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 Help with giants bombs. 
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Joined: Fri Dec 09, 2011 10:32 am
Posts: 226
Location: In the datarealms cemetery
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Post Help with giants bombs.
When I launch the climax bomb,the bomb touch the ground and to nothing.
normally,she will explode!
how you make TDExplosives who explodes on ground contact?
maybe It's because the bomb sprite are too big?
please replie to this!


Tue May 29, 2012 8:44 am
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Joined: Mon Oct 25, 2010 5:51 am
Posts: 1198
Location: Sydney
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Post Re: Help with giants bombs.
Lower the GibImpulseLimit to something around 10. Any force applied to the explosive will most likely cause it to detonate.

Alternatively, you could attach a script that causes it to detonate x number of pixels above the ground. The .ini method is easier.


Tue May 29, 2012 8:51 am
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Joined: Fri Dec 09, 2011 10:32 am
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Post Re: Help with giants bombs.
Thanks,kettenkrad!
not tested yet,but I'm sure you've right!


Tue May 29, 2012 9:23 am
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