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 Roll to Dodge - Experimental (6/6) - Roll 16 
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 11
> Using the Mana Link, drain 3 Mana from Isaac, 3 from Brick, and 3 from Alphonse. Walk up to #2 and hold her gently. Cast Power Flow (10) on Urch. Continue being seductive.
"It's so nice to meet you. What's your name, sweetheart?"


Last edited by CrazyMLC on Mon Jul 16, 2012 2:22 am, edited 2 times in total.



Sun Jul 15, 2012 11:39 pm
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 11
>Still keep eyes on MLC, but very sneakily start using Thrermic 7 on the other enemies without looking suspicious.


Mon Jul 16, 2012 1:42 am
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 11
"Well this -Ow- certainly is going well."

Continue with the lessening of the bleeding. If possible, make makeshift bandages using strips of clothing.


Mon Jul 16, 2012 2:16 am
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 11
I hunger for a roll.
Maybe Ocia can just keep doing what he did last action. I'm not sure where he's run off to.


Fri Jul 20, 2012 11:09 am
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 12
__________________________________________________

Roll 12
__________________________________________________

World Events:
Round 2





(Ociamarru)
Brick : 1
[ 12 ] = 12
> LYING IN A PUDDLE OF YOUR OWN BLOOD.



Race : Lupus
Intel : 4 (+2)
Mana : 13/20
SP : 0
Inventory : 1/5
- Staff (+2 Intel when held) *R

Equipped :

Active Abilities :
- Mana Flow (+1 Mana Base, +1 EE) (Cost 1)
- Power Flow (+1 Strength/Speed, +1 Strength/Speed EE) (Cost 2)

Passive Abilities :
- Hulk (+2 Strength, +2 Speed)
- Mana Shield (-2 Mana from direct offensive spells) (Requires 5 Mana)

Conditions :
- Cut Right Arm (-4 Right arm use)
- Mana Link (CrazyMLC)
- Deep Cut on Side (-8 Physical Actions)
- - Severed Spine (Cannot use lower body)
- - Heavy Bleeding (Dead in 4 turns)





(Harzipan)
Isaac : 2
[ 11 ] = 5 (-6)
> "Well this -Ow- certainly is going well."

You keep a hand on your wound and try to tear some of your testing uniform to make some makeshift bandages, but only manage to make a few tears without actually getting a piece off.

Race : Human
Intel : 5
Mana : 4/10
SP : 0
Inventory : 2/5
- Rapier (-1 Attack Strength, +3 Attack Speed)
- Buckler

Equipped :
- Chainmail

Active Abilities :

Passive Abilities :
- Humanly Strength (+2 Strength)

Conditions :
- Mana Link (CrazyMLC)
- Impaled (-6 Physical actions)
- - Heavy Bleeding (Dead in 6 turns)





(Urch)
Urch : 3
[ 5 ] = 17 (+2 +1 +9)
> You feel yourself getting stronger and leap to the side quickly, closing the distance between you and Numba3 in a heartbeat.

Swinging your sword in a diagonal slash faster than your target can dodge (Speed 17v11), your weapon slices into her right shoulder and hacks through until it stops in the middle of her chest. You pull the sword out and kick her back to get her off of your sword.

Turning your head, you see a duel-wielding human run at you, and you manage to barely dodge his sword swing (Speed 17v15).

Race : Lupus
Intel : 2
Mana : 16/20
SP : 1
Inventory : 2/7 (+2)
- Longsword (+1 Attack Speed, +1 Attack Strength) *R
- Buckler *L

Equipped :
- Bag of Holding (+2 Invent)

Active Abilities :

Passive Abilities :
- Hulk (+2 Strength, +2 Speed)
- Mana Shield (-2 Mana from direct offensive spells) (Requires 5 Mana)

Conditions :
- Mana Link (CrazyMLC)





(Miggles)
Miggles : 4
[ 7 ] = 7
> You keep an eye on MLC, but you need to get a bit closer to other enemies to cast Thermic.



Race : Chirop
Intel : 10
Mana : 15/15
SP : 0
Inventory : 1/5
- Dagger (-2 Attack Strength, +2 Attack Speed) *R

Equipped :

Active Abilities :
- Mana Flow (+1 Mana Base, +1 EE) (Cost 1)
- Thermic (Cost 2)
- Fireball (+1 Ignited Base, +1 EE) (Cost 3)

Passive Abilities :
- Batty Speed (+2 Speed)

Conditions :
- Mana Link (CrazyMLC)





(TorrentHKU)
Alphonse : 5
[ 3 ] = 1 (+2 - 2 - 5)
> "Well THIS has a certain sense of fittingness to it."

You throw a punch at the Lupus in front of you, and he swings his sword and lops off your remaining arm (Strength/Speed 1v8).

Race : Lupus
Intel : 2
Mana : 11/20
SP : 1
Inventory : 0/5

Equipped :

Active Abilities :
- Mana Flow (+1 Mana Base, +1 EE) (Cost 1)
- Leech (+2 Mana Base, +2 EE) (Cost 1)

Passive Abilities :
- Hulk (+2 Strength, +2 Speed)
- Mana Shield (-2 Mana from direct offensive spells) (Requires 5 Mana)

Conditions :
- Mana Link (CrazyMLC)
- Cut Right Side (-2 Movement)
- Deep Cut Right Side (-5 Movement)
- Missing Right Arm
- - Bleeding (Dead in 5 turns)
- Missing Left Arm
- - Bleeding (Dead in 5 turns)





(CrazyMLC)
CrazyMLC : 6
[ 5 ] = 5
> You drain 3 mana from Brick, Isaac, and Alphonse, and cast Power Flow (10) on Urch.

Walking up to Numba2, she takes a single step back with a skeptical look, but you continue forward until the two of you are only inches away. Carefully bringing your hands around her waist, you pull her in a gentle hug, with the side of her head resting on your chest.

"It's so nice to meet you. What's your name, sweetheart?"
Numba2: "Are we... Supposed to be doing this?"

Race : Chirop
Intel : 10
Mana : 21/15
SP : 0
Inventory : 0/5

Equipped :

Active Abilities :
- Mana Flow (+1 Mana Base, +1 EE) (Cost 1)
- Mana Link (+1 Link Base, +1 EE) (Cost 1)
- Leech (+1 Mana Base, +1 EE) (Cost 1)
- Power Flow (+1 Strength/Speed, +1 Strength/Speed EE) (Cost 2)
- Thermic (Cost 2)

Passive Abilities :
- Batty Speed (+2 Speed)

Conditions :
- Mana Link (Alphonse)
- Mana Link (Urch)
- Mana Link (Brick)
- Mana Link (Miggles)
- Mana Link (Isaac)





World Events:





Enemy:


Map


Sat Jul 21, 2012 12:25 am
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 12
"♥♥♥♥ it, I don't even care anymore."
> Reach down, grab right arm in teeth.
"Hey can you just, like, put the other over my shoulder or something?"


Sat Jul 21, 2012 12:59 am
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 12
Get closer to the crowd and cast Thermic 7 at the enemies near Urch. Keep MLC in my peripheral vision but otherwise make sure nobody attacks me.
"Urch! Get over here!"


Sat Jul 21, 2012 2:12 am
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 12
Y'all can have all my mana, I'm obviously not gonna use it right now.

Play dead, not that I have to do much acting.


Sat Jul 21, 2012 2:23 am
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 12
Keep trying to make bandages. If impossible, try making my way towards Brick.


Sat Jul 21, 2012 2:35 am
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 12
"This... this thing we're a part of, it's barbaric; meaningless death and violence surrounds us. But we don't have to kill if we don't want to. No, we shouldn't. And we and take a stand against this senseless violence - together."
> Kiss her. (I can't not do it, so give Urch Power Flow (10).)


Sat Jul 21, 2012 3:22 am
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 12
>Kick #6 very hard, then take off running back to my group of allies


Sat Jul 21, 2012 4:05 am
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 13
__________________________________________________

Roll 13
__________________________________________________

World Events:
Round 2





(Ociamarru)
Brick : 1
[ 9 ] = 9
> I IS DEAD, IGNOAR



Race : Lupus
Intel : 4 (+2)
Mana : 14/20
SP : 0
Inventory : 1/5
- Staff (+2 Intel when held) *R

Equipped :

Active Abilities :
- Mana Flow (+1 Mana Base, +1 EE) (Cost 1)
- Power Flow (+1 Strength/Speed, +1 Strength/Speed EE) (Cost 2)

Passive Abilities :
- Hulk (+2 Strength, +2 Speed)
- Mana Shield (-2 Mana from direct offensive spells) (Requires 5 Mana)

Conditions :
- Cut Right Arm (-4 Right arm use)
- Mana Link (CrazyMLC)
- Deep Cut on Side (-8 Physical Actions)
- - Severed Spine (Cannot use lower body)
- - Heavy Bleeding (Dead in 2 turns)





(Harzipan)
Isaac : 2
[ 4 ] = 1 (+2 -6)
> You try to make bandages again, but the pain doesn't really allow you to do so. You can't really move yourself over to anyone else, either.



Race : Human
Intel : 5
Mana : 5/10
SP : 0
Inventory : 2/5
- Rapier (-1 Attack Strength, +3 Attack Speed)
- Buckler

Equipped :
- Chainmail

Active Abilities :

Passive Abilities :
- Humanly Strength (+2 Strength)

Conditions :
- Mana Link (CrazyMLC)
- Impaled (-6 Physical actions)
- - Heavy Bleeding (Dead in 5 turns)





(Urch)
Urch : 3
[ 11 ] = 22 (+2 +9)
> Miggles: "Urch! Get over here!"

You kick Numba6 as hard as you can (Speed 22v5) (Strength 22), and you're rewarded with the sound of a wet crunch as the man's ribcage cracks and collapses. The force of the blow throws Numa6 away fro you, and when he lands, blood starts flowing from his mouth.

With the enemy down, you dash back to your group of allies (Speed 22).

Race : Lupus
Intel : 2
Mana : 17/20
SP : 1
Inventory : 2/7 (+2)
- Longsword (+1 Attack Speed, +1 Attack Strength) *R
- Buckler *L

Equipped :
- Bag of Holding (+2 Invent)

Active Abilities :

Passive Abilities :
- Hulk (+2 Strength, +2 Speed)
- Mana Shield (-2 Mana from direct offensive spells) (Requires 5 Mana)

Conditions :
- Mana Link (CrazyMLC)





(Miggles)
Miggles : 4
[ 9 ] = 9
> "Urch! Get over here!"

You're about to cast Thermic on the enemies near Urch and... Oh, he's right in front of you. And you don't think the chirop that MLC is hugging counts.

Race : Chirop
Intel : 10
Mana : 15/15
SP : 0
Inventory : 1/5
- Dagger (-2 Attack Strength, +2 Attack Speed) *R

Equipped :

Active Abilities :
- Mana Flow (+1 Mana Base, +1 EE) (Cost 1)
- Thermic (Cost 2)
- Fireball (+1 Ignited Base, +1 EE) (Cost 3)

Passive Abilities :
- Batty Speed (+2 Speed)

Conditions :
- Mana Link (CrazyMLC)





(TorrentHKU)
Alphonse : 5
[ 2 ] = 2
> "♥♥♥♥ it, I don't even care anymore."

You bend over and grab your right arm in your jaws.

"Hrr, crrn uurr uush, uiek, ert er urrerr oerr ie urrrer uur uuuing?"

The Lupus stares at you blankly.

Race : Lupus
Intel : 2
Mana : 12/20
SP : 1
Inventory : 0/5

Equipped :

Active Abilities :
- Mana Flow (+1 Mana Base, +1 EE) (Cost 1)
- Leech (+2 Mana Base, +2 EE) (Cost 1)

Passive Abilities :
- Hulk (+2 Strength, +2 Speed)
- Mana Shield (-2 Mana from direct offensive spells) (Requires 5 Mana)

Conditions :
- Mana Link (CrazyMLC)
- Cut Right Side (-2 Movement)
- Deep Cut Right Side (-5 Movement)
- Missing Right Arm
- - Bleeding (Dead in 4 turns)
- Missing Left Arm
- - Bleeding (Dead in 4 turns)
- Right Arm in Mouth





(CrazyMLC)
CrazyMLC : 6
[ 8 ] = 8
> You give Urch Power Flow (10) and turn your attention to your chirop lady.

"This... this thing we're a part of, it's barbaric; meaningless death and violence surrounds us. But we don't have to kill if we don't want to. No, we shouldn't. And we and take a stand against this senseless violence - together."

Before you can kiss the chirop:

Loudspeaker: "It's not meaningless: It's !!SCIENCE!!"

Race : Chirop
Intel : 10
Mana : 10/15
SP : 0
Inventory : 0/5

Equipped :

Active Abilities :
- Mana Flow (+1 Mana Base, +1 EE) (Cost 1)
- Mana Link (+1 Link Base, +1 EE) (Cost 1)
- Leech (+1 Mana Base, +1 EE) (Cost 1)
- Power Flow (+1 Strength/Speed, +1 Strength/Speed EE) (Cost 2)
- Thermic (Cost 2)

Passive Abilities :
- Batty Speed (+2 Speed)

Conditions :
- Mana Link (Alphonse)
- Mana Link (Urch)
- Mana Link (Brick)
- Mana Link (Miggles)
- Mana Link (Isaac)





World Events:





Enemy:


Map


Fri Jul 27, 2012 7:17 am
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 13
Don't die.


Fri Jul 27, 2012 7:20 am
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 13
> Move closer to HKU, use Thermic 10 on the enemy Lupus near him.


Fri Jul 27, 2012 7:28 am
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Post Re: Roll to Dodge - Experimental (6/6) - Roll 13
"Bah."
> Sit on other arm. I figure that counts as holding it.


Fri Jul 27, 2012 7:48 am
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