Re: Roll to Dodge - Experimental (6/6) - Roll 4
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Roll 4__________________________________________________
World Events:(Ociamarru)
Brick : 1
[ 6 ] = 9 (+2 +1)
>
"You're DEAD!"Running up to soldier 2 and grabbing him before he has time to run away (Speed 9v2), you grab him and smash him head-first into the wall (Strength 9). You hear a bang and a crack as his helmet strikes the metal and his neck snacks, but you don't have time to celebrate when Soldier 3 charges at you (Speed 9v9) and slashes at you with his sword (Enemy Strength 10). Stepping back as quickly as you can, you still acquire a nasty cut on your right arm.
Then, right before your eyes, Soldier 3's face warps and boils, his eyes bursting out of his head in a hot steamy fluid. Steam emits from other openings in his armor before he falls to the ground, dead.
Race : Lupus
Intel : 2
Mana : 18/20
SP : 1
Inventory : (0/5)
Equipped :Active Abilities : - Mana Flow (+1 Mana Base, +1 EE) (Cost 1)
- Power Flow (+1 Strength/Speed, +1 Strength/Speed EE) (Cost 2)
Passive Abilities : - Hulk (+2 Strength, +2 Speed)
Conditions : - Cut Right Arm (-4 Right arm use)
(Harzipan)
Isaac : 2
[ 9 ] = 9
> You keep to the mage's side to keep him covered.
CrazyMLC:
"Hey, thanks for the escort, buddy. I may not really have any weapons to defend myself, but get a load of this..."The chirop rushes forward and you try to run after him (Speed 9v11), managing to stay at least a few feet behind him. One of the soldiers attacking another one of your buddies starts spewing steam out of openings in his armor before dropping to the ground.
Race : Human
Intel : 5
Mana : 10/10
SP : 0
Inventory : (2/5)
- Rapier *R
- Buckler *L
Equipped :Active Abilities :Passive Abilities : - Humanly Strength (+2 Strength)
Conditions :(Urch)
Urch : 3
[ 8 ] = 10 (+2)
> Soldier 4 advances forward, but you show him that's a bad idea by dashing towards him (Speed 10v6) and swinging your Hatchet at his left shoulder. However, with the Hatchet's short range and the soldier's shield, the weapon hits the edge of the Hoplon, making a dent (Strength 10), and the soldier counter-attacks with a sword thrust that you manage to dodge (Speed 10v6).
Race : Lupus
Intel : 2
Mana : 20/20
SP : 0
Inventory : (1/7)
- Hatchet *R
Equipped : - Bag of Holding (+2 Invent)
Active Abilities :Passive Abilities : - Hulk (+2 Strength, +2 Speed)
Conditions :(Miggles)
Miggles : 4
[ 7 ] = 7
>
"Hey buddy, don't worry about that temperature. It'll end soon, I'm sure."Casting Thermic (4), you hear the man scream and run around flailing wildly for a few seconds. Eventually he trips over his own feet and falls to the ground, convulsing for a bit before he finally stops moving.
Race : Chirop
Intel : 10
Mana : 10/15
SP : 0
Inventory : (1/5)
- Dagger *R
Equipped :Active Abilities : - Mana Flow (+1 Mana Base, +1 EE) (Cost 1)
- Thermic (Cost 2)
Passive Abilities : - Batty Speed (+2 Speed)
Conditions :(TorrentHKU)
Alphonse : 5
[ 2 ] = 4 (+2)
> Lunging forward, you attempt to give Soldier 5 a mighty uppercut, but he leaps back pretty quickly (Speed 4v11) and evades your attack.
Race : Lupus
Intel : 2
Mana : 20/20
SP : 0
Inventory : (0/5)
Equipped :Steel Gauntlet *Right Arm
Steel Gauntlet *Left Arm
Active Abilities :Passive Abilities : - Hulk (+2 Strength, +2 Speed)
Conditions :(CrazyMLC)
CrazyMLC : 6
[ 9 ] = 11 (+2)
>
"Hey, thanks for the escort, buddy. I may not really have any weapons to defend myself, but get a load of this..."Running forward (Speed 11) with Isaac close by, you get within range of Soldier 3 and give him a taste of Thermic (10). From this distance, you can see a mass amount of steam bursting out of the openings in the soldier's armor and hear the sound of something crisping and popping. The soldier drops to the ground, probably dead.
Race : Chirop
Intel : 10
Mana : 5/15
SP : 0
Inventory : (0/5)
Equipped :Active Abilities : - Mana Flow (+1 Mana Base, +1 EE) (Cost 1)
- Leech (+1 Mana Base, +1 EE) (Cost 1)
- Thermic (Cost 2)
Passive Abilities : - Batty Speed (+2 Speed)
Conditions :World Events:Soldier 1: Knocked out, bruised/battered
SOldier 2: Dead
Soldier 3: Dead
Soldier 6: Dead
Map