An easy way to port pre-placed modules to base blueprints?
So, I like to design maps for personal use from time to time. And was thinking about posting one to the scene releases forum, or the topic.
But I would like to port the design I've already made into the metagame's autobuild.
I do know that you can tediously construct a new base via the ingame scene editor, but I would like to know if there is a simpler way than coppying every last detail
in the base I have made.
Thanks a ton.