| Author | Message | 
        
			| CrazyMLC 
					Joined: Fri Dec 22, 2006 4:20 am
 Posts: 4772
 Location: Good news everyone!
   |   Re: Delta Squad [Round8: Victory?]caekdaemon wrote: CrazyMLC wrote: Actually, I think the tanks have their own little useful space in the loadout. It has a high survivability.I don't know. The medium vehicle is a better tank than the light, since if I only had one, I could give it a medium repair nanites, which give me uber survivability, and I could dual wield 2 light lasers.But on the medium vehicle, the autocannon and medium cybernetica laser could kill you in one hit. The tank could at least survive a single hit from those weapons.
 
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			| Sat Nov 24, 2012 4:23 am | 
					
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			| caekdaemon Data Realms Elite 
					Joined: Sun Nov 01, 2009 3:00 pm
 Posts: 4144
 Location: Hell.
   |   Re: Delta Squad [Round8: Victory?]CrazyMLC wrote: caekdaemon wrote: CrazyMLC wrote: Actually, I think the tanks have their own little useful space in the loadout. It has a high survivability.I don't know. The medium vehicle is a better tank than the light, since if I only had one, I could give it a medium repair nanites, which give me uber survivability, and I could dual wield 2 light lasers.But on the medium vehicle, the autocannon and medium cybernetica laser could kill you in one hit. The tank could at least survive a single hit from those weapons.You've got a point there. Hmmm. Thinking time!
 
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			| Sat Nov 24, 2012 4:54 am | 
					
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			| Psygnosis 
					Joined: Thu Mar 22, 2012 4:02 pm
 Posts: 214
   |   Re: Delta Squad [Round8: Victory?]Maart3nMedium Power Armour (150 HeXP)
 HP40 AP4 Move:1/4 Mods:1 Weapons:1
 Autocannon (150 HeXP)
 DMG:40 AP:4 RoF:1 Range:10
 (Un Equipped)
 Autocannon (150 HeXP)
 DMG:40 AP:4 RoF:1 Range:10
 450/450 spent
 
 TheKebbit
 Medium Gunship (200 HeXP)
 HP20 AP3 Move:3(9) Mods:1 Weapons:2
 Autocannon (150 HeXP)
 DMG:40 AP:4 RoF:1 Range:10
 DMG: 10 AP:1 RoF:3 Range: 5
 GyroMG (75 HeXP)
 DMG: 10 AP:1 RoF:3 Range: 5
 Targeting Unit (25 HeXP)
 450/450 spent
 
 CrazyMLC
 Medium Power Armour (150 HeXP)
 HP40 AP4 Move:1/4 Mods:1 Weapons:1
 GyroMG (75 HeXP)
 DMG: 10 AP:1 RoF:3 Range: 5
 GyroMG (75 HeXP)
 DMG: 10 AP:1 RoF:3 Range: 5
 GyroMG (75 HeXP)
 DMG: 10 AP:1 RoF:3 Range: 5
 Rotary Firing Assembly (25 HeXP)
 400/450 Spent
 
 
 CaekDemon
 Medium Vehicle (HeXP: 175)
 HP30 AP4 Move:3(6) Mods:2 Weapons:1
 Cybernetica Light Laser (HeXP: 75)
 DMG:10 AP:2 RoF:1 Range:5 Special: Each turn firing at the same target gets +1 to hit.
 
 Medium Vehicle (HeXP: 175)
 HP30 AP4 Move:3(6) Mods:2 Weapons:1
 Cybernetica Light Laser (HeXP: 75)
 DMG:10 AP:2 RoF:1 Range:5 Special: Each turn firing at the same target gets +1 to hit.
 500/500 Spent
 
 Izen
 Medium Power Armour (150 HeXP)
 HP40 AP4 Move:1/4 Mods:1 Weapons:1
 GyroMG (75 HeXP)
 DMG: 10 AP:1 RoF:3 Range: 5
 GyroMG (75 HeXP)
 DMG: 10 AP:1 RoF:3 Range: 5
 GyroMG (75 HeXP)
 DMG: 10 AP:1 RoF:3 Range: 5
 Rotary Firing Assembly (25 HeXP)
 400/400 Spent
 
 Harzipan
 0/395 Spent
 
 Fail Flial
 light Power Armour (75 HeXP)
 HP:+10 AP:2 Move: 3/4 Weapons: 1 Modules: 0
 GyroRifle (50 HeXP)
 DMG:10 AP:1 RoF:1 Range:5 Special: None
 
 light Power Armour (75 HeXP)
 HP:+10 AP:2 Move: 3/4 Weapons: 1 Modules: 0
 GyroRifle (50 HeXP)
 DMG:10 AP:1 RoF:1 Range:5 Special: None
 
 light Power Armour (75 HeXP)
 HP:+10 AP:2 Move: 3/4 Weapons: 1 Modules: 0
 Flame Thrower (100 HeXP)
 DMG:10 AP:0 RoF:1 Range:4 Special: Hexes and Units hit by this are set alight, all units / units in burning hexes take damage per turn.
 
 425/450 Spent
 
 
 
    							Last edited by Psygnosis on Sun Nov 25, 2012 5:16 am, edited 3 times in total. 
 
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			| Sat Nov 24, 2012 5:22 am | 
					
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			| Fail Flail 
					Joined: Sun Jun 13, 2010 5:40 am
 Posts: 1059
 Location: I chose my fate, do not pity me.
   |   Re: Delta Squad [Round5: The Death of a Hero]I'll just throw in another guy then
 Squad Number: T0NZ-O-SW4G
 Name: Jakob 'Nevar*' Wright / Richard 'Big' Cox / 健二 '盗品'
 HP: 10 / 10
 Chassis: 3x Light Power Armour
 Weapons: 2x GyroRifle 1x Flame Thrower
 Modules: -NA-
 XP: 450Hxp, 425 used
 
 
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			| Sat Nov 24, 2012 5:25 am | 
					
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			| CrazyMLC 
					Joined: Fri Dec 22, 2006 4:20 am
 Posts: 4772
 Location: Good news everyone!
   |   Re: Delta Squad [Round8: Victory?]Psygnosis wrote: Maart3nMedium Power Armour (200 HeXP)
 HP40 AP4 Move:1/4 Mods:1 Weapons:1
 Autocannon (150 HeXP)
 DMG:40 AP:4 RoF:1 Range:10
 Autocannon (150 HeXP)
 DMG:40 AP:4 RoF:1 Range:10
 450/450 spent
You can't actually wield both autocannons, silly. Psygnosis wrote: IzenMedium Power Armour (200 HeXP)
 HP40 AP4 Move:1/4 Mods:1 Weapons:1
 GyroMG (75 HeXP)
 DMG: 10 AP:1 RoF:3 Range: 5
 GyroMG (75 HeXP)
 DMG: 10 AP:1 RoF:3 Range: 5
 GyroMG (75 HeXP)
 DMG: 10 AP:1 RoF:3 Range: 5
 Rotary Firing Assembly (25 HeXP)
 450/450 Spent
I like your style. Together we'll be champions of DPT.
 
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			| Sat Nov 24, 2012 8:26 pm | 
					
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			| Psygnosis 
					Joined: Thu Mar 22, 2012 4:02 pm
 Posts: 214
   |   Re: Delta Squad [Round8: Victory?]CrazyMLC wrote: You also missed CaekMaths(tm) 250+200 = 550
 yeah cake is 100 over budget.
 
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			| Sat Nov 24, 2012 10:06 pm | 
					
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			| TheKebbit 
					Joined: Sat Jul 04, 2009 10:24 pm
 Posts: 3939
 Location: NORTH
   |   Re: Delta Squad [Round8: Victory?]Psygnosis wrote: Maart3nMedium Power Armour (200 HeXP)
 HP40 AP4 Move:1/4 Mods:1 Weapons:1
 Autocannon (150 HeXP)
 DMG:40 AP:4 RoF:1 Range:10
 Autocannon (150 HeXP)
 DMG:40 AP:4 RoF:1 Range:10
 450/450 spent
200+150=350 350+150=500 no dualwield module either also you forgot fail flail's flamethrower
 
 
    							Last edited by TheKebbit on Sat Nov 24, 2012 11:23 pm, edited 1 time in total. 
 
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			| Sat Nov 24, 2012 11:16 pm | 
					
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			| Arcalane 
					Joined: Sun Jan 28, 2007 10:32 pm
 Posts: 1609
 Location: UK
   |   Re: Delta Squad [Round8: Victory?]Maybe they shoulda called you guys Derp Squad.  
 
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			| Sat Nov 24, 2012 11:22 pm | 
					
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			| TheKebbit 
					Joined: Sat Jul 04, 2009 10:24 pm
 Posts: 3939
 Location: NORTH
   |   Re: Delta Squad [Round8: Victory?]ARCALANE SHOOSH 
 
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			| Sat Nov 24, 2012 11:23 pm | 
					
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			| caekdaemon Data Realms Elite 
					Joined: Sun Nov 01, 2009 3:00 pm
 Posts: 4144
 Location: Hell.
   |   Re: Delta Squad [Round8: Victory?]Fixing math.
 75 + 175 = 250 x2 = 500.
 
 So I'm fifty over.
 
 But first, is there a medium mech that should be in the shop?
 
 
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			| Sat Nov 24, 2012 11:55 pm | 
					
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			| Izen 
					Joined: Sat Oct 22, 2011 12:56 am
 Posts: 1474
 Location: At the corner of unoriginality and boring
   |   Re: Delta Squad [Round8: Victory?]IzenMedium Power Armour (200 HeXP)
 HP40 AP4 Move:1/4 Mods:1 Weapons:1
 GyroMG (75 HeXP)
 DMG: 10 AP:1 RoF:3 Range: 5
 GyroMG (75 HeXP)
 DMG: 10 AP:1 RoF:3 Range: 5
 GyroMG (75 HeXP)
 DMG: 10 AP:1 RoF:3 Range: 5
 Rotary Firing Assembly (25 HeXP)
 450/450 Spent [/quote]
 The medium power armor is only 150 though?
 If it isn't that's cool, but if it is, give the fifty extra to Caek so he's not fifty over
 
 
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			| Sun Nov 25, 2012 12:10 am | 
					
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			| Psygnosis 
					Joined: Thu Mar 22, 2012 4:02 pm
 Posts: 214
   |   Re: Delta Squad [Round8: Victory?]Fixed values in the post.
 Sorry about that, GF is staying over this weekend, so distracted.
 
 Caek: No, there will be no Med Mech this mission / chapter.
 
 CrazyMLC / Maart3n: Set Second AC to Unequipped. Unless someone subs him 75 for a DW module.
 
 I presume everyone will be moving SE towards the Rigger landing site?
 
 Will post next round in 6 Hours.
 
 
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			| Sun Nov 25, 2012 5:17 am | 
					
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			| caekdaemon Data Realms Elite 
					Joined: Sun Nov 01, 2009 3:00 pm
 Posts: 4144
 Location: Hell.
   |   Re: Delta Squad [Round8: Victory?]Since Izen is loaning me the extra XP, I'll keep the current loadout. 
 
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			| Sun Nov 25, 2012 5:28 am | 
					
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			| Psygnosis 
					Joined: Thu Mar 22, 2012 4:02 pm
 Posts: 214
   |   Re: Delta Squad [Round8: Victory?] Te-55.a "Orders received, construction of new chassis beginning. We should be able to swap you fighters of freedom into your new chassis in a single turn." FX-D4G "Exiting atmosphere, preparing for landing. hold on to your butts!"
 
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			| Sun Nov 25, 2012 10:00 am | 
					
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			| maart3n 
					Joined: Tue Dec 23, 2008 8:04 pm
 Posts: 1545
   |   Re: Delta Squad [Round9: Get to da Rigger!]Wait wait wait, psygnosis made that list, I clearly started I wanted to dual wield the auto cannons if I got 280xp.Then below that my post said I would take a rotary sniper if I couldn't get the cannons.
 
 
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			| Sun Nov 25, 2012 11:01 am | 
					
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