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				 Timmyr0x0r 
				
				
					 Joined: Thu Jan 14, 2010 10:37 am Posts: 3
				 
				 
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				  Timmyr0x0r's Stuff  
					
						Well, everything is in the name. This adds a new set of modules meant to represent some kind of an ancient civilization. I always thought this lacked to Cortex Command, so I made some using bits of texture from the old FPS Strife. There's also a map for demonstration, called Desert Ruins, with recolored background. Enjoy    
					
						
  
						Attachments: 
						
						
			 
			ScreenDump000.bmp [ 1.37 MiB | Viewed 12505 times ]
		
		
	 
						
						
			
				  
				Ruins.rte.zip [1.03 MiB]
			
			Downloaded 1125 times
		
		
	 
						
						 
					
							
  
							
    							Last edited by Timmyr0x0r on Sun Jun 10, 2012 7:42 am, edited 2 times in total. 
    						 
						
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			| Thu Jun 07, 2012 4:22 pm | 
			
				
					 
					
					 
				  
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				 Ace1214 
				
				
					 Joined: Fri Aug 12, 2011 3:03 am Posts: 32
				 
				 
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				  Re: (Bunker+Map) Ruins Modules  
					
						Pretty nice     , im screwing with it now  
					
  
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			| Thu Jun 07, 2012 10:47 pm | 
			
				
					 
					
					 
				  
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				 Gotcha! 
				
				
					 Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
				 
				 
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				  Re: (Bunker+Map) Ruins Modules  
					
						Man, best first post I've ever seen, that's for sure. This stuff's great!   Congrats!  
					
  
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			| Thu Jun 07, 2012 11:27 pm | 
			
				
					 
					
					 
				  
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				 URLEFT4DEAD 
				
				
					 Joined: Sun May 08, 2011 2:20 pm Posts: 40
				 
				 
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				  Re: (Bunker+Map) Ruins Modules  
					
						Amazing. Absolutely amazing. Imagine if we could have traps like an Arrow or spike fall trap? Could make a great mission using these. 
					
  
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			| Fri Jun 08, 2012 2:05 pm | 
			
				
					 
					
					 
				  
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				 mslug player 
				Banned 
				
					 Joined: Thu Jun 07, 2012 4:39 pm Posts: 14
				 
				 
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				  Re: (Bunker+Map) Ruins Modules  
					
						ive seen alot of good first mod/scene and this is by far the best. keep doing awsome stuff ,you are really good at modding     
					
  
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			| Fri Jun 08, 2012 3:08 pm | 
			
				
					 
					
					 
				  
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				 Timmyr0x0r 
				
				
					 Joined: Thu Jan 14, 2010 10:37 am Posts: 3
				 
				 
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				  Re: Timmyr0x0r's Stuff  
					
						Well, thanks everyone. As an addition, I've just done dropboxes for the Imperatus, Dummies and Coalition. Quite simple, but I find it quite useful. Will replace some files from the base game, only way I got to add tech to the existing factions.
  Forum related PS: How come the attachement function don't work? Gives me that error: "Could not upload attachment to ./files/11491_a7b2dc2b2bd4e206b8eafe6456a6a221." Edit: Oh well, it works now. 
					
						
  
						
					
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			| Sat Jun 09, 2012 8:38 am | 
			
				
					 
					
					 
				  
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				 lucariokiller 
				Banned 
				
					 Joined: Fri Dec 09, 2011 10:32 am Posts: 226 Location: In the datarealms cemetery
				 
				 
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				  Re: Timmyr0x0r's Stuff  
					
						nIICE sTuff! 
					
  
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			| Tue Jun 12, 2012 1:09 pm | 
			
				
					 
					
					 
				  
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