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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011
Huh.... That's how Coalition.rte is structured for Windows. Could you find the sound file for me and tell me how Coalition.rte is structured for you?
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Fri Aug 12, 2011 5:13 pm |
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Emparceus
Joined: Tue Aug 09, 2011 7:25 pm Posts: 2
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011
Don't worry about it! The sound file was in another folder... I don't know whether it was an auto correct feature or something, but I ran into some null.bmp problems as well. Fixed those too!  This mod is amazing, but because of my bad pc, I can't use any of the RAPE weapons, lol.
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Thu Aug 25, 2011 4:11 pm |
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Mackerel
Joined: Thu May 05, 2011 1:30 am Posts: 2876 Location: Rent free in your head. Vacation in your ass.
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011 - B26
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Sun Sep 25, 2011 8:14 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011 - B26
Thought I fixed that already... Re-upped.
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Sun Sep 25, 2011 8:18 pm |
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MisterH
Joined: Wed Oct 26, 2011 10:20 pm Posts: 1
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011 - B26
Hey, im wondering what variable (if there is one) changes how much money you get from the gold generator, i looked at the gold.INI file to try to find such a variable but i couldnt. I just want to tone down the amount of money we receive so i can play the game with a reasonable difficulty and not have to mine
Thanks in advanced! Love youre mod btw
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Wed Oct 26, 2011 10:27 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011 - B26
Just change the rate on the emitter.
WWM.rte\Other\GoldGenerator\Gold.ini, line 85.
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Tue Nov 01, 2011 6:03 am |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011 - B26
Bump.
Also, I might get into modding again. Maybe.
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Wed Jun 20, 2012 9:45 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011 - B26
Make that more positive, or the bump isn't worth it. You WILL get back into modding, and there will be many many updates soon.
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Wed Jun 20, 2012 10:13 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011 - B26
Roast Veg wrote: Make that more positive, or the bump isn't worth it. You WILL get back into modding, and there will be many many updates soon. With the massive amount of brownies I'm getting today, I'll be full of whacky ideas. So you're probably right. 
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Fri Jun 22, 2012 12:30 pm |
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danieltan1995
Joined: Wed Oct 27, 2010 11:12 am Posts: 3
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011 - B27
Got an error on loading when it was reading the 'portable nuke.ini':
Failed to load datafile object with following path and name:
Coalition.rte/Devices/Sprites/Bomb2
The last frame has been dumped to 'abortscreen.bmp'
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Fri Jun 29, 2012 6:10 am |
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RadioActive
Joined: Mon Jun 11, 2012 8:33 pm Posts: 3
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011 - B27
danieltan1995 wrote: Got an error on loading when it was reading the 'portable nuke.ini':
Failed to load datafile object with following path and name:
Coalition.rte/Devices/Sprites/Bomb2
The last frame has been dumped to 'abortscreen.bmp' I'm getting the same error too.
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Fri Jun 29, 2012 1:14 pm |
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stickman7
Joined: Sun Apr 04, 2010 11:35 pm Posts: 14 Location: A crumbling paradise
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011 - B27
Just remove the portablenuke.ini and the line for it in the devices folder, then it works fine.
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Sun Jul 01, 2012 6:34 pm |
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zombebuddies1111
Joined: Fri Aug 24, 2012 7:57 pm Posts: 6
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011 - B27
stickman7 wrote: Just remove the portablenuke.ini and the line for it in the devices folder, then it works fine. well i suck at computers so can ya tell me where i would find that and what that is (i.e notepad... or something)
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Sun Sep 09, 2012 9:04 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011 - B27
zombebuddies1111 wrote: stickman7 wrote: Just remove the portablenuke.ini and the line for it in the devices folder, then it works fine. well i suck at computers so can ya tell me where i would find that and what that is (i.e notepad... or something) It is in WWM.rte/AllDevices.ini Just open it up in notepad and find the line that says Code: IncludeFile = WWM.rte/Devices/Portable Nuke.ini And change it to Code: //IncludeFile = WWM.rte/Devices/Portable Nuke.ini
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Mon Sep 10, 2012 4:25 am |
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zombebuddies1111
Joined: Fri Aug 24, 2012 7:57 pm Posts: 6
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011 - B27
whitty wrote: zombebuddies1111 wrote: stickman7 wrote: Just remove the portablenuke.ini and the line for it in the devices folder, then it works fine. well i suck at computers so can ya tell me where i would find that and what that is (i.e notepad... or something) It is in WWM.rte/AllDevices.ini Just open it up in notepad and find the line that says Code: IncludeFile = WWM.rte/Devices/Portable Nuke.ini And change it to Code: //IncludeFile = WWM.rte/Devices/Portable Nuke.ini thank you for you're excellent help and mod! 
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Tue Sep 11, 2012 12:03 am |
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