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			| The Fat Sand Rat 
					Joined: Sun Apr 15, 2007 5:56 am
 Posts: 1191
 Location: outside the shithole called the University in the Forest
   |   Precipitous slowdown during campaign defense missions.I've noticed that the game slows down to maybe 1/5th speed whenever I do defense missions in the campaign. Upon killing the enemy's brain, performance returns to normal. Any idea what's causing the problem? I'm guessing it has to do with AI. 
 
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			| Mon Jun 04, 2012 3:37 am | 
					
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			| MavericK 
					Joined: Mon Feb 25, 2008 12:05 pm
 Posts: 53
 Location: Anacortes, WA
   |   Re: Precipitous slowdown during campaign defense missions.I haven't noticed that in campaign but I just did a skirmish and after a very short time it did what you are saying (basically slowed WAY down and stayed that way until a brain was killed).
 Some sort of performance bug clearly.
 
 EDIT: It actually seems to happen even before you start fighting, in the building stage before skirmish.  Could be related to number of units, but I had barely any (like maybe 10?) and a small bunker and it still happened.
 
 
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			| Tue Jun 05, 2012 2:29 am | 
					
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			| LeonXross 
					Joined: Sat Jan 30, 2010 4:07 am
 Posts: 342
   |   Re: Precipitous slowdown during campaign defense missions.I've noticed that happening too on the new build. 
 Whenever I start a battle in Skirmish and the campaign, it slows down incredibly to like 10-20 fps (not exactly, just an estimate on the feel).
 
 Its not because of the level of performance of my computer because it used to be perfect speed pre-B27.
 
 
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			| Tue Jun 05, 2012 7:26 pm | 
					
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			| MavericK 
					Joined: Mon Feb 25, 2008 12:05 pm
 Posts: 53
 Location: Anacortes, WA
   |   Re: Precipitous slowdown during campaign defense missions.It doesn't always happen, I played Dummy Assault and it seemed fine in B27.  But yeah, it is a fairly serious issue when it does.  Basically the game becomes unplayable and there is no way to fix it other than quit. 
 
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			| Tue Jun 05, 2012 8:53 pm | 
					
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			| Arcalane 
					Joined: Sun Jan 28, 2007 10:32 pm
 Posts: 1609
 Location: UK
   |   Re: Precipitous slowdown during campaign defense missions.Very bad slowdown is usually caused by Lua scripts spamming errors- check the console (or the DebugConsole.txt after closing the game) to see if there are any problems there.
 Certain scenes do seem a bit slower than they ought to be, though, even without errors.
 
 
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			| Tue Jun 05, 2012 9:30 pm | 
					
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			| MavericK 
					Joined: Mon Feb 25, 2008 12:05 pm
 Posts: 53
 Location: Anacortes, WA
   |   Re: Precipitous slowdown during campaign defense missions.Arcalane wrote: Very bad slowdown is usually caused by Lua scripts spamming errors- check the console (or the DebugConsole.txt after closing the game) to see if there are any problems there.
 Certain scenes do seem a bit slower than they ought to be, though, even without errors.
Wasn't aware of that, I'll check it out...thanks.
 
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			| Tue Jun 05, 2012 9:44 pm | 
					
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			| LeonXross 
					Joined: Sat Jan 30, 2010 4:07 am
 Posts: 342
   |   Re: Precipitous slowdown during campaign defense missions.Yea I checked the dev, it is spamming error messages. 
 Its happening in almost every scene, campaign and skirmish. So its the mods causing the problems right?
 
 
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			| Wed Jun 06, 2012 11:31 am | 
					
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			| Kettenkrad 
					Joined: Mon Oct 25, 2010 5:51 am
 Posts: 1198
 Location: Sydney
   |   Re: Precipitous slowdown during campaign defense missions.Most probably. A few changes were made to a couple of Lua functions, so some old scripts will be quite borked. Best just wait for an update to the mod in question. 
 
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			| Wed Jun 06, 2012 11:51 am | 
					
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			| LeonXross 
					Joined: Sat Jan 30, 2010 4:07 am
 Posts: 342
   |   Re: Precipitous slowdown during campaign defense missions.Somehow this build is turning out to not be as good as I was expecting it to be...T_T 
 
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			| Wed Jun 06, 2012 1:50 pm | 
					
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