| Author | Message | 
        
			| Pumone 
					Joined: Wed Dec 28, 2011 4:18 pm
 Posts: 86
   |   Allied reinforcementsHello everyone, I wanted to ask you if is it possible to receive allied reinforcements (same team player) but controlled by the cpu. 
 It would be nice if rockets and ships arrived and landed friendly troops who fight alongside us.
 
 
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			| Sat Jun 23, 2012 11:54 am | 
					
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			| Nocifer 
					Joined: Tue Mar 16, 2010 7:38 pm
 Posts: 447
 Location: The Ninth Circle
   |   Re: Allied reinforcementsLook up the Moar Friends mod. Also, in campaign, you should be able to set up an AI player on your team. 
 
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			| Sat Jun 23, 2012 5:14 pm | 
					
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			| Pumone 
					Joined: Wed Dec 28, 2011 4:18 pm
 Posts: 86
   |   Re: Allied reinforcementsI tried that mod, it's well done, but not what I'm looking for.
 I need troops to come down automatically so in the map there are my troops, allied troops and enemy ones.
 
 
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			| Sun Jun 24, 2012 2:16 pm | 
					
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			| Nocifer 
					Joined: Tue Mar 16, 2010 7:38 pm
 Posts: 447
 Location: The Ninth Circle
   |   Re: Allied reinforcementsIf that's not what the mod does, what does it do? And did you try the campaign thing I suggested? 
 
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			| Sun Jun 24, 2012 10:13 pm | 
					
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			| Pumone 
					Joined: Wed Dec 28, 2011 4:18 pm
 Posts: 86
   |   Re: Allied reinforcementsThank you for the advice but
 "Also, in campaign, you should be able to set up an AI player on your team"
 
 I don't understand what do you mean for this.
 
 
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			| Mon Jun 25, 2012 11:22 am | 
					
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			| Arcalane 
					Joined: Sun Jan 28, 2007 10:32 pm
 Posts: 1609
 Location: UK
   |   Re: Allied reinforcementsWhen setting up the teams, you can assign multiple players to a single team, like so; 1) Two players, two teams;  2) Three players, two teams; 
 
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			| Mon Jun 25, 2012 12:03 pm | 
					
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			| Nocifer 
					Joined: Tue Mar 16, 2010 7:38 pm
 Posts: 447
 Location: The Ninth Circle
   |   Re: Allied reinforcementsThank you, Arcalane. Your explanation probably saved OP from mild verbal abuse. Whether he deserves it or not, well, whatever. 
 Anyway, yeah. It works the same way you'd set up an AI player on any other team, except you put that one on your team. It'll only make a difference in battles when you're both occupying the same territory, but it happens often enough with the enemy AI when I put them on the same team that you should be okay.
 
 
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			| Mon Jun 25, 2012 6:38 pm | 
					
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