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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: The Lounge
Maybe she's just a redneck.
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Sun May 20, 2012 9:25 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: The Lounge
DataRealm's twitter feed has been very active lately.
I wonder how much time is left until the next build.
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Sun May 20, 2012 10:02 am |
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DAME777
Joined: Wed May 18, 2011 2:44 am Posts: 491 Location: Dank dreams.
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Re: The Lounge
Soon we will be awarded for our patience .
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Sun May 20, 2012 11:03 pm |
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Mackerel
Joined: Thu May 05, 2011 1:30 am Posts: 2876 Location: Rent free in your head. Vacation in your ass.
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Re: The Lounge
Until then, what kind of things do you guys expect going to be in the next build?
More emphasis on charged weapons? (Just want to say, congratulations to Miggles and Asklar for the collaboration mod on charged weapons.)
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Mon May 21, 2012 3:18 am |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: The Lounge
I think there'll be a new map and some GUI tweaks, followed by promises
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Mon May 21, 2012 3:28 am |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: The Lounge
har har har de har u so funee chao
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Mon May 21, 2012 3:39 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: The Lounge
I'm just happy with a Metagame against the AI. The only other things I'd actually care about would be fixing things like AI in general, walkpaths and climbing ladders.
Anything else is unimportant.
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Mon May 21, 2012 3:40 am |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: The Lounge
metal chao wrote: I think there'll be a new map and some GUI tweaks, followed by promises
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Mon May 21, 2012 9:26 am |
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Harzipan
Joined: Fri Aug 12, 2011 9:23 pm Posts: 1416 Location: North-Ish
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Re: The Lounge
I've been reading the Twitter feed. I'm excited for B27 now.
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Mon May 21, 2012 2:10 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: The Lounge
metal chao wrote: I think there'll be a new map and some GUI tweaks, followed by promises But we already have more than that in the dev build! Guess we'll have to rip out features because it doesn't meet metal chao's expectations... A shame really, those features add a lot to the game.
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Mon May 21, 2012 4:59 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: The Lounge
All scenes will be renamed with nifty names. Campaign AI will work, but might still be a little funky. Vanilla content is gonna be rejumbled a little too. We'll have a few cool Lua commands, and hopefully it'll be nice and stable.
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Mon May 21, 2012 5:26 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: The Lounge
And that.
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Mon May 21, 2012 5:45 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: The Lounge
B27, according to the twitter feed, will be awesome.
Also, speaking about Cortex Command, I disabled all the mods I had and played a straight vanilla game. And it was very fun. I just used a couple of lua commands to get more funds to build a huge base, but other than that, a full vanilla game is very fun.
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Mon May 21, 2012 6:08 pm |
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111herbert111
Joined: Fri Jan 07, 2011 12:31 am Posts: 550 Location: error: location not found
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Re: The Lounge
Asklar wrote: B27, according to the twitter feed, will be awesome.
Also, speaking about Cortex Command, I disabled all the mods I had and played a straight vanilla game. And it was very fun. I just used a couple of lua commands to get more funds to build a huge base, but other than that, a full vanilla game is very fun. Looking back, the most fun I had with CC is when I was just getting into it, had no mods, and basically only used revolver cannons.
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Mon May 21, 2012 7:01 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: The Lounge
AAL. GOD I had fun with AAL.
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Mon May 21, 2012 7:03 pm |
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