View unanswered posts | View active topics It is currently Thu Dec 26, 2024 7:41 pm



Reply to topic  [ 95 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7
 SUPERPOWERS : CYBERDYNE / FETT / STARK / EMPIRE 
Author Message
User avatar

Joined: Sat Oct 06, 2012 1:52 pm
Posts: 42
Reply with quote
Post Re: SUPERPOWERS : CYBERDYNE / FETT / STARK / EMPIRE
Happy to report that the Cyberdyne pack works fine with 1.0.

Edit: I've noticed that the T-800 endoskeleton doesn't take any damage from even the heaviest fire, nor does his phased plasma rifle. Is that a bug or intentional? Either way, good work :wink: .


Sun Oct 07, 2012 8:00 pm
Profile
User avatar

Joined: Sat Oct 20, 2012 11:03 am
Posts: 48
Reply with quote
Post Re: SUPERPOWERS : CYBERDYNE / FETT / STARK / EMPIRE
I've updated Cyberdyne.rte to work with 1.0s file structure

http://www.mediafire.com/?baeh2m5j5hwl2tx


Sat Nov 17, 2012 9:00 pm
Profile
User avatar

Joined: Sun Oct 07, 2012 8:05 am
Posts: 27
Reply with quote
Post Re: SUPERPOWERS : CYBERDYNE / FETT / STARK / EMPIRE
Just to note, the Empire half works.

The Stormtroopers and their guns work perfectly (well, the Stormtroopers need jetpacks pretty badly but that's a design choice).

Darth Vader works, but his 'Force Grip' weapon doesn't appear in his inventory and the lightsaber doesn't work and causes lag.

The Emperor has no legs and his weapons don't appear. Otherwise he works.

Totally worth it for the Stormtroopers, though.


Sun Nov 18, 2012 3:51 am
Profile
User avatar

Joined: Sat Oct 20, 2012 11:03 am
Posts: 48
Reply with quote
Post Re: SUPERPOWERS : CYBERDYNE / FETT / STARK / EMPIRE
Is there a way to make it so the magnificient cape can be put beind the BGA leg? Is that the reason why it was disabled in the first place?

Here is the code, it really is epic.






I assume this is also relevant?





Is the solution to simply define a seperate Back ground leg as well as the foreground and to set it on a layer infront of the cape or what?

Or can I imply lower the capes level to make it show behind both legs?
Any ideas?


Sun Nov 18, 2012 6:30 am
Profile

Joined: Fri Dec 14, 2012 5:44 am
Posts: 201
Reply with quote
Post Re: SUPERPOWERS : CYBERDYNE / FETT / STARK / EMPIRE
Sorry but, for some strange reason Iron Man refuses to fly properly. Yet War Machine Works. I shall test this further as I'm trying to make it functional for 1.05. Would anyone have any ideas as to why?


Tue Dec 25, 2012 5:10 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 95 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.096s | 14 Queries | GZIP : Off ]