Author |
Message |
weegee
DRL Developer
Joined: Thu Jun 11, 2009 2:34 pm Posts: 966 Location: Moscow, Russia
|
Re: Cortex Shock [V1.5]
Ok, I guess multiplayer part is ready. Anyone willing to test the current beta - welcome. http://dl.dropbox.com/u/1741337/CortexShock_B48.rte.zip
|
Mon May 07, 2012 9:31 pm |
|
|
ryry1237
Joined: Sun Dec 25, 2011 7:23 am Posts: 269
|
Re: Cortex Shock [V1.5]
Multiplayer?!
|
Tue May 08, 2012 11:50 pm |
|
|
Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
|
Re: Cortex Shock [V1.5]
Don't burst from excitement, he most probably means just normal CC split screen play.
|
Wed May 09, 2012 1:13 am |
|
|
painbringer1998
Joined: Fri Jun 10, 2011 4:37 am Posts: 201 Location: Oregon, USA
|
Re: Cortex Shock [V1.5]
Abortion in file.\System\Reader.cpp, line 534, because:
Referring to an instance ('Spas 12') to copy from that hasn't been defined! in CortexShock.rte/Weapons/RoninWeapons.ini at line 44!
The last frame has been dumped to 'abortscreen.bmp"
please help.
|
Wed May 09, 2012 4:15 am |
|
|
Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
|
Re: Cortex Shock [V1.5]
You're playing an old version of Cortex Command.
|
Wed May 09, 2012 9:50 am |
|
|
painbringer1998
Joined: Fri Jun 10, 2011 4:37 am Posts: 201 Location: Oregon, USA
|
Re: Cortex Shock [V1.5]
I'm playing B26, is there a new version I don't know about?
|
Tue May 15, 2012 2:33 am |
|
|
weegee
DRL Developer
Joined: Thu Jun 11, 2009 2:34 pm Posts: 966 Location: Moscow, Russia
|
Re: Cortex Shock [V1.5]
Either you crippled your CC installation by some global conversion mod, or I don't know. Try to install a clean copy of B26 CC and install this mod.
|
Tue May 15, 2012 6:09 am |
|
|
painbringer1998
Joined: Fri Jun 10, 2011 4:37 am Posts: 201 Location: Oregon, USA
|
Re: Cortex Shock [V1.5]
I deleted all the folders then re installed it, think it might be because I put the Data realms folder with the CC folder on my desktop, I needed to do that because one day my computer screwed up and now if I put it in the original file location it doesn't let me play
|
Fri May 18, 2012 3:16 am |
|
|
chickenlord
Joined: Wed May 23, 2012 2:38 am Posts: 2
|
Re: Cortex Shock [V1.5]
just finished up to WIP..... that was amazing . i cant wait until the next part is finished. any news on when that will be?
|
Sun May 27, 2012 2:45 am |
|
|
OmegaX17
Joined: Mon Dec 26, 2011 9:52 pm Posts: 78
|
Re: Cortex Shock [V1.5]
So the Hub is technically the end right now? And how do you unlock the higher-tier weps like rocket launchers and explosives? EDIT: Once this is finished, I hope a Wiki/Info site gets made for it, its just one of those epic things that deserves its own site...
|
Sun May 27, 2012 5:39 pm |
|
|
weegee
DRL Developer
Joined: Thu Jun 11, 2009 2:34 pm Posts: 966 Location: Moscow, Russia
|
Re: Cortex Shock [V1.5]
No news or progress so far, guys, sorry.
|
Sun May 27, 2012 6:45 pm |
|
|
weegee
DRL Developer
Joined: Thu Jun 11, 2009 2:34 pm Posts: 966 Location: Moscow, Russia
|
Re: Cortex Shock [V1.5]
Haha, technically they're included in the latest build but not yet available, so why not )))
|
Mon May 28, 2012 6:56 am |
|
|
OmegaX17
Joined: Mon Dec 26, 2011 9:52 pm Posts: 78
|
Re: Cortex Shock [V1.5]
I don't get it, are the RPG-7s and such supposed to be unlocked, or they just cant be purchased yet?
|
Tue May 29, 2012 9:27 pm |
|
|
weegee
DRL Developer
Joined: Thu Jun 11, 2009 2:34 pm Posts: 966 Location: Moscow, Russia
|
Re: Cortex Shock [V1.5]
They can be unlocked later, not in this part.
|
Tue May 29, 2012 9:35 pm |
|
|
OmegaX17
Joined: Mon Dec 26, 2011 9:52 pm Posts: 78
|
Re: Cortex Shock [V1.5]
Ok, making sure the inventory hacking wasnt unnecessary.
|
Sat Jun 02, 2012 1:29 am |
|
|
|
Who is online |
Users browsing this forum: No registered users |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|