|
FAQ
• Search • Login
|
Author |
Message |
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
|
Re: Void Walker Amalgam
Really liked this Faction, except for the fact that some weapons produce some really annoying lights when you fire them (I'm talking of an automatic SMG that creates just a lot of lights over your actor), however this faction keeps beeing cool.
10/10, hoping for some more upgrades and more content from you!
Last edited by Asklar on Sat Jan 22, 2011 2:58 am, edited 1 time in total.
|
Sat Jan 08, 2011 7:57 am |
|
|
piecewise
Joined: Thu Oct 14, 2010 4:25 pm Posts: 47
|
Re: Void Walker Amalgam
I like the actors, especially the Adar, being that they appear to be something out of a 50's era horror movie made by steampunks. The weapons are kinda underwhelming though, especially for the Adar. I'd expect something that looks like an enraged steam engine to have some similarly brutal weapons, like the dummy nailgun.
|
Mon Jan 10, 2011 5:45 am |
|
|
killkill85
Joined: Mon Oct 04, 2010 6:42 pm Posts: 63 Location: Dubai,UAE
|
Re: Void Walker Amalgam
Quite a while since the last post,I know,but I can confirm that this works perfectly with version 1.0!
|
Sat Oct 20, 2012 7:46 pm |
|
|
Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
|
Re: Void Walker Amalgam
Oh, cheers, I'll go update the OP.
|
Sun Oct 21, 2012 4:53 am |
|
|
killkill85
Joined: Mon Oct 04, 2010 6:42 pm Posts: 63 Location: Dubai,UAE
|
Re: Void Walker Amalgam
Major wrote: Oh, cheers, I'll go update the OP. I'd like to see more than just the OP updated,if you know what I mean... (hint hint UPDATE THE MOD ADD MORE STUFF I COMMAND YOU hint hint)
|
Sun Oct 21, 2012 8:02 am |
|
|
Lobsterman
Joined: Thu Jan 02, 2014 10:59 pm Posts: 15 Location: Somewhere reading books.
|
Re: Void Walker Amalgam
Everything works with the new build, which isn't much of a surprise since this mod doesn't use much (if any) LUA.
I've also uploaded a slightly expanded version of this on the workshop if anyone is interested. (Just tell me if I should take it down, Major.) And, also, here is said file for your non-steam version.
Attachments:
File comment: Here's a slightly updated version of the previous file.
VWA Updated and Expanded V2.zip [1.58 MiB]
Downloaded 342 times
File comment: Holy crap, I update this way too much. Each faction now has 8 weapons of various types.
VWA Updated and Expanded V3.zip [1.59 MiB]
Downloaded 382 times
|
Sun May 11, 2014 1:36 am |
|
|
|
Who is online |
Users browsing this forum: Baidu [Spider] |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|