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	 MLP: Fantasy is Magic|Ch1:Grimdark|Roll-3 
        
        
            | Author | Message |  
			| Amazigh Data Realms Elite 
					Joined: Sun Feb 24, 2008 2:10 am
 Posts: 1531
 Location: Ye Olde England
   |   Re: MLP: Fantasy is Magic*EDITED, SEE BELOW* 
 
 
    							Last edited by Amazigh on Sun Sep 02, 2012 6:43 pm, edited 1 time in total. 
 
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			| Sat Sep 01, 2012 11:45 pm | 
					
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			| alphagamer774 
					Joined: Wed Feb 10, 2010 4:06 am
 Posts: 1294
 Location: Comox, BC, Canada
   |   Re: MLP: Fantasy is Magic
 
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			| Sat Sep 01, 2012 11:52 pm | 
					
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			| unwoundpath 
					Joined: Sun Mar 07, 2010 7:19 am
 Posts: 1279
 Location: Places. And things.
   |   Re: MLP: Fantasy is MagicIt's a combo class, Rouge-Bard from what I can see, then again, the teleport... 
 
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			| Sun Sep 02, 2012 12:00 am | 
					
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			| Amazigh Data Realms Elite 
					Joined: Sun Feb 24, 2008 2:10 am
 Posts: 1531
 Location: Ye Olde England
   |   Re: MLP: Fantasy is MagicRULES wrote: MulticlassingYou can also choose to mix two classes. A multiclass character starts with three (3) Skill Points to spend on skills from either class. You also gain a special free skill, unique to your multiclass. Refer to this chart of multiclass descriptions and skills: http://goo.gl/7SuS3unwoundpath wrote: It's a combo class, Rouge-Bard from what I can see, then again, the teleport...Yes, multiclassed Rouge/Bard
 
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			| Sun Sep 02, 2012 12:09 am | 
					
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			| unwoundpath 
					Joined: Sun Mar 07, 2010 7:19 am
 Posts: 1279
 Location: Places. And things.
   |   Re: MLP: Fantasy is MagicAh, I missread that as teleport, but it's telekinesis, sorry. 
 
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			| Sun Sep 02, 2012 12:14 am | 
					
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			| alphagamer774 
					Joined: Wed Feb 10, 2010 4:06 am
 Posts: 1294
 Location: Comox, BC, Canada
   |   Re: MLP: Fantasy is MagicMy bad, I missed that link. 
 
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			| Sun Sep 02, 2012 6:24 am | 
					
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			| Fail Flail 
					Joined: Sun Jun 13, 2010 5:40 am
 Posts: 1059
 Location: I chose my fate, do not pity me.
   |   Re: MLP: Fantasy is MagicRolling in T-minus= 12to18 hours (need to sleep first).
 I might have well called this 'MLP, Thieves Guild is Thieving', what possessed so many people to become rouges? Not a single magic user, only one swordsman, a bear and enough pilferers and potion makers to poison then pick pocket Pinkie Pie (people say I have a problem with alliteration, I should probably get it checked out.)
 I'm cool with it (should be fun to write for), but I'm just curious to why nobody chose the mighty blade, or an art of the arcane, discuss till I roll!
 
 
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			| Sun Sep 02, 2012 4:02 pm | 
					
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			| unwoundpath 
					Joined: Sun Mar 07, 2010 7:19 am
 Posts: 1279
 Location: Places. And things.
   |   Re: MLP: Fantasy is MagicI knew what my char (tracker) was going to be since you talked about it in the FG lounge, that's why I did not go magick. 
 
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			| Sun Sep 02, 2012 5:35 pm | 
					
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			| Roast Veg Data Realms Elite 
					Joined: Tue May 25, 2010 8:27 pm
 Posts: 4522
 Location: Constant motion
   |   Re: MLP: Fantasy is MagicI'll change my character. So much effort though.
 Actually it's too much effort. Can someone throw me another character?
 
 
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			| Sun Sep 02, 2012 5:39 pm | 
					
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			| unwoundpath 
					Joined: Sun Mar 07, 2010 7:19 am
 Posts: 1279
 Location: Places. And things.
   |   Re: MLP: Fantasy is MagicRoast Veg wrote: Actually it's too much effort. Can someone throw me another character?Sure, Brb. EDIT: Code: Name: Scarlet ShadeRace and Description: A short male unicorn, with scarlet fur and a light green mane.
 Cutie Mark: A flame, +2 to fire magic
 Alignment: Chaotic good
 Starting equipment:
 -Dagger
 -Staff
 -Potions
 --Health
 --Magic (x2)
 Class: Mage
 Skills:
 - Unicorn telekinesis
 - Fireball
 - Teleport
 - Dragon breath
 
Use it if you wish, feel free to make changes.
 
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			| Sun Sep 02, 2012 5:45 pm | 
					
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			| Amazigh Data Realms Elite 
					Joined: Sun Feb 24, 2008 2:10 am
 Posts: 1531
 Location: Ye Olde England
   |   Re: MLP: Fantasy is MagicName: Destiny BenderRace and Description: An extremely skinny black male Unicorn Pony, with a long pink mane.
 Cutie Mark: A dragons skull [+2 to Raise Dead/Raise Ancients] [feel free to swap this to just +raise ancients if it's too OP as is]
 Alignment/God: Chaotic Good [Pinkie, The Laughing God]
 Starting equipment:
 -Party Hammer [read as: hammer with streamers etc glued on]
 -Sickle
 -Endless bag of party hats [as in cone shaped paper party hats, no use other than as hats]
 -Potions
 --Health
 --Mana[x2]
 Class: Blackguard
 Skills:
 -Unicorn Telekinesis
 -Death Blow
 -Fervor
 -Raise Dead
 
 
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			| Sun Sep 02, 2012 6:43 pm | 
					
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			| Roast Veg Data Realms Elite 
					Joined: Tue May 25, 2010 8:27 pm
 Posts: 4522
 Location: Constant motion
   |   Re: MLP: Fantasy is Magicunwoundpath wrote: Use it if you wish, feel free to make changes.I'll take it as it is, thanks!
 
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			| Sun Sep 02, 2012 6:57 pm | 
					
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			| Amazigh Data Realms Elite 
					Joined: Sun Feb 24, 2008 2:10 am
 Posts: 1531
 Location: Ye Olde England
   |   Re: MLP: Fantasy is MagicWas just looking over the rules, and noticed something Here RULES wrote: Cutiemark or Talent:The way this is worded implies that even non-ponies get a +2 to something even though they lack a cutie-mark, because otherwise non-ponies would be a terrible race to choose compared to ponies even with whatever bonus their race gives.
 
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			| Mon Sep 03, 2012 2:00 am | 
					
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			| CrazyMLC 
					Joined: Fri Dec 22, 2006 4:20 am
 Posts: 4772
 Location: Good news everyone!
   |   Re: MLP: Fantasy is MagicI'll be keeping my +2 to fur, thank you.
 Could we have a roll, please?
 
 
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			| Mon Sep 03, 2012 2:05 am | 
					
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			| Fail Flail 
					Joined: Sun Jun 13, 2010 5:40 am
 Posts: 1059
 Location: I chose my fate, do not pity me.
   |   Re: MLP: Fantasy is MagicROLL- NA~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 DMs Notes: Alright, here we go, this shits going to be epic (Hall of Fame here we come!)
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 Grimstone caverns, a deep set of caves filled with creatures and monsters from the far reaches of Equestria, and supposed entrance to the other side of the world.
 It is also the resting place for many of Equestrias unwanted, the Utopian society above dumps their worst criminals, treasonous bastards and (if the guards are paid enough) ponies that somepony want gone.
 
 Today however, it will be the salvation for our heroes, why they are here is not important, whether it be for murder, treason or simply a spell gone wrong, they're stuck here now and will need to work together to face the horrors that lurk between worlds.
 Chapter One: Grimdark
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 After being dumped down a chute, our heroes find themselves in a moderately sized stone room. Concerns about the bear quickly dissolve, due to the ominous words scrolled next to the stairwell ahead.
 'DOWN'
 
 
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			| Mon Sep 03, 2012 8:22 am | 
					
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