Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
Re: [SoRtD] Adventures of the Ulysses, Pt. 1
Now imagining Dagenham as voiced by the guy who did Haggard in BC2.
Incidentally, Intel should sound something like Shaun Hastings from Assassin's Creed (the guy with the glasses), and Command is... I don't know who voices Command.
Thu Jun 07, 2012 6:19 pm
Traumahawk
Joined: Sun Oct 02, 2011 12:03 am Posts: 51
Re: [SoRtD] Adventures of the Ulysses, Pt. 1
Prepare to move out.
Arcalane wrote:
Command is... I don't know who voices Command.
Jason Statham, I'm almost certain of it.
Thu Jun 07, 2012 10:15 pm
Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
Re: [SoRtD] Adventures of the Ulysses, Pt. 1
Jones is the HL2 rebel. CD is just a random robot voice, I can't find an example. I like to imagine me and Grif with really strong Australian accents, Grif especially.
Thu Jun 07, 2012 10:57 pm
Izen
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
Re: [SoRtD] Adventures of the Ulysses, Pt. 1
Indeed we are.
Sun Jun 10, 2012 8:23 am
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: [SoRtD] Adventures of the Ulysses, Pt. 1
Sure, why not. As long as I don't hear the screams of my comrades over the radio everything will be going fine.
Sun Jun 10, 2012 8:57 am
Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
Re: [SoRtD] Adventures of the Ulysses, Pt. 1
sure, w/e
Mon Jun 11, 2012 5:20 am
Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
Re: [SoRtD] Adventures of the Ulysses, Pt. 1
I haven't forgotten about this, I've just been distracted by modding and life and hardware problems. Also by my brain being an ass and coming up with half-assed concepts for more SoRtDs/forum games.
Update pending. The split up was unexpected, but in turn has unexpected benefits. I just need to figure out how to handle the actual movement between sites though, so it's not too slow or too fast or whatever.
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