After almost one year of development, going through all the possible emotions on this hard, yet highly satisfying task, I'm very proud to announce that this journey has finally come to an end.
Ladies and gentlemen, I present you,
The Megalodon
The Megalodon is a heavy gunship, featuring:
-12.7mm Gatling Gun, firing at an incredible rate of 2400 RPM with an internal feeding system of 250 rounds
-20cm Anti-Infantry Rockets
-Elite Bombs, patented with unique Military Industries technology
-Heavy Weight Lifting Claw, designed to lift easily anything under 2500 kilograms
-Exclusive use of Mega Metal T-2, a new material patented by Military Industries, offering better protection than regular gunships
-Large hatches for up to two soldiers to shoot outside
-Ethereal Transporting Tech, allowing the Megalodon to recover it's ammunition after it's depleted
-Escape Pod*, for your pilot to be safely ejected with the Enforcer, an auxiliary firearm
*There still isn't a Escape Pod, it will be created later.Test Footage:The Megalodon, tearing apart Dummy resistance:
Rockets:
Bombing Run:
Transporting heavy actors:
Rescuing Manouver, also known as "Get To Da Choppa":
Military Industries also produced the MegaBox, a specialized Drop Crate which uses unique Mega Metal T-3 for further resistance, ideal for transporting large quantities of equipment or troops when used with the Megalodon's Claw.
It also comes with the activity "Megalodon Defense"
ORDER OUR PRODUCTS TODAY!
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MI.rte.rar [909.35 KiB]
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File comment: Before complaining, READ THIS!
User's Guide.txt [2.66 KiB]
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Spoilered Images due to popular demand.
Also, one of the gifs weighs like 40 MB lol.Also, I recommend you to play on 800x600 or higher.
Extensive Credits included.
Read them.
I DARE YOU.TO-DO LIST:
-Sprites! (Thanks Naxete, maybe the positive criticism will make you finish the gibs, the escape pod and whatnot =P)
ISSUES:
Yep, this thing has some bugs.
I fixed most of them, but there are still some untraceable things.
For example, the most common are:
-The game crashes if you reload the scene or close Cortex Command with a Megalodon in game. Remember to scuttle it before you do any of these!
-When returning to orbit or going outside of the map's limit on a non-wrapping map, the games crashes. To fix this (temporaly), the gunship gibs before going back to space.
If you find another one, post it, and if you know how to solve it, please, let me know! All your help is appreciated.