Author |
Message |
SnowMonster20
Joined: Wed Jul 16, 2008 12:49 am Posts: 226
|
Re: Trappers: Canyon Town
I get a floaty tree in canyon town Just thought i would let you know
|
Mon Aug 20, 2012 5:32 pm |
|
|
ryanbob1
Joined: Fri Dec 30, 2011 2:03 am Posts: 295
|
Re: Trappers: Canyon Town
it's been three days and the mod is incompatible with build 27. so..
|
Fri Aug 24, 2012 3:15 am |
|
|
ValkyriiKing
Joined: Sat Aug 27, 2011 5:50 am Posts: 38
|
Re: Trappers: Canyon Town
Yeah, I'm getting errors on my CC too cause of the scenes. Idk but every time I dl this mod I seem to always get some kind of error.
|
Fri Aug 24, 2012 5:06 am |
|
|
Someone64
Joined: Mon Aug 27, 2012 11:13 am Posts: 151
|
Re: Trappers: Canyon Town
Trappers seems to have dependencies on the b27 version of Ronin so it's not compatible with 1.0. Can you please fix that?
|
Sun Sep 30, 2012 3:08 pm |
|
|
DPhase
Joined: Thu Oct 04, 2012 1:33 am Posts: 6
|
Re: Trappers: Canyon Town
Someone64 wrote: Trappers seems to have dependencies on the b27 version of Ronin so it's not compatible with 1.0. Can you please fix that? Yeah, Would really appreciate being able to play this mod. It looks fantastic.
|
Fri Oct 05, 2012 6:18 am |
|
|
PorkChop
Joined: Thu Oct 04, 2012 6:57 pm Posts: 6
|
Re: Trappers: Canyon Town
I am getting the error on start up too...
plz fix, this mod looks fun.
--------------------------- RTE Aborted! (x_x) --------------------------- Reading of a preset instance "Dimitri" of class AHuman failed in file Trappers.rte/Scenes/Mountain Compound.ini, shortly before line #1330
The last frame has been dumped to 'abortscreen.bmp'
You can copy this message with Ctrl+C --------------------------- OK ---------------------------
Assuming its because its not 1.0 capable.
|
Fri Oct 05, 2012 8:02 pm |
|
|
scrdest
Joined: Sun Aug 28, 2011 1:47 pm Posts: 105
|
Re: Trappers: Canyon Town
Hmm... given the thread has B27 next to it's name and nobody said it was updated, this seems to be quite an obvious cause
|
Sat Oct 06, 2012 8:33 pm |
|
|
PorkChop
Joined: Thu Oct 04, 2012 6:57 pm Posts: 6
|
Re: Trappers: Canyon Town
Update to 1.0 PLZ!!!!
|
Sat Oct 06, 2012 10:10 pm |
|
|
!CTLV128
Joined: Sat Sep 08, 2012 2:57 pm Posts: 28
|
Re: Trappers: Canyon Town
Here's an unofficial hotfix; find the "Scenes" folder in the Trappers.rte and replace "Mountain Compound" with the attached one. The mod should work afterwards.
|
Tue Oct 09, 2012 12:20 pm |
|
|
PorkChop
Joined: Thu Oct 04, 2012 6:57 pm Posts: 6
|
Re: Trappers: Canyon Town
!CTLV128 wrote: Here's an unofficial hotfix; find the "Scenes" folder in the Trappers.rte and replace "Mountain Compound" with the attached one. The mod should work afterwards. Attachment: Trappers Hotfix.rar Awesome, thanks for the fix. I will try it out tonight. Edit» installed the hot fix and it works great!!! Thanks.
Last edited by PorkChop on Thu Oct 11, 2012 7:58 pm, edited 1 time in total.
|
Tue Oct 09, 2012 3:45 pm |
|
|
BremusJacklancer
Joined: Fri Oct 05, 2012 11:35 pm Posts: 20
|
Re: Trappers: Canyon Town
Can someone help me? I'm getting this error on start up even after the hotfix:
Failed to load datafile object with following path and name:
Ronin.rte/Devices/Weapons/Sprites/MagazinePistolLargeA
and I know the problem... The path simply does not exist!!
Any help is appreciated!
EDIT: Ah I just created the folder and copied the sprites to it.
|
Thu Oct 11, 2012 3:30 pm |
|
|
Chaos
Joined: Tue Jun 26, 2012 7:50 pm Posts: 41 Location: The land of Failures
|
Re: Trappers: Canyon Town
This mod is amazing! Love the sprites and everything else! I mean, it's on my top 5 list of mods that has loads of content. Keep up the amazing work. Will be looking forward to any new updates. x) Mod Spotlight:
|
Mon Oct 29, 2012 6:59 pm |
|
|
Ghost101
Joined: Fri Nov 02, 2012 2:15 pm Posts: 12
|
Re: Trappers: Canyon Town
Ummm how do i Download and install it because it gives me error codes D:
|
Sun Nov 04, 2012 11:20 am |
|
|
Ghost101
Joined: Fri Nov 02, 2012 2:15 pm Posts: 12
|
Re: Trappers: Canyon Town
Um how do i install it cause it always gives error codes
|
Tue Nov 06, 2012 2:02 pm |
|
|
Demonicidiot666
Joined: Mon Oct 22, 2012 12:09 am Posts: 23
|
Re: Trappers: Canyon Town
If i use tele-nade with tactical crossbow, the arrow teleports? I NEED to try this out tomorrow. I MUST. Also, do the tele-nade teleports through wall?
|
Fri Nov 09, 2012 11:21 pm |
|
|
|