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Battlegrounds (Gamemode) V0.53
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Hellevator
Joined: Wed Apr 13, 2011 12:38 am Posts: 162 Location: Only The Claw knows...
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Re: Battlegrounds (Gamemode) V0.52
First I would like to say that this is *top notch* Second, I would like to question your avatar.
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Fri Aug 24, 2012 12:00 am |
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akblabla
Joined: Wed May 20, 2009 3:10 pm Posts: 366 Location: Århus, Denmark
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Re: Battlegrounds (Gamemode) V0.52
Hellevator wrote: First I would like to say that this is *top notch* Second, I would like to question your avatar. Thanks That is the Raider actor that will be a part of a future update of the trappers mod, go to mod making and find the trappers: alpha feedback topic where I upload alpha content and sprites for feedback. This guy have been there for about a week without any response
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Fri Aug 24, 2012 8:26 am |
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dijow
Joined: Sat Aug 04, 2012 1:30 pm Posts: 29
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Re: Battlegrounds (Gamemode) V0.52
ive a got an error
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Fri Aug 24, 2012 2:04 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Battlegrounds (Gamemode) V0.52
It might help if you explained that further.
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Fri Aug 24, 2012 2:14 pm |
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dijow
Joined: Sat Aug 04, 2012 1:30 pm Posts: 29
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Re: Battlegrounds (Gamemode) V0.52
the abortscreen says: machineguns.ini reading line 200
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Fri Aug 24, 2012 2:58 pm |
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Mirefrost00
Joined: Sun Feb 15, 2009 4:59 pm Posts: 52
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Re: Battlegrounds (Gamemode) V0.52
dijow wrote: ive a got an error Lots of things have been moved around in the Vanilla .rte files since this was released, notoriously (for me using several older mods) all Coalition weapon sounds, and the Teleporter sprites in Base.rte. I fixed all errors, and have successfully run this mod. Roast Veg, do you think it'd be cool for me to upload the updated .rar? EDIT - Didn't notice the post date on your latest post, akblabla. Shall I send this to you?
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Fri Aug 24, 2012 3:07 pm |
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akblabla
Joined: Wed May 20, 2009 3:10 pm Posts: 366 Location: Århus, Denmark
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Re: Battlegrounds (Gamemode) V0.52
Mirefrost00 wrote: dijow wrote: ive a got an error Lots of things have been moved around in the Vanilla .rte files since this was released, notoriously (for me using several older mods) all Coalition weapon sounds, and the Teleporter sprites in Base.rte. I fixed all errors, and have successfully run this mod. Roast Veg, do you think it'd be cool for me to upload the updated .rar? EDIT - Didn't notice the post date on your latest post, akblabla. Shall I send this to you? That would be awesome, it seems that people are interested
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Fri Aug 24, 2012 3:17 pm |
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