ROLOLOLOLOL
Ragdollmaster (Troy) [4]:
"Well, probably better if I don't cut up anything in town. I guess I'll just go wait at the ship."You head back to the ship, not seeing much else to do in town, and head to the Captain's Cabin, just to feel back in control a bit. You didn't get too much done here in town...
Hey, you got me now. And a pretty snazzy ship. And nobody wants to kill you. Not bad all in all.CharacterMiggles (Robert Wright) [10]:
You leave the bar easily. That's accomplished with some coordinated stumbling right the hell out of there in time for James to get chucked through the front wall.
Yes, through.
You help him up, and the two of you drunkstumble right on out of there back to the docks, singing sea shanties and smelling like a distillery.
CharacterFail Flail (Grif Mason) [8]:
"Hmm. Well, I think its time to go. I didn't catch your name?"The large, matronly woman laughs and claps her hands together.
"You can just call me Cass, hun. Haha, I like you! This one's on me, alright? Just come back and tell me how your big adventures go!"She puffs out her cheeks and flexes her arms, making a completely ridiculous muscleman caricature, then breaks into laughter again.
You smile, and head back to the ship, meeting up with the drunkards on your way there.
CharacterIzen (Sedraxis) [8-2=6]:
"I regret every decision I have ever made ever."Weakly, you get back to your feet, and wipe yourself off just as James gets vacated from the premises by force.
You numbly stumble your way out the hole, and back to the ship, following behind the noisy drunks and holding your head.
CharacterMaart3n (Mareikura) [2]:
"...
You know what sir, if being a proper mage means being as much of a pain in the arse as you are, I kindly refuse."And THEN you form the fireballs.
People scramble out of the way in fear as suddenly a 5 foot wide beam of blackness rips out from inside a seemingly abandoned home, blowing apart the front and shooting off into the sky, with a tattered mage flopping to the ground weakly as the beam fades.
The mage coughs feebly, and a puff of smoke blows out of his mouth.
CharacterTomaster (James Tiber) [8]:
"Gotta love a girl who can splinter wood."You take a long drink, then slam the empty glass down and put your arm on the table as well, grasping her hand. She's got a predictably thin, feminine hand, and her skin is very soft, even on the palm.
Then the judge swings his hand down, beginning the contest, and she almost rips your arm off. Good god, it's like a ton of bricks is trying to push your arm down! You barely stopped her two inches before she slammed you down!
But now that you HAVE stopped her, it's pretty simple to push her back with your Drunken Brawler strength. At first, she looks surprised. Then, she looks determined to overcome you.
As you push her arm back so that you're winning, she starts looking worried.
"Sorry, but girls get special treatment."
"Oh, gonna let me win?"
"Nope. They get it harder."You put your full force behind it, and slam Katina's hand down onto the counter, smashing clean through the wood and literally dragging her to the ground.
The entire bar is in awestruck silence as you spin around and take another drink.
"So yeah, I'm awesome."Hmm. Why are they still quiet?
"It's still an Arm Wrestling contest, right..."OH. FEAR. NOT AWE.
"HERE, LET ME DUAL WIELD!"She grabs you by the thigh and shoulder, lifts you over her head, and throws you bodily at the front of the shop, causing you to smash through a window and a small wooden beam.
Rob walks up, helps you to your feet, and the two of you walk it off as only drunk bros can.
CharacterGame Events: Everyone, in various states of drunkenness and ass-kickedness, heads back to the Storm Sylph, and loiters around for the rest of the day, O'Neil and an assistant working in and out of the engine room until the wee hours of the night. Occaisionally he asks for Troy's help, or Robert's, but Rob is mostly incapable of doing much in his state of intoxication. Mare is confined to a bed after being carried to the docks by a few well meaning Samaritans.
By the time O'Neil finishes, it's the middle of the night, probably about 2 AM, and he takes his leave from the ship.