Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
I don't like that door - let's just get rid of it.
Now let's move in and see what opened the door anyway...
Oh, uh, hi there! Sorry about that. We've just been doing some... remodeling.
...
Oh your door is missing? Vaporized by a laser? Oh, I, well, uh...
Wise decision, MW==+.
Someone just check out that warehouse really quick.
Good enough, now get back into position, double-time!
Pathetic.
Just take a few steps closer there, maart3n.
FinDude, this pathway is looking a little clogged up. Try heading into the warehouse really quick.
Maybe we can make a new path?
Okay Findude, maybe we can put your inability to shoot straight to use here. Just destroy that wall.
The laser rifle was able to destroy the walls, yet high explosive rounds can't?
Dammit FinDude, you're to blame for this, I know it.
Let's move you forward a bit more in case an alien pops out and downs MW==+, maart3n.
Okay, I think we're done here.
Southern team, investigate that building!
Well then.
Okay, I have a crazy plan, but...
Open fire!
Not looking good...
...
Ahem. Nice job Torpedo Man! I knew you could do it.
Let's move forward a bit.
And let's move unwoundpath up...
WHAT THE ♥♥♥♥
I don't know what you are unwoundpath, but... I'll pretend I didn't see that. Just move into position.
That should be good for now.
RIP, UM+--.
UNWOUNDPATH? FFFFFFFFF
IT'S JUST LIKE
BUT... WILL IT HIT?
... No... unwoundpath... I never got to tell you how nice your ass is.
... We don't have time for a soldier's burial.
Let's get those aliens, men!
Fri Aug 17, 2012 12:27 pm
unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
Oh man I couldn't stop laughing at myself cloning!
Hurry! I CAN clone myself, so I become another soldier!
Fri Aug 17, 2012 1:22 pm
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
NICE TRY, BRO. BACK OF THE LINE.
Fri Aug 17, 2012 1:31 pm
Adriaan
Data Realms Elite
Joined: Mon Oct 12, 2009 11:19 pm Posts: 797 Location: The Netherlands
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
Another tragic loss... Avenge him brothers!
Fri Aug 17, 2012 1:42 pm
Joseh123
Joined: Wed Feb 08, 2012 10:12 pm Posts: 611 Location: Brazil
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
About the one soldier at a time... I had asked for another soldier already? Don't remember that '-'
Fri Aug 17, 2012 6:03 pm
Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
You need more HWPs, man. Rocket HWPs are fantastic. They can blow up fools or serve as expendable recon units! And they're usually more accurate than Fin is!
Cannon and Laser HWPs are kinda terrible, though.
Also, this makes me want to start an Apocalypse LP. Again.
Fri Aug 17, 2012 6:04 pm
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
But they can't move through tight corridors, don't do well with smoke, and they're expensive.
Just ugh. I never saw the use in them.
You should do it, by the way. I'd watch.
Fri Aug 17, 2012 6:14 pm
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
Time to scout out the Northern section a bit more.
Well then...
That must be the one that shot unwoundpath.
You don't have enough time units left to shoot anything, go hide little guy, we can have somebody else take him out.
Okay maart3n, Let's go kill that sucker.
Woah, lady, we don't want any trouble. Get back inside.
Oh, your warehouse is on fire?
Uh...
Now please, get out of the way.
...
Pretty please?
Okay. I don't like to do this, but...
FinDude, you're the only one who can shoot this alien.
I use the word can loosely.
You'll never make the shot anyway, it would be absolutely, totally, and in all other ways inconceivable.
I... don't know what to say.
Good job, FinDude.
Just going to move these two up...
And Torpedo Man! How about you light things up for us?
So close, yet so far.
Alright, time to scout out the southern section, boys. First one to spot a floater gets a prize.
DING DING DING. We have a winner.
Your prize?
You get to shoot him, of course.
Right in the kisser! Nicely done, my boy.
Now let's move up a bit more.
And end our turn.
Hm... uneventful. I wonder what they could have waiting in store for us?
Sun Aug 19, 2012 5:42 pm
Adriaan
Data Realms Elite
Joined: Mon Oct 12, 2009 11:19 pm Posts: 797 Location: The Netherlands
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
FinDude showing how it's done.
Sun Aug 19, 2012 5:51 pm
Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
Eh, it was a one-off! Even a broken clock is right twice a day.
Sun Aug 19, 2012 6:16 pm
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
I was writing up an update, and just when I was about to finish, my netbook decides to freeze.
Don't worry beloved viewers, your update will come, rain, sleet, or snow.
Sun Aug 26, 2012 1:58 am
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
Okay maggots. You know the drill. Scout forward.
What are you doing?
Move.
Forward.
Good job!
Now shoot it.
Shoot it now.
I'm unimpressed.
Go hide like the pansy you are.
FinDude? I'm counting on you to pull the same stunt twice. You can do it, just point the gun at the alien. It's easy.
Great! Right on target.
Now fire...
...
While I appreciate you trying to kill the wimpy members of our squad, I'd appreciate you being able to follow orders much, much more.
Now you hide.
GI, you've always been good at getting your fellow squad members out of tight spots!
Let's see you work your magic one more time.
THAT'S NOT HOW YOU HIT ALIENS, GI. YOU'RE SUPPOSED TO GO THROUGH THE WINDOWS.
Well, good enough.
It still isn't dead though...
Back to safety.
Now then, let's advance forward aaaaaand...
Nothing.
I'm willing to bet that weird bipedal turd is the last of them.
Alright, back them up Torpedo Man.
Now, why do I get the nagging feeling that I'm missing somebody?
...
Oh.
Sorry about that.
Just move into the central area of corpses.
Don't be shy. They can't hurt you.
Good! Now, have at it alien scum.
The little ♥♥♥♥♥ finally decided to move! Now we can get maart3n and that other guy into action...
Sun Aug 26, 2012 3:29 am
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
What the ♥♥♥♥ was that!
Sun Aug 26, 2012 7:12 am
Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
SO EXCITING, IT'S SO EXCITING
Sun Aug 26, 2012 9:10 am
Adriaan
Data Realms Elite
Joined: Mon Oct 12, 2009 11:19 pm Posts: 797 Location: The Netherlands
Re: Let's Play X-COM: UFO DEFENSE - Night Terror Mission!
It looked like a purple darthvader! ♥♥♥♥ JUST GOT REAL
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