Re: RtD: Mega Corporation now using d10 and still open.
Frown at the lack of a diverse range of Eye Augs, and then head to the briefing room and await the details on the next mission, if they are available.
Uh. What do you mean by 'Graphite Blade'? Is it just a type of sword, or is it only an addition to the Rapier? Depending on your response, I might end up buying it.
Last edited by Harzipan on Sun Jul 29, 2012 7:28 pm, edited 1 time in total.
Wed Jul 25, 2012 11:42 pm
maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
Re: RtD: Mega Corporation now using d10 and still open.
It's a extremely sharp kind of sword. In case you already have a sword it would replace the blade, and I'm case you have the rapier it can be fitted with a kind of switch blade mechanism. It will increase rolls for vibro blades by one. If you already have one that is. Or buy one later for the matter.
Thu Jul 26, 2012 1:48 pm
nicolasx
Joined: Sun Mar 13, 2011 6:17 pm Posts: 646
Re: RtD: Mega Corporation now using d10 and still open.
Im just gonna save my money.
Fri Jul 27, 2012 7:59 pm
maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
Re: RtD: Mega Corporation now using d10 and still open.
I'm now waiting for asklar and a definitive action from Harzipan.
Re: RtD: Mega Corporation now using d10 and still open.
Exosuit: Is it just a simple system of powered electronics that protect portions of the body, or is it something full body, like the Prawn Exosuit from District 9, or one of the Vital Suits from Lost Planet, but smaller? That's what I was trying to find out from my 'Check out Exosuit' semi-action.
Sat Jul 28, 2012 9:14 pm
maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
Re: RtD: Mega Corporation now using d10 and still open.
Exosuit = think the things the army is using now, just a harness that increases the users strength.
Re: RtD: Mega Corporation now using d10 and still open.
K. Action edited. Now we wait for Asklar.
Sun Jul 29, 2012 7:28 pm
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: RtD: Mega Corporation now using d10 and still open.
Sorry, busy days.
"I want the experimental armour package and the EMP nades. If I had more money I'd buy that electro magnetic accelerated nade launcher, but that can wait for a while." >Get said items.
Sorry for being too late!
Sun Jul 29, 2012 7:45 pm
maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
Re: RtD: Mega Corporation now using d10 and still open.
Harzipan - Nikolai Petrouski. No nice augs makes Niko a sad boy.
Name: Nikolai Petrouski Background: Mr. Petrouski, or Niko to friends, has had an extensive history in hacking and computer programming. He was brought on to Saltech's newest security team by due to recommendation by unknown benefactors. Appearance: Caucasian with longer than average blond hair, and glasses. Wiry frame. Wears flannel over generic long sleeve shirts, along with combat fatigues, not unlike one of those old age 'Hipsters'. Right handed. Credits: 2400 Primary weapon: Prototype smg Secondary weapons: Vibro-Katana, Revolver Augmentations/traits/abilities: Right Hand Augmentation Trait: Hacker (+2 to the hacking of any mechanical system, +3 to the hacking of computers) Ability: Spotter (Spot out a single enemy in a group, allocating a +2 bonus to rolls against it. Can only be used when there are more than three enemies.)
Caekdaemon - Nathaniel McDonohugh. Experimental armour and multispectral eye Aug acquired!
Name: Nathaniel McDonohugh Background : Nathan is a born runner. His dossier shows that he's been around the world. London, Munich, Singapore, Los Angeles are a few highlights of his journeys. His time in those cities coincides with a large number of corporate assaults and break ins. Camera footage of his missions show that he was not detected during his missions, but you can most certainly see the decapitated security guards left in his wake. His dossier also has a quote from him that describes his personality well "In like a ghost, out like the reaper." Appearance: Male. Nathan is a man with a fairly large build. He has large legs, well suited for running fast with his sword, with enough upper arm strength to make it count. Height is approximately 2 metres tall (Welcome to the future, no frigging imperial system left I hope), approximately 72 kilograms. Credits: 1400 Primary weapon: Mk3 Vibro-blade Secondary weapons: Pack of smoke grenades, dart gun with tranquillizer darts(concealed) Extra equipment: experimental armour, get a second chance Augmentations: Multispectral eyes: activate for vision under any circumstance. Rapier arm Aug: modular replacement of right arm. Now containing dart gun. Saltech legs : Exactly what it says on the tin. Both of Nathan's legs have been replaced by cybernetics, allowing him to run far faster then a regular human, without tiring. Saltech prototype cloaking device : A early prototype of a cloaking device that is under field testing. The device is implanted into the user's chest with a regenerating power supply. It can run for five minutes on its power supplies before needing to be recharged. It renders the user completely invisible, but the user still generates sounds like running and breathing.
Asklar - Edward Smith. Experimental armour and Emp grenades acquired!
Name: Edward Smith Background: In the need of money he decided to take this job. Appearance: Average joe.
Extra equipment: Arm pads, +1 to melee combat. Experimental armour, get a second chance
Augmentations/traits/abilities: Augmentation: Torso (Much better at resisting impacts and is as resistant as a light-medium kevlar vest but makes him less agile) Tank: +2 on defending. Adrenaline Rush: Activate some adrenaline packs on the augmented torso, giving a +3 on combat actions and +2 on non-fighting physical actions for the next turn. The turn after that recieves a -2 penalty to the roll. After activating needs three turns to cooldown.
NikolasX - Heather. No fancy things for you!
Name: Heather Background: Hitwoman for a rival mega-corporation, Heather was picked up after killing a scientist from Saltech. The job required you to scale a building, breach several security systems, and break into a lab reinforced with steel. After that they hired her, for double the pay of course.
Appearance: Average height black haired female. Credits: 2400 Primary weapon: Railrifle prototype Secondary weapons: Serrated knife, light revolver Loot: HEAP ammo, Combat drugs Augmentations/traits/abilities: 1) Agility aug: Scaling things and running are no problem with these enhancements to the legs. 2) Snipers eyes: usable with railguns and snipers this improves accuracy with both. +2 to hitting target. 3) Pheromone implants: Lets say the last two don't work. This grifting tool will. +2 to persuasion
Thekebbit - Dagenham 9 - Do my own thing. Order modifications to my suit; modify it with as many bulletproof fiber plates as the thing can take, then fill the thing with backup ammunition. Then source military-issue slow-acting poisons for the "kit" along with frag grenades. If I have enough money left (unlikely I suppose), get a short-range sight for my shotgun. You snoop around the armoury a but more and start seeing all kinds of things that have great parts. The armourer notices this and walks over to see what you're doing. "ooh, that's the old parts bin, most of it is broken in some way. You know what, you can take whatever you want for 400 credits." You accept his offer and start digging. There are some carbon fibre plates in there that would fit in your suit. When you've attached them all to your suit the armourer calls you over: "hey jaws, I got this stuff in the back that might help somebody with your expertise." He must have seen your tools when you were working on the suit. He's holding a few vials containing a bright orange liquid. "CuKO3 or liquid terror, nasty stuff. 1600 credits just for you." When walking towards three counter you pick up a crate of frags and put down a grand total of 2400 credits for the lot.
Name: Dagenham (the only commonality between all reports of him is the shared name) Background: Little is known about this man, except for what information is in the sporadic news coverage of horrific crimes done by his doppelgangers around the world (each with slightly corrupted versions of the name Dagenham). Whether it is one person or a bizarre cloning experiment is unclear and still pending investigation by government and corporations alike. In the meantime, what appears to be the original has been contracted by Saltech. He has been known previously to help extract information and serve as a living terror weapon for those who can pay. Appearance: Dagenham has an almost skeletal figure in proportion to his height, and with his perpetual and slightly unnerving stoop, rather resembles a scarecrow or clay model rolled out too thin. His simple clothing (a heavy vest and suit with an unusually high number of pockets) is a uniform shade of dark grey, with occasional threadbare patches and rust-red stains. Then you look at his face. The "whites" of his eyes are nearly black (past infection? eye augmentation? cosmetic surgery?), and you can barely even distinguish his irises. His cold stare is unsettling and disturbing to practically anyone he might meet. His lower jaw appears to have been replaced with a strange metal aug-assembly with no trademarks, covered by a metal plate. He nods to you and the plate retracts, revealing hundreds of rotating blades in place of teeth. They spin with a horrific whine and he grins like a goddamn shark. Credits: none Primary Weapon: - 8gauge revolving shotgun Secondary Weapons: - 6.7mm smg. - Tools of the Trade: (In lieu of another secondary weapon, Dagenham has chosen to bring along the implements of an interrogator's art. Concealed throughout his suit are an array of small calipers, needles, vials of acid, batteries and wires, micro-sized screwdrivers, short knives and pliers just big enough to grasp a human digit.) -liquid terror: the ultimate poison, the effects vary from victim to victim but are always nasty. -Frag grenades. -ramshackle armour, will save you from a bullet or two. Augmentations/Traits/Abilities - the Omniphage: (This augmentation is peculiar in that it gives him an ability; the ability to do what it says in the name and consume nearly all organic matter. Poisons are removed via the device's chemical filtering module, human blood is stripped of antigens and transfused into his circulatory system, and flesh and plants alike are efficiently broken down and their nutrients and energy integrated, giving him comparatively abnormal vitality. Since this is such a powerful, yet limited augmentation, it will take up two slots rather than one.) - Shock and Horror: (+2 to intimidation and coercion, including interrogation. People fear Dagenham unlike any other. They've all seen the news reports. Some of the braver souls have taken a look at the leaked security footage.)
Game events: The experimental armour will double the injury roll following a one or two, aka, the result will not be as bad. Dagenham's ramshackle variant will only do this once. [/new rules]
"Now that you've all gotten what you wanted it's time to roll out again. And you were just in time, roots have broken out near one of our factories, something about our products being unethical and illegal. I want you to solve this, preferably without bad PR. The factory is on the other side of town so unless you like walking I suggest you get yourselves a ride. Questions? "
Mon Jul 30, 2012 12:01 pm
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: RtD: Mega Corporation now using d10 and still open.
"How do I get more traits?"
It's a good question.
Mon Jul 30, 2012 1:30 pm
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: RtD: Mega Corporation now using d10 and still open.
"Great question.
Is Saltech lending us a ride, or do we have to take the public transport?"
Re: RtD: Mega Corporation now using d10 and still open.
"Will there be protesters? I assume that we will have to use un-lethal force if we have to use any force at all.
And why are you sending your security team to do this?"
Mon Jul 30, 2012 8:16 pm
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
Re: RtD: Mega Corporation now using d10 and still open.
"All I have to do is smile."
Mon Jul 30, 2012 8:21 pm
maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
Re: RtD: Mega Corporation now using d10 and still open.
"I'm sending you because you don't look like the average private militant. The fact that we have reports of armed protestors also adds to that decision.
You are free to call in support from any other available unit, but remember that discretion is key. The cameras can't see inside, but anything that happens outside will turn into a media disaster.
Additional traits and abilities can be taught by certain people.
Oh, and people disappear all the time, just make sure they disappear out of public view."
Mon Jul 30, 2012 9:18 pm
nicolasx
Joined: Sun Mar 13, 2011 6:17 pm Posts: 646
Re: RtD: Mega Corporation now using d10 and still open.
Great, im sure you guys can pull off stealth... right?
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