"Alright boys, give me some room here," Aicaya says as she strides forward, tightening her grip on the pile bunker mounted on her left forearm. Jet backs away from the door, waiting for Aicaya to bust it down so he can run in and resume his looting. She places the tip of the weapon a few inches above the hole in the door and fires. A heavy, sharpened spike rockets out of the weapon like a point-blank Ballista on steroids and pummels through the door- for about six inches. Then it rebounds, snaps, and flings a chunk of metal that scrapes the right side of Aicaya's forehead as it soars past. "♥♥♥♥." Despite being a shallow wound, it bleeds copiously and stings quite a bit. "Nice one," John and Jet simultaneously quip. "SHUTUP." ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [0|170] // Underslung Shotgun [1|10] ---A state of the art carbine rifle, designed to fire normal, AP, or hollowpoint rounds as the situation demands. Moderate to long range, with a 3x scope that can be used as needed. For close quarters combat, it comes with an underslung shotgun, firing flechette rounds. Secondary Weapon: DefCore MGL [1 HE|2 HE/4 FL/6 SM] ---The DefCore MGL (Multiple Grenade Launcher) is the next generation design of the tried and tested revolver style grenade launcher. Capable of firing six grenades without reloading, it allows for the elimination of multiple hostile personnel groups with minimal effort. Additionally, it can accommodate various different grenades types, allowing for a mixed load-out for maximum effectiveness. Tertiary Weapon: Plasma Torch "Sword" ---A converted plasma cutter that projects a 3' long concentrated plasma "sword" when activated. Can cut through almost anything, given enough time. Armor: Utataku Robot Helmet (+2 to head protection) ---The hollowed shell of an Utataku ALHPA-1 Security Bot. Well-fitting and very protective. ===Inventory=== -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.) Torrent Cutter (Water, Directional. Forms an extremely sharp beam of water.) Conditions
TorrentHKU | John S. Freeman (Roll: 1)
"Alright boys, give me some room here." John backs up to give the ponygrown female adult some room as Aicaya confidently strides forward and tightens her grip on the trigger of the pile bunker mounted on her left arm. She places the tip of the weapon a few inches above the hole in the door and fires. A heavy, sharpened spike rockets out of the weapon like a point-blank Ballista on steroids and pummels through the door- for about six inches. Then it rebounds, snaps, and flings a chunk of metal that scrapes the right side of Aicaya's forehead as it soars past. "♥♥♥♥." Despite being a shallow wound, it bleeds copiously and stings quite a bit. "Nice one," John and Jet simultaneously quip. "SHUTUP." ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Utatku Experimental Anti-Material Rifle (UXAMR) [7|40] ---High-caliber bullpup rifle. Features a variable zoom scope with optional thermal imaging. Lightweight and easy to control. Primary Weapon: Barrett TK101 [3|19] ---Based superficially on an old 21st century Anti-Material Rifle, this version has a cut down barrel combined with many improvements in general tech, with the result being an agile, short-to-medium range high-power rifle. Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) [50|150] ---Experimental PDW. Lightweight, with a fully symmetrical design, and a high-capacity magazine, this PDW is similar to the FN P90 in design, but with a lower recoil and more dependable operation. Secondary Weapon: Quasi BF-14 [12|60] ---A basic fully automatic, small caliber repeater. Tertiary Weapon: Fluted Knife (Accelerates using Air) ---6 inch combat knife designed so that Air can be pushed into it, causing it to vent out the back and speed up. ===Inventory=== -Ether Shard ---Used to contact the Agent -Pack of Gum (4 pieces) -Multitool -Medkit (Bandages, morphine syringes, gauze pads, anti-septic cleanser, tweezers, scalpel) ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) ---Wind in my Veins (Able to shape and control generated Air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain for five turns) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.) Rasenshuriken (Air, Area. Launches a condensed ball of rapidly rotating wind that explodes on contact, creating a sphere of effect where anything inside is slashed to pieces by razor winds.) Conditions Buckshot Wound (Chest, extracted + bandaged; vulnerable, taking damage here will deal extra harm) Buckshot Wound (Right leg, extracted + bandaged; vulnerable, taking damage here will deal extra harm)
Amazigh | Aicaya (Roll: 1)
"Alright boys, give me some room here." Aicaya confidently strides forward and tightens her grip on the trigger of the pile bunker mounted on her left arm. She places the tip of the weapon a few inches above the hole in the door and fires. A heavy, sharpened spike rockets out of the weapon like a point-blank Ballista on steroids and pummels through the door- for about six inches. Then it rebounds, snaps, and flings a chunk of metal that scrapes the right side of Aicaya's forehead as it soars past. "♥♥♥♥." Despite being a shallow wound, it bleeds copiously and stings quite a bit. "Nice one," John and Jet simultaneously quip. "SHUTUP." ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1 AB|9 HE/8 FG/3 AP/11 AB] ---High power long range cannon. Secondary Weapon: Utataku Experimental Multiple Grenade Launcher (UXMGL) [4 HE|0] ---The grenade launcher used by the Utataku Support squad-bot. Made of steel, it is hefty, durable, and has almost negligible recoil. Uses 40mm grenades. Can fire high-explosive, fragmentation, incendiary, flashbang, and smoke grenades. Tertiary Weapon: CERBERUS Pile Bunker [1|16] ---Mounted on the back of the left forearm. Armor: HIBISCUS Heavy Powered Combat Armour (+1 to all defense; +1 to strength) ---Powered armor that is highly durable and offers a great deal of all-around protection. Also increases user strength. Somewhat cumbersome. ===Inventory=== -9 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells -12 “Hellfire” Airburst shells -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.) Terra Shatter (Earth, Directional. Launches a rock spike that then fragments into hundreds of small, razor-sharp rocks, which spread like buckshot. Effective over a wide area.) Conditions
DSMK2 | DEYE-5 (Roll: 5)
D uses his razor sharp nano blade claws to begin slicing up the metal armor of the bots into smaller chunks. Although he is capable of producing rough bullets for the ZIGER by hand, it would probably be better to use a utility laser or even use the services of a munitions manufacturer to create the ammo. D examines the other bots and find them to be in a similar state as the Marksman prototypes- old, uncared for, and with all of the wiring and power sources dilapidated beyond use. ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [110|0] (FOLDED) Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) (Right/Left) [50/35|300] ---Experimental PDWs. Lightweight, with a fully symmetrical design, and a high-capacity magazine, these PDWs are similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Bladed Shield (Right) ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. Has Twin Lens-Based Lasers on the palms as a close to medium range weapon and Nano Blade Claw Fingers as a last resort close-quarters weapon. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, Swiss cheese, with everything, used to be delicious. A little squishy. -Bladed Shield ---An oblong plate made of refined titanium; one side has a very sharp, curved blade -Ether Shard ---Used to contact the Agent -Raw Metal Chunks ---Sliced up bits of Utataku Robot Armor. Can be used to manufacture ZIGER ammo. ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.) Conditions
alphagamer774 | Michael "Mike" Rocksford (Roll: 1)
AFK ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [3|39] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|10] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Secondary Weapon: Utataku Experimental Recoilless Automatic Pistol (UXRAP) [20|50] ---A .45 caliber pistol using an experimental design, coupling a shock-absorbing frame, enlarged muzzle brake, ported barrel, and heavy grip to dramatically reduce recoil, leading to high accuracy even when using fully automatic fire. A high-capacity magazine and full-auto fire make this gun absolutely devastating at close to mid range. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- Lighter -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.) Conditions Buckshot Wound (Abdomen, extracted + bandaged; vulnerable, taking damage here will deal extra harm)
NPC | Jackson (Roll: 4)
============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [30|0] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [3|17] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [4] -Flashlight -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed) Conditions
Thu Aug 16, 2012 1:12 am
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Roll To Dodge: Ethersphere (Roll 58)
"Why don't you show a lady how it's done then?" >Back off, give the boys a chance to go at it.
Thu Aug 16, 2012 2:05 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 58)
"Lolno. I don't have anything that could be considered armor piercing. You bust down that door, gurl."
Thu Aug 16, 2012 2:59 am
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 58)
> See for anything similar to the assassin robots in the room. If there are none, search for any robots similar to the blade/shield-type that nearly took my life earlier.
Fri Aug 17, 2012 1:47 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere (Roll 58)
Pick another room at random, unless they break down the door soon. Looooot.
Sat Aug 18, 2012 9:52 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere (Roll 58)
Cool, roll tomorrow. And I really mean tomorrow
Sun Aug 19, 2012 2:32 am
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
"Bore-ring." Upon seeing that John and Aicaya aren't going to do anything about the door, and not feeling like trying again himself, Jet walks off and moves down the hall. "Let's check this out," he says out loud as he turns into the first door that shows up. A sign just above the door reads AI CONSTRUCTION. Inside the door is a room that's not particularly large, but the large spacing between the furniture lends it the illusion of being quite spacious. Computer terminals and desks in orderly lines take up most of the room, but in the back is a series of large connected... boxes? Metal boxes, with vents in the sides and cooling tubes flowing in between them. "A supercomputer? Well, not like I can loot that. Sigh." ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [0|170] // Underslung Shotgun [1|10] ---A state of the art carbine rifle, designed to fire normal, AP, or hollowpoint rounds as the situation demands. Moderate to long range, with a 3x scope that can be used as needed. For close quarters combat, it comes with an underslung shotgun, firing flechette rounds. Secondary Weapon: DefCore MGL [1 HE|2 HE/4 FL/6 SM] ---The DefCore MGL (Multiple Grenade Launcher) is the next generation design of the tried and tested revolver style grenade launcher. Capable of firing six grenades without reloading, it allows for the elimination of multiple hostile personnel groups with minimal effort. Additionally, it can accommodate various different grenades types, allowing for a mixed load-out for maximum effectiveness. Tertiary Weapon: Plasma Torch "Sword" ---A converted plasma cutter that projects a 3' long concentrated plasma "sword" when activated. Can cut through almost anything, given enough time. Armor: Utataku Robot Helmet (+2 to head protection) ---The hollowed shell of an Utataku ALHPA-1 Security Bot. Well-fitting and very protective. ===Inventory=== -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.) Torrent Cutter (Water, Directional. Forms an extremely sharp beam of water.) Conditions
TorrentHKU | John S. Freeman (Roll: 5)
"Why don't you show a lady how it's done, then?" Aicaya says sweetly as she steps away from the stubborn door to clear a line of fire for John and Jet. "Lolno. I don't have anything that could be considered armor piercing," John retorts. "You bust down that door, gurl." Jet announces his boredom and walks out of the room as John realizes that they're not really getting anything done. ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Utatku Experimental Anti-Material Rifle (UXAMR) [7|40] ---High-caliber bullpup rifle. Features a variable zoom scope with optional thermal imaging. Lightweight and easy to control. Primary Weapon: Barrett TK101 [3|19] ---Based superficially on an old 21st century Anti-Material Rifle, this version has a cut down barrel combined with many improvements in general tech, with the result being an agile, short-to-medium range high-power rifle. Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) [50|150] ---Experimental PDW. Lightweight, with a fully symmetrical design, and a high-capacity magazine, this PDW is similar to the FN P90 in design, but with a lower recoil and more dependable operation. Secondary Weapon: Quasi BF-14 [12|60] ---A basic fully automatic, small caliber repeater. Tertiary Weapon: Fluted Knife (Accelerates using Air) ---6 inch combat knife designed so that Air can be pushed into it, causing it to vent out the back and speed up. ===Inventory=== -Ether Shard ---Used to contact the Agent -Pack of Gum (4 pieces) -Multitool -Medkit (Bandages, morphine syringes, gauze pads, anti-septic cleanser, tweezers, scalpel) ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) ---Wind in my Veins (Able to shape and control generated Air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain for five turns) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.) Rasenshuriken (Air, Area. Launches a condensed ball of rapidly rotating wind that explodes on contact, creating a sphere of effect where anything inside is slashed to pieces by razor winds.) Conditions Buckshot Wound (Chest, extracted + bandaged; vulnerable, taking damage here will deal extra harm) Buckshot Wound (Right leg, extracted + bandaged; vulnerable, taking damage here will deal extra harm)
Amazigh | Aicaya (Roll: 5)
"Why don't you show a lady how it's done, then?" Aicaya says sweetly as she steps away from the stubborn door to clear a line of fire for John and Jet. "Lolno. I don't have anything that could be considered armor piercing," John retorts. "You bust down that door, gurl." Jet announces his boredom and walks out of the room as Aicaya realizes that they're not really getting anything done. ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1 AB|9 HE/8 FG/3 AP/11 AB] ---High power long range cannon. Secondary Weapon: Utataku Experimental Multiple Grenade Launcher (UXMGL) [4 HE|0] ---The grenade launcher used by the Utataku Support squad-bot. Made of steel, it is hefty, durable, and has almost negligible recoil. Uses 40mm grenades. Can fire high-explosive, fragmentation, incendiary, flashbang, and smoke grenades. Tertiary Weapon: CERBERUS Pile Bunker [1|16] ---Mounted on the back of the left forearm. Armor: HIBISCUS Heavy Powered Combat Armour (+1 to all defense; +1 to strength) ---Powered armor that is highly durable and offers a great deal of all-around protection. Also increases user strength. Somewhat cumbersome. ===Inventory=== -9 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells -12 “Hellfire” Airburst shells -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.) Terra Shatter (Earth, Directional. Launches a rock spike that then fragments into hundreds of small, razor-sharp rocks, which spread like buckshot. Effective over a wide area.) Conditions
DSMK2 | DEYE-5 (Roll: 1)
D takes a look at the Assassin prototypes in the right armory, then at the Guardian prototypes in the left armory. He's not really sure what he hopes to find in any of the dilapidated bots- none of them have been touched in 10 years and are quite degraded after an utter lack of maintenance, possibly even having gone through combat with no repairs. ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [110|0] (FOLDED) Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) (Right/Left) [50/35|300] ---Experimental PDWs. Lightweight, with a fully symmetrical design, and a high-capacity magazine, these PDWs are similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Bladed Shield (Right) ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. Has Twin Lens-Based Lasers on the palms as a close to medium range weapon and Nano Blade Claw Fingers as a last resort close-quarters weapon. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, Swiss cheese, with everything, used to be delicious. A little squishy. -Bladed Shield ---An oblong plate made of refined titanium; one side has a very sharp, curved blade -Ether Shard ---Used to contact the Agent -Raw Metal Chunks ---Sliced up bits of Utataku Robot Armor. Can be used to manufacture ZIGER ammo. ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.) Conditions
alphagamer774 | Michael "Mike" Rocksford (Roll: 5)
AFK ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [3|39] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|10] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Secondary Weapon: Utataku Experimental Recoilless Automatic Pistol (UXRAP) [20|50] ---A .45 caliber pistol using an experimental design, coupling a shock-absorbing frame, enlarged muzzle brake, ported barrel, and heavy grip to dramatically reduce recoil, leading to high accuracy even when using fully automatic fire. A high-capacity magazine and full-auto fire make this gun absolutely devastating at close to mid range. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- Lighter -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.) Conditions Buckshot Wound (Abdomen, extracted + bandaged; vulnerable, taking damage here will deal extra harm)
NPC | Jackson (Roll: -)
============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [30|0] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [3|17] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [4] -Flashlight -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed) Conditions
Mon Aug 20, 2012 1:26 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere (Roll 59)
Keep ♥♥♥♥ look. Try and find awesome weapons, or things that will sell for shitloads.
Mon Aug 20, 2012 5:37 am
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Roll To Dodge: Ethersphere (Roll 59)
>See how thick the door is from the hole, determine whether a HE shell would be sufficient to blow it down, or if an AP shell would be needed.
Mon Aug 20, 2012 4:40 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 59)
> When Amaz is done looking at the door, hit it with another pair of Kamataichi.
Wed Aug 22, 2012 4:37 am
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 59)
> Get to Jet's location and look around. "I could not find anything of use in the 'bot storage. This is getting dissapointing."
Wed Aug 22, 2012 5:44 am
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
His lust for awesome things and/or money, although preferably both, rising once again, Jet suddenly remembers the armory full of potentially valuable experimental weapons. "Maybe those two have got the door open by now?" he ponders out loud as he steps into the hall. Just as he approaches the door leading into the armory, he sees John fling two rather wide Kamaitachi blades at the door. At first it seems there's no effect, but then Aicaya moves over and gives the middle of the door a solid kick, sending it sliding back a little. "Ooh, nice, you cut all the way through on top and bottom!" With the help of her powered armor, she's able to push the chunk of door all the way through and out the other side, leaving a neatly sliced hole that is roughly three feet long by three feet wide. "Looks like a bit of a tight fit, though," she says with a frown. ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [0|170] // Underslung Shotgun [1|10] ---A state of the art carbine rifle, designed to fire normal, AP, or hollowpoint rounds as the situation demands. Moderate to long range, with a 3x scope that can be used as needed. For close quarters combat, it comes with an underslung shotgun, firing flechette rounds. Secondary Weapon: DefCore MGL [1 HE|2 HE/4 FL/6 SM] ---The DefCore MGL (Multiple Grenade Launcher) is the next generation design of the tried and tested revolver style grenade launcher. Capable of firing six grenades without reloading, it allows for the elimination of multiple hostile personnel groups with minimal effort. Additionally, it can accommodate various different grenades types, allowing for a mixed load-out for maximum effectiveness. Tertiary Weapon: Plasma Torch "Sword" ---A converted plasma cutter that projects a 3' long concentrated plasma "sword" when activated. Can cut through almost anything, given enough time. Armor: Utataku Robot Helmet (+2 to head protection) ---The hollowed shell of an Utataku ALHPA-1 Security Bot. Well-fitting and very protective. ===Inventory=== -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques -Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.) -Torrent Cutter (Water, Directional. Forms an extremely sharp beam of water.) Conditions
TorrentHKU | John S. Freeman (Roll: 5)
Aicaya steps forward and wordlessly inspects the door for a few seconds. John waits for her to back away a little before saying, "You may wanna move over, I'm gonna try busting it down one more time.""Oh, sure thing," she replies, stepping to the side a few feet. John charges up a second pair of Kamaitachi, but shapes them to be about twice as wide as a regular Kamaitachi. Alright, that looks to be about the width of the door, but the thing is pretty thick too, so... Putting quite a bit of effort into it, he concentrates an enormous amount of ether- likely five times as much as he would regularly use- into the two blades before hurling them at the door. John feels nearly exhausted even as they leave his hand, although he immediately notices that the enlarged blades move much more quickly than their normal counterparts; so quickly, in fact, that they seem to go straight through the door rather than make any physical contact with it. He blinks a little in surprise and confusion as he wonders if the attack even did anything. Aicaya moves over and gives the middle of the door a solid kick, sending it sliding back a little. "Ooh, nice, you cut all the way through on top and bottom!" With the help of her powered armor, she's able to push the chunk of door all the way through and out the other side, leaving a neatly sliced hole that is roughly three feet long by three feet wide. "Looks like a bit of a tight fit, though," she says with a frown. ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Utatku Experimental Anti-Material Rifle (UXAMR) [7|40] ---High-caliber bullpup rifle. Features a variable zoom scope with optional thermal imaging. Lightweight and easy to control. Primary Weapon: Barrett TK101 [3|19] ---Based superficially on an old 21st century Anti-Material Rifle, this version has a cut down barrel combined with many improvements in general tech, with the result being an agile, short-to-medium range high-power rifle. Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) [50|150] ---Experimental PDW. Lightweight, with a fully symmetrical design, and a high-capacity magazine, this PDW is similar to the FN P90 in design, but with a lower recoil and more dependable operation. Secondary Weapon: Quasi BF-14 [12|60] ---A basic fully automatic, small caliber repeater. Tertiary Weapon: Fluted Knife (Accelerates using Air) ---6 inch combat knife designed so that Air can be pushed into it, causing it to vent out the back and speed up. ===Inventory=== -Ether Shard ---Used to contact the Agent -Pack of Gum (4 pieces) -Multitool -Medkit (Bandages, morphine syringes, gauze pads, anti-septic cleanser, tweezers, scalpel) ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) --Wind in my Veins (Able to shape and control generated Air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain for five turns) Techniques -Kamaitachi (Air, Single. Launches a scything blade of air at a target.) --Daikamaitachi (Air, Directional. A wider and stronger variant capable of slicing through reinforced metal with ease.) -Rasenshuriken (Air, Area. Launches a condensed ball of rapidly rotating wind that explodes on contact, creating a sphere of effect where anything inside is slashed to pieces by razor winds.) Conditions Buckshot Wound (Chest, extracted + bandaged; vulnerable, taking damage here will deal extra harm) Buckshot Wound (Right leg, extracted + bandaged; vulnerable, taking damage here will deal extra harm)
Amazigh | Aicaya (Roll: 3)
Aicaya steps forward and peers closely at the door. It seems too thick for a single HE shell to knock it down, and too wide for an AP shell to do anything more than punch straight through a relatively small section. She moves back a little bit, trying to decide what to do, when John says, "You may wanna move over, I'm gonna try busting it down one more time.""Oh, sure thing," she replies, stepping to the side a few feet. Aicaya notices that John seems to be putting quite a bit of effort and concentration into his attack- not to mention quite a bit more ether than usual. Hm. Maybe that'll do the trick? Well, guess I'll find out now. He throws two enlarged Kamaitachi that go straight through the door. At first, it seems like they have no effect on the metal bulwark, so Aicaya moves over and gives the middle of the door a solid kick, sending it sliding back a little. "Ooh, nice, you cut all the way through on top and bottom!" With the help of her powered armor, she's able to push the chunk of door all the way through and out the other side, leaving a neatly sliced hole that is roughly three feet long by three feet wide. "Looks like a bit of a tight fit, though," she says with a frown. ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1 AB|9 HE/8 FG/3 AP/11 AB] ---High power long range cannon. Secondary Weapon: Utataku Experimental Multiple Grenade Launcher (UXMGL) [4 HE|0] ---The grenade launcher used by the Utataku Support squad-bot. Made of steel, it is hefty, durable, and has almost negligible recoil. Uses 40mm grenades. Can fire high-explosive, fragmentation, incendiary, flashbang, and smoke grenades. Tertiary Weapon: CERBERUS Pile Bunker [1|16] ---Mounted on the back of the left forearm. Armor: HIBISCUS Heavy Powered Combat Armour (+1 to all defense; +1 to strength) ---Powered armor that is highly durable and offers a great deal of all-around protection. Also increases user strength. Somewhat cumbersome. ===Inventory=== -9 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells -12 “Hellfire” Airburst shells -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques -Terra Spike (Earth, Single. Launches a rock spike at the target.) -Terra Shatter (Earth, Directional. Launches a rock spike that then fragments into hundreds of small, razor-sharp rocks, which spread like buckshot. Effective over a wide area.) Conditions
DSMK2 | DEYE-5 (Roll: 6)
D decides to head over to where the rest of the group is. He moves to the R&D sections and sees Jet head out of a room which, according to the sign over the door, is the AI CONSTRUCTION section. Jet walks down the hall without noticing D and enters a second room with a sign that reads EXPERIMENTAL ARMORY & FIRING RANGE. Both rooms could be appealing to D, but he's not sure which one to head into first. ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [110|0] (FOLDED) Secondary Weapon: Utataku Experimental Personal Defense Weapon (UXPDW) (Right/Left) [50/35|300] ---Experimental PDWs. Lightweight, with a fully symmetrical design, and a high-capacity magazine, these PDWs are similar to the FN P90 in design, but with a lower recoil and more dependable operation. Tertiary Weapon: Bladed Shield (Right) ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. Has Twin Lens-Based Lasers on the palms as a close to medium range weapon and Nano Blade Claw Fingers as a last resort close-quarters weapon. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, Swiss cheese, with everything, used to be delicious. A little squishy. -Bladed Shield ---An oblong plate made of refined titanium; one side has a very sharp, curved blade -Ether Shard ---Used to contact the Agent -Raw Metal Chunks ---Sliced up bits of Utataku Robot Armor. Can be used to manufacture ZIGER ammo. ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques -Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.) Conditions
alphagamer774 | Michael "Mike" Rocksford (Roll: 4)
AFK ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [3|39] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|10] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Secondary Weapon: Utataku Experimental Recoilless Automatic Pistol (UXRAP) [20|50] ---A .45 caliber pistol using an experimental design, coupling a shock-absorbing frame, enlarged muzzle brake, ported barrel, and heavy grip to dramatically reduce recoil, leading to high accuracy even when using fully automatic fire. A high-capacity magazine and full-auto fire make this gun absolutely devastating at close to mid range. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- Lighter -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques -Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.) Conditions Buckshot Wound (Abdomen, extracted + bandaged; vulnerable, taking damage here will deal extra harm)
NPC | Jackson (Roll: -)
============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [30|0] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [3|17] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [4] -Flashlight -Ether Shard ---Used to contact the Agent ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed) Conditions
Sun Aug 26, 2012 9:52 pm
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 60)
>Walk into the EXPERIMENTAL ARMORY room. Look around carefully. Scan for any active energy sources.
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