inventory (3/10) :
- Crossbow (LOADED)
- Crossbow Bolts (Qty. 48)
- Marauder's Mage Stone

Equipped (0/10) :

Active Abilities :


Passive Abilities :
- Marksman (+1 to rolls involving the use of ranged weaponry)

Conditions :
- Carrying Feiar on Shoulders





(NPC)
Aucupe

[ 6 ] = 6
> Quickly bringing her wings up, Aucupe shields herself from a flying mace. The impact pushes her back, but leaves her unharmed.



Race: ???
Inventory (?/?) :

Equipped (?/10) :

Active Abilities :
- Magic Control Level - Pathic

Passive Abilities :

Conditions :



(NPC)
Black Dragon

[ 5 ] = 5
> ~



Inventory (?/?) :

Active Abilities :

Conditions :



(NPC)
Koa Tsinthula

[ 2 ] = 2
> ~



Inventory (?/?) :
- Marauder Greatsword

Equipped (4/10) :
- Dualumn Helm
- Dualumn Robes
- Steel Cuirass
- Steel Greaves

Active Abilities :
- Magic Control Level - Pathic
-- Electric (Pathic)
-- Light (Illumination, Minute Control)
-- Dark (Darkening, Minute Control)

Passive Abilities :

Conditions :
- Missing Right Forearm
- Dazed (-1 Actions, ends in 1 turn)



(NPC)
Hakua Hiinathi

[ 3 ] = 3
> ~



Race: Chirop
Inventory (?/?) :
- Raptor Dagger

Equipped (2/10) :
- Raptor Goggles
- Raptor Jacket

Active Abilities :
- Magic Control Level - Pathic
-- Electric (Lightning)

Passive Abilities :

Conditions :
- Heavy Bruising (-3 Physical Actions)



(NPC)
Feiar

[ 4 ] = 4
> ~



Race: Chirop
Inventory (?/?) :

Equipped (?/10) :

Active Abilities :

Passive Abilities :

Conditions :
- Twisted Ankle
- Sitting on Isaac's Shoulders



(NPC)
Ettiin

[ 2 ] = 2
> ~



Race: Chirop
Inventory (?/?) :

Equipped (?/10) :
- Marauder Helmet
- Marauder Cuirass
- Marauder Armguards x2
- Marauder Greaves/Boots x2

Active Abilities :

Passive Abilities :

Conditions :
- Wing-bone Claws





World Events:
Time of day: Day





Maps


Last edited by CaveCricket48 on Sat Dec 08, 2012 9:27 pm, edited 1 time in total.



Sat Dec 08, 2012 8:41 am
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Loose Canon
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Post Re: Roll to Dodge - Infidium (Roll 142)
> Fire a few blades of razor wind at whatever is holding the mace. Or, if it's possible, hardened air spikes. Penetration > Cutting power.


Sat Dec 08, 2012 9:18 am
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Post Re: Roll to Dodge - Infidium (Roll 142)
"Damn..."
> Try to stand up. Create a Kinetic Crutch to help... if I can.


Sat Dec 08, 2012 7:29 pm
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Post Re: Roll to Dodge - Infidium (Roll 142)
"Flooding?! With what? Water? GUH!"

Runrunrunrun away from the floodstuff.


Sun Dec 09, 2012 6:32 am
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Post Re: Roll to Dodge - Infidium (Roll 142)
"Looks like it run off..." >Ask Dragon: What was that?


Sun Dec 09, 2012 2:37 pm
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Post Re: Roll to Dodge - Infidium (Roll 142)
> Toss some lightning over to our assailant in an attempt to see and/or electrocute it.


Sun Dec 09, 2012 5:24 pm
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Post Re: Roll to Dodge - Infidium (Roll 142)
>Get up and brush self off."I hope it was worth attacking."


Sun Dec 09, 2012 9:16 pm
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Post Re: Roll to Dodge - Infidium (Roll 143)
Roll 143
____________________


(dragonxp)
Cihas
[ 4 ] = 4
> You get up and brush yourself off.

Gustaf: "Looks like it run off..."

"I hope it was worth attacking."

Ettiin: ".. what's going on..?"

Race: Human
Inventory (10/10) :
- Luminous Bow
- Bow
- Quiver (35/50 Arrows)
-- Arrows (Qty. 36)
- 142 gold coins
- Cooked Venison (Qty. 1)
- Deer Pelt
- Quartz
-- (Energy: ===)
- Grass Blades (Qty. 50)
- Cloth Bag (10/10)
-- Caelum Mage stone (Qty. 5)
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll
-- ??? Scroll

Equipped (10/10) :
- Moonlight Armor (Helm, Cuirass, Armguards x2, Gauntlets x2, Leggings x2, Greaves x2)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Magic Control Level - Instinctual
-- Thermal (Fire, Ice)
-- Bending (Air)
-- Accelerated Repair

Passive Abilities :
- Stealth (+1 any action involving sneaking)
- Bull's Eye (+2 to precision actions)

Conditions :



(TorrentHKU)
John Freemaneth
[ 2 ] = 2
> The mace was thrown, so you launch a slice of wind in the direction it came from. You hear the wind blade cut into something wooden, and the sound of something in that area shuffling away.

A bolt of lightning coming from Mist temporarily reveals the area to be a large array of shelves and racks full of various weaponry, and you don't see where the mysterious assailant is.

Aucupe: "So, got a plan?"

Race: Human
Inventory (7/10) :

- Whirlwind
- Leather Pouch
-- 1500 gold coins
- Calligraphy Kit
- Paper Runes
-- Shield Tag (Qty. 6)
-- Earth Elemental Tag (Qty. 1)
-- Push Tag (Qty. 6)
- The Chronicles of Kark (book)
- The Two Lovers of Vranhal (book)
- Crossbow Bolt (Qty. 15)

Equipped (4/10) :
- Andrew's Mage Stone
-- (Energy: ==--------)
- Quality Chainmail
- Quality Gauntlets (Qty. 2)

Memory :

Active Abilities :
- Magic Control Level - Pathic, Runic
-- Thermal (Fire, Ice)
--- Ice Claws
-- Bending (Air, Water, Earth)
-- Kinetic (Impulse)

Passive Abilities :

Conditions :
- Major Bruising (-4 Physical actions)
- Whirlwind Armor
- Fireball in left hand



(Ragdollmaster)
Gustaf Anorak
[ 4 ] = 4
> "Looks like it run off..."

You think What was that? in your head with the intention of asking the dragon, and you feel the thought-words Lupus and Corruption being pushed into your mind.

Cihas: "I hope it was worth attacking."

Ettiin: ".. what's going on..?"

Race: Human
Inventory (4/10) :
- Firebrand
- Sanguis
-- ??? (===-------)
- 100 gold coins
- Caelum Mage Stone Fragments (x12)

Equipped (2/10) :
- Echo Helm (+1 Detection)
- Magmaul (Brigandine)

Abilities :
- Heaven's Blessing: Automatically roll a 5 when used with an action. (10 turn recharge)
-- Rechargo-Meter (==========)
- Bloodlust (Sanguis)
- Banshee (Echo Helm)
- Highlander (When activated, cannot die for 3 turns) (Can be used on multiple allies closeby)
-- Recharge (===============)

Passive Abilities :

Conditions :
- (Firebrand) On Fire



(Roast Veg)
Paradox Mist
[ 2 ] = 2
> Grabbing a lightning tag in your hand, you charge it with magic power and feel the tag about to release a spell. Directing the energy over where the mace originated from, a lightning bolt crackles out of your hand and briefly illimunates the area, revealing an array of shelves and racks obscuring your view.

Aucupe: "So, got a plan?"

Race: Human
Inventory (4/10) :
- Vulcanis
- Longsword
- Leather Bag
-- 1100 gold coins
- Wet Noodles(?)
- Paper Runes
-- Fire Drop Tag (Qty. 1)
-- Lightning-Trap Tag (Qty. 5)
-- Plasma Bolt Tag (Qty. 3)
-- Lightning Tag (Qty. 1)

Equipped (1/10) :
- Caelum Mage Stone
-- (Energy: ====------)

Abilities :
- Magic Control Level - Runic
-- Energy Control
-- Thermal (Fire, Ice)
-- Kinetic (Impulse)
--- Power Flow
-- Instinctual
--- Addle Lance

Passive Abilities :
- Critical Eye (+1 to actions involving precise movements)

Conditions :
- Cut Left Foot (-2 Left Foot actions)



(Nighthawk)
Kyros Deiimor
[ 6 + 2 - 3, 6 - 3 - 3 ] = 5 (Magic), 1 (Standing) -> 3
> "Damn..."

Powering your limbs with magic energy, you use kinetics to force them to move, and manage to bring yourself in a standing position. Koa walks over to Hakua, who is partially buried under rubble, and starts clumsily digging her out. A tossed rock lands a few steps away from you, and clatters against something metal on the ground. Urging your body to move forward, you walk over and see a shortsword lying on the ground, with large dark splatters around it.

Race: Chirop
Inventory (1/10) :
- Longsword

Equipped (0/10) :

Active Abilities :
- Hurricane Blade
- Magic Control Level - Pathic
-- Kinetic (Impulse)
--- Power Flow
-- Electric (Lightning)

Passive Abilities :
- Magical Potency (+2 Magic Potency)

Conditions :
- Heavy Bruising (-3 Physical Actions)
- Dazed (-3 Actions, ends in 1 turn)



(Harzipan)
Isaac
[ 2 ] = 2
> "Flooding?! With what? Water? GUH!"

You run away as fast as you can in the direction away from the rumbling sound. As you do, you trip over what was probably the body of whatever you shot a few seconds ago and slam onto the ground, with Feiar flying off of your shoulders with a yelp. Your forehead hits the ground with a THUNK, but it wasn't fast enough to scramble your brains or knock you out.

Lying still face-down on the ground for a few seconds, the tunnel doesn't fill with any sort of liquid. A small, soft furry creature climbs on to your back and sits there.

Feiar: "I-I guess it wasn't flooding."

Race: Human
Inventory (3/10) :
- Crossbow (LOADED)
- Crossbow Bolts (Qty. 48)
- Marauder's Mage Stone

Equipped (0/10) :

Active Abilities :


Passive Abilities :
- Marksman (+1 to rolls involving the use of ranged weaponry)

Conditions :
- Feiar sitting on back
- Dazed (-1 Actions, ends in 1 turn)





(NPC)
Aucupe

[ 1 ] = 1
> ~



Race: ???
Inventory (?/?) :

Equipped (?/10) :

Active Abilities :
- Magic Control Level - Pathic

Passive Abilities :

Conditions :



(NPC)
Black Dragon

[ 4 ] = 4
> ~



Inventory (?/?) :

Active Abilities :

Conditions :



(NPC)
Koa Tsinthula

[ 3 - 1 ] = 2
>



Inventory (?/?) :
- Marauder Greatsword

Equipped (4/10) :
- Dualumn Helm
- Dualumn Robes
- Steel Cuirass
- Steel Greaves

Active Abilities :
- Magic Control Level - Pathic
-- Electric (Pathic)
-- Light (Illumination, Minute Control)
-- Dark (Darkening, Minute Control)

Passive Abilities :

Conditions :
- Missing Right Forearm
- Dazed (-1 Actions, ends next turn)



(NPC)
Hakua Hiinathi

[ 4 - 3 ] = 1
> ~



Race: Chirop
Inventory (?/?) :
- Raptor Dagger

Equipped (2/10) :
- Raptor Goggles
- Raptor Jacket

Active Abilities :
- Magic Control Level - Pathic
-- Electric (Lightning)

Passive Abilities :

Conditions :
- Heavy Bruising (-3 Physical Actions)



(NPC)
Feiar

[ 4 ] = 4
> ~



Race: Chirop
Inventory (?/?) :

Equipped (?/10) :

Active Abilities :

Passive Abilities :

Conditions :
- Twisted Ankle
- Sitting on Isaac's Back



(NPC)
Ettiin

[ 4 ] = -
>



Race: Chirop
Inventory (?/?) :

Equipped (?/10) :
- Marauder Helmet
- Marauder Cuirass
- Marauder Armguards x2
- Marauder Greaves/Boots x2

Active Abilities :

Passive Abilities :

Conditions :
- Wing-bone Claws





World Events:
Time of day: Day





Maps


Tue Dec 11, 2012 5:32 am
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Post Re: Roll to Dodge - Infidium (Roll 143)
"If possible, kill it. Failing that, get out, lock the basement, take what loot we can, and run."


Tue Dec 11, 2012 5:59 am
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Posts: 1288
Location: Heck if I know.
Post Re: Roll to Dodge - Infidium (Roll 143)
(That's Giibi's...)
> Pick up the sword, look around for signs of Giibi.


Tue Dec 11, 2012 3:58 pm
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