View unanswered posts | View active topics It is currently Thu Dec 26, 2024 4:56 pm



Reply to topic  [ 106 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next
 Unofficial Mod Updates! (helpers wanted) 
Author Message
User avatar

Joined: Fri Jun 10, 2011 4:37 am
Posts: 201
Location: Oregon, USA
Reply with quote
Post Re: Unofficial Mod updates
No problem, when I get back from school I'll fix everything else.


Tue Oct 09, 2012 3:34 pm
Profile
User avatar

Joined: Fri Jun 10, 2011 4:37 am
Posts: 201
Location: Oregon, USA
Reply with quote
Post Re: Unofficial Mod updates B27/1.0
Just updated flagship mod for you guys


Thu Oct 11, 2012 6:19 pm
Profile
User avatar

Joined: Mon Apr 13, 2009 12:27 pm
Posts: 813
Location: Yogyakarta, Indonesia. A slice o' paradise.
Reply with quote
Post Re: Unofficial Mod updates B27/1.0
Requesting someone to make my Cordycs working for 1.0, as my latest CC is B26. Thanks!


Fri Oct 12, 2012 12:36 pm
Profile YIM WWW
User avatar

Joined: Wed Apr 13, 2011 12:38 am
Posts: 162
Location: Only The Claw knows...
Reply with quote
Post Re: Unofficial Mod updates B27/1.0
Requesting update for Creeper Vines. Danke schon.


Fri Oct 12, 2012 9:05 pm
Profile
User avatar

Joined: Tue Apr 06, 2010 4:33 pm
Posts: 276
Reply with quote
Post Re: Unofficial Mod updates B27/1.0
I'd like the neckbreaker mod here to be updated.


Sun Oct 14, 2012 2:47 pm
Profile
User avatar

Joined: Sat Sep 29, 2012 9:34 pm
Posts: 9
Reply with quote
Post Re: Unofficial Mod updates B27/1.0
What about the Map pack 3 bunker things like the trenches towers and sandbags.


Mon Oct 15, 2012 1:32 am
Profile
User avatar

Joined: Fri Jun 10, 2011 4:37 am
Posts: 201
Location: Oregon, USA
Reply with quote
Post Re: Unofficial Mod updates B27/1.0
carriontrooper wrote:
Requesting someone to make my Cordycs working for 1.0, as my latest CC is B26. Thanks!

Sure I'll update it!

EDIT: It works for 1.0 perfectly fine.


Mon Oct 15, 2012 2:36 am
Profile

Joined: Fri Jan 27, 2012 12:29 am
Posts: 12
Reply with quote
Post Re: Unofficial Mod updates B27/1.0
Excellent work so far! It seems like the zombie defense mode doesn't work for me on 1.0 though.


Mon Oct 15, 2012 5:16 am
Profile
User avatar

Joined: Fri Aug 20, 2010 4:45 am
Posts: 911
Location: No Comment.
Reply with quote
Post Re: Unofficial Mod updates B27/1.0
Do you think you could do a favor and update a mod, that i help create? I don't expect "None" will be coming back.

Link: viewtopic.php?f=61&t=21377


Mon Oct 15, 2012 11:50 am
Profile
User avatar

Joined: Tue Jul 20, 2010 4:28 am
Posts: 30
Location: Under a giant mustache.
Reply with quote
Post Re: Unofficial Mod updates B27/1.0
Good work on the Bear Federation mod patch. But i've found out that the Jericho missile from the Air Support 1.0 patch dosen't seem to work. It don't divide itself before impact. The Activities from this same mod don't seem to work either.


Tue Oct 16, 2012 8:14 pm
Profile

Joined: Fri Oct 19, 2012 5:40 am
Posts: 8
Reply with quote
Post Re: Unofficial Mod updates B27/1.0 MMF Update fixed!
This is great stuff you're doing here man. But erm, When i downloaded the MMF a couple hours ago, CC crashes and gave me an error; Inside JunkGun.ini on line 186, You need to replace "CopyOf = Bazooka" with "CopyOf = Missile Launcher" - Or any other "Rocket Launcher" of the sorts. After I did that, it worked fine. Just thought I'd let you know :wink:

(That is, unless you fixed it beforehand. In such case, Sorry. :x)


Fri Oct 19, 2012 5:56 am
Profile
User avatar

Joined: Fri Jun 10, 2011 4:37 am
Posts: 201
Location: Oregon, USA
Reply with quote
Post Re: Unofficial Mod updates B27/1.0 MMF Update fixed!
Oh now there's a mistake I missed fixing now...


Tue Oct 23, 2012 12:31 am
Profile
User avatar

Joined: Wed May 20, 2009 10:06 am
Posts: 163
Location: Sweden
Reply with quote
Post Re: Unofficial Mod updates B27/1.0 MMF Update fixed...Again!!!
Heya, I'd just like to request (on behalf of someone who is too lazy to make a forum account) a 1.0 patch for Extended Core Factions, please. :)

Unrelated factoid: This is my first post here in 2-3 years, woo!


Tue Oct 23, 2012 5:26 pm
Profile

Joined: Fri Jun 01, 2012 10:59 pm
Posts: 103
Reply with quote
Post Re: Unofficial Mod updates B27/1.0
kdorval14 wrote:
But i've found out that the Jericho missile from the Air Support 1.0 patch dosen't seem to work. It don't divide itself before impact. The Activities from this same mod don't seem to work either.

Sorry, I only set out to ensure compatibility. Since the file structure of CC has changed a lot since the mod was initially released, I just redirected the lines in the .ini files to reflect the new paths. Not being able to play certain mods is really annoying, so I did it for myself and others, too. Unfortunately I have hardly any knowledge of actual CC modding so I can't help you out there. Only attempt to make certain files run. :(


Tue Oct 23, 2012 8:04 pm
Profile

Joined: Mon Oct 08, 2012 1:04 am
Posts: 17
Reply with quote
Post Re: Unofficial Mod updates B27/1.0 MMF Update fixed...Again!!!
Was the metal slug rebel armor mod ever converted over?


Wed Oct 24, 2012 12:19 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 106 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.129s | 14 Queries | GZIP : Off ]