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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: CC Mods Rendition - Heavy Weight Update
I never really organized the lineups aside from the first few rows of factions. There might be bigger changes in the layout if I kept on drawing more of the same factions that currently consist of one actor. There might be new rows and big rearrangements in the future. Just a heads up.
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Sat Aug 11, 2012 3:30 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: CC Mods Rendition - Heavy Weight Update
DSTech.
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Sat Aug 11, 2012 3:31 am |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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Re: CC Mods Rendition - Heavy Weight Update
Seems more like the PANZOR. I don't make guns like that.
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Sat Aug 11, 2012 3:35 am |
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Harzipan
Joined: Fri Aug 12, 2011 9:23 pm Posts: 1416 Location: North-Ish
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Re: CC Mods Rendition - Heavy Weight Update
I'm thinking that it's something from the old Orkz mod.
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Sat Aug 11, 2012 3:36 am |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: CC Mods Rendition - Heavy Weight Update
Definitely looks Orkz.
No more love for SAW?
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Sat Aug 11, 2012 4:31 am |
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111herbert111
Joined: Fri Jan 07, 2011 12:31 am Posts: 550 Location: error: location not found
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Re: CC Mods Rendition - Heavy Weight Update
It's the big guy from the old Red Legion mod!
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Sat Aug 11, 2012 5:11 am |
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Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
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Re: CC Mods Rendition - Heavy Weight Update
I'd say Crobotech, but it looks a bit too big for them... hmmm.
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Sat Aug 11, 2012 8:19 am |
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Mingebag7
Joined: Thu Jul 08, 2010 10:24 pm Posts: 185 Location: Big Applesauce
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Re: CC Mods Rendition - Heavy Weight Update
I think it's an AAL Marine.
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Sat Aug 11, 2012 12:56 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: CC Mods Rendition - Heavy Weight Update
One of those Red Sun House of Suns mechs by major?
Last edited by Roast Veg on Sat Aug 11, 2012 1:22 pm, edited 1 time in total.
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Sat Aug 11, 2012 1:17 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: CC Mods Rendition - Heavy Weight Update
How come no crobotech?
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Sat Aug 11, 2012 1:19 pm |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: CC Mods Rendition - Heavy Weight Update
Coops wrote: No more love for SAW? I did spent some time trying to do the Heavy and Comm, but the results were not very good when I did the lines, so it's kind of stuck now. I'm not trying to be perfectionist, I just want to turn out decent stuff before I put them out for SAW. Lizardheim wrote: How come no crobotech? Gimme some time on that, haven't gone to them yet.
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Sat Aug 11, 2012 1:26 pm |
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Joseh123
Joined: Wed Feb 08, 2012 10:12 pm Posts: 611 Location: Brazil
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Re: CC Mods Rendition - Heavy Weight Update
Is that black sketch an AAL marine? And man, that robot is so cool.
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Sat Aug 11, 2012 1:38 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: CC Mods Rendition - Heavy Weight Update
Joseh123 wrote: man, that robot is so cool. That, uh... doesn't narrow it down.
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Sat Aug 11, 2012 5:23 pm |
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111herbert111
Joined: Fri Jan 07, 2011 12:31 am Posts: 550 Location: error: location not found
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Re: CC Mods Rendition - Heavy Weight Update
The new image is actually going to coincide with the return of a veteran modder who left us long ago... BAM, now whatever the new guy is, it'll seem disappointing.
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Sat Aug 11, 2012 7:15 pm |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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Re: CC Mods Rendition - Heavy Weight Update
I forget it's name but the large robot by armrobotics!
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Sat Aug 11, 2012 7:27 pm |
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