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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Precipitous slowdown during campaign defense missions.
I've noticed that the game slows down to maybe 1/5th speed whenever I do defense missions in the campaign. Upon killing the enemy's brain, performance returns to normal. Any idea what's causing the problem? I'm guessing it has to do with AI.
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Mon Jun 04, 2012 3:37 am |
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MavericK
Joined: Mon Feb 25, 2008 12:05 pm Posts: 53 Location: Anacortes, WA
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Re: Precipitous slowdown during campaign defense missions.
I haven't noticed that in campaign but I just did a skirmish and after a very short time it did what you are saying (basically slowed WAY down and stayed that way until a brain was killed).
Some sort of performance bug clearly.
EDIT: It actually seems to happen even before you start fighting, in the building stage before skirmish. Could be related to number of units, but I had barely any (like maybe 10?) and a small bunker and it still happened.
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Tue Jun 05, 2012 2:29 am |
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LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
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Re: Precipitous slowdown during campaign defense missions.
I've noticed that happening too on the new build.
Whenever I start a battle in Skirmish and the campaign, it slows down incredibly to like 10-20 fps (not exactly, just an estimate on the feel).
Its not because of the level of performance of my computer because it used to be perfect speed pre-B27.
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Tue Jun 05, 2012 7:26 pm |
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MavericK
Joined: Mon Feb 25, 2008 12:05 pm Posts: 53 Location: Anacortes, WA
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Re: Precipitous slowdown during campaign defense missions.
It doesn't always happen, I played Dummy Assault and it seemed fine in B27. But yeah, it is a fairly serious issue when it does. Basically the game becomes unplayable and there is no way to fix it other than quit.
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Tue Jun 05, 2012 8:53 pm |
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Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
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Re: Precipitous slowdown during campaign defense missions.
Very bad slowdown is usually caused by Lua scripts spamming errors- check the console (or the DebugConsole.txt after closing the game) to see if there are any problems there.
Certain scenes do seem a bit slower than they ought to be, though, even without errors.
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Tue Jun 05, 2012 9:30 pm |
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MavericK
Joined: Mon Feb 25, 2008 12:05 pm Posts: 53 Location: Anacortes, WA
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Re: Precipitous slowdown during campaign defense missions.
Arcalane wrote: Very bad slowdown is usually caused by Lua scripts spamming errors- check the console (or the DebugConsole.txt after closing the game) to see if there are any problems there.
Certain scenes do seem a bit slower than they ought to be, though, even without errors. Wasn't aware of that, I'll check it out...thanks.
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Tue Jun 05, 2012 9:44 pm |
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LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
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Re: Precipitous slowdown during campaign defense missions.
Yea I checked the dev, it is spamming error messages.
Its happening in almost every scene, campaign and skirmish. So its the mods causing the problems right?
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Wed Jun 06, 2012 11:31 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: Precipitous slowdown during campaign defense missions.
Most probably. A few changes were made to a couple of Lua functions, so some old scripts will be quite borked. Best just wait for an update to the mod in question.
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Wed Jun 06, 2012 11:51 am |
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LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
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Re: Precipitous slowdown during campaign defense missions.
Somehow this build is turning out to not be as good as I was expecting it to be...T_T
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Wed Jun 06, 2012 1:50 pm |
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