"Whelp, he won't be needing that helmet. Sorry bud, but at least you're protecting me." Jet walks over to Ulysses' body, leans down, and grabs the helmet firmly before starting to tug on it. "Nyuh... it's kinda... kinda tight... hnnnnng come on already!" A final tug and the helmet pops off, sending Tomaster flying back from the force. He lands rather painfully on his butt. "Owww. ♥♥♥♥ helmet." He plops it on his head, grumbling as he stands back up. Jet salutes Ulysses' corpse respectfully before returning to the door. ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [30|170] // Underslung Shotgun [1|10] ---A state of the art carbine rifle, designed to fire normal, AP, or hollowpoint rounds as the situation demands. Moderate to long range, with a 3x scope that can be used as needed. For close quarters combat, it comes with an underslung shotgun, firing flechette rounds. Secondary Weapon: DefCore MGL [6|3] ---The DefCore MGL (Multiple Grenade Launcher) is the next generation design of the tried and tested revolver style grenade launcher. Capable of firing six grenades without reloading, it allows for the elimination of multiple hostile personnel groups with minimal effort. Additionally, it can accommodate various different grenades types, allowing for a mixed load-out for maximum effectiveness. Tertiary Weapon: Plasma Torch "Sword" ---A converted plasma cutter that projects a 3' long concentrated plasma "sword" when activated. Can cut through almost anything, given enough time. Armor: Utataku Robot Helmet (+2 to head protection) ---The hollowed shell of an Utataku ALHPA-1 Security Bot. Well-fitting and very protective. ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.) Torrent Cutter (Water, Directional. Forms an extremely sharp beam of water.) Conditions
TorrentHKU | John S. Freeman (Roll: 3)
"John! Aicaya has decided to remove the blade and is now bleeding!" D yells. "G'dammit, if it isn't one thing..." John mutters, popping a piece of gum into his mouth. The delicious chewy flavor washes over his tongue and calms him as he grabs the medkit and runs over to Aicaya. "Alright uh, this doesn't look too bad. Hold still." He takes a roll of bandages from the medkit, as well as a sterilized absorbent pad, only to realize that Aicaya's bulky armor is in the way. "Hey, we're kind of going to have to take that off," he says, motioning to the armor. She nods and disables the armor, then slips off the upper half. John applies the absorbent pad, which Aicaya holds as he opens the bandage and starts winding it around her chest. "All done. Guess I should take care of Mike, too..." ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Barrett TK101 [7|19] Secondary Weapon: Quasi BF-14 [12|60] Tertiary Weapon: Fluted Knife (Accelerates using Air) ===Inventory=== -Pack of Gum (6 pieces) -Multitool -Medkit ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) ---Wind in my Veins (Able to shape and control generated air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.) Rasenshuriken (Air, Area. Launches a condensed ball of rapidly rotating wind that explodes on contact, creating a sphere of effect where anything inside is slashed to pieces by razor winds.) Conditions
Amazigh | Aicaya (Roll: 5)
As Aicaya chills, John grabs the medkit at D's urging and comes over to her. "Alright uh, this doesn't look too bad. Hold still." He takes a roll of bandages from the medkit, as well as a sterilized absorbent pad, only to realize that Aicaya's bulky armor is in the way. "Hey, we're kind of going to have to take that off," he says, motioning to the armor. She nods and disables the armor, then slips off the upper half. John applies the absorbent pad, which Aicaya holds as he opens the bandage and starts winding it around her chest. "All done. Guess I should take care of Mike, too..." ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1|23] ---High power long range cannon. Secondary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Armor: HIBISCUS Heavy Powered Combat Armor (+1 to all defense; +1 to strength) ---Powered armor that is highly durable and offers a great deal of all-around protection. Also increases user strength. Somewhat cumbersome. ===Inventory=== -12 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.) Terra Shatter (Earth, Directional. Launches a rock spike that then fragments into hundreds of small, razor-sharp rocks, which spread like buckshot. Effective over a wide area.) Conditions Sore Chest (Upper right chest, dull pain; "weakspot" [takes additional damage there])
DSMK2 | DEYE-5 (Roll: 1)
"John! Aicaya has decided to remove the blade and is now bleeding!" ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [225|0] (DEPLOYED) Secondary Weapon: Twin Lens-Based Lasers [0|∞] Tertiary Weapon: Nano Blade Claw Fingers ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, Swiss cheese, with everything, used to be delicious. -Case of ZIGER Autocannon Ammo [300] ---Ammo that was actually made for D-EYE5's autocannon! -Bladed Shield ---An oblong plate made of refined titanium; one side has a very sharp, curved blade ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) Defensive Abilities -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.) Conditions
alphagamer774 | Michael "Mike" Rocksford (Roll: 1)
Mike snatches Ulysses' lighter in a heartbeat, then looks around a little shamefully and slinks back, joining Jet in saluting Ulysses' corpse. ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [5|13] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|20] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Old Seatbelt -- I-2 Custom -- 1 Jackson magazine [5] -- 1 I-2 Custom magazine [20] -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- Lighter -- 3 Jackson magazines [5] ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.) Conditions Deep Stab (Center of torso; -1 to rolls with significant or unaided movement)
NPC | Jackson (Roll: 3)
"Guess I'll let y'all pay your respects and get patched up... then we gotta move on." ============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [0|60] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [6|23] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [4] -Flashlight ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed) Conditions
Game Events
MAP
Letters: Players A = Aicaya D = D-EYE5 JS = John JT = Jet M = Mike J: Jackson
Wed Apr 25, 2012 7:52 pm
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 28)
> Pay respects to fallen teammate, then ask Jackson: "Permission to incinerate Ulysses's corpse? I'll prefer to leave no... New biomass for use in a facility like this, who knows what can claim and corrupt his remains once we enter one of the doors?" Find and retrieve sandwich if it still bothers to exist.
Thu Apr 26, 2012 1:01 am
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: Roll To Dodge: Ethersphere (Roll 28)
"Robots always have the best Ideas." See if I can get a hold of some sort of flammable compressed gas. Especially something compressed. Like Space-AXE.
Thu Apr 26, 2012 1:21 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere (Roll 28)
Welp, that was sad. Let's move on fellas. Stick with John.
Thu Apr 26, 2012 2:13 am
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 28)
> Fix up Mike too.
Thu Apr 26, 2012 4:37 am
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Roll To Dodge: Ethersphere (Roll 28)
>Re-wear Armour, head over to Jackson.
Thu Apr 26, 2012 7:22 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
"Welp, that was sad. Let's move on fellas." He sticks by John, who busies himself with fixing up Mike's injury. ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [30|170] // Underslung Shotgun [1|10] ---A state of the art carbine rifle, designed to fire normal, AP, or hollowpoint rounds as the situation demands. Moderate to long range, with a 3x scope that can be used as needed. For close quarters combat, it comes with an underslung shotgun, firing flechette rounds. Secondary Weapon: DefCore MGL [6|3] ---The DefCore MGL (Multiple Grenade Launcher) is the next generation design of the tried and tested revolver style grenade launcher. Capable of firing six grenades without reloading, it allows for the elimination of multiple hostile personnel groups with minimal effort. Additionally, it can accommodate various different grenades types, allowing for a mixed load-out for maximum effectiveness. Tertiary Weapon: Plasma Torch "Sword" ---A converted plasma cutter that projects a 3' long concentrated plasma "sword" when activated. Can cut through almost anything, given enough time. Armor: Utataku Robot Helmet (+2 to head protection) ---The hollowed shell of an Utataku ALHPA-1 Security Bot. Well-fitting and very protective. ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.) Torrent Cutter (Water, Directional. Forms an extremely sharp beam of water.) Conditions
TorrentHKU | John S. Freeman (Roll: 6)
"Hey Mike, while I have this, let me patch up your wound." John bandages Mike's wound and gives him a shot of morphine for the pain. "Thanks," Mike says, "Pain's almost totally gone!" ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Barrett TK101 [7|19] Secondary Weapon: Quasi BF-14 [12|60] Tertiary Weapon: Fluted Knife (Accelerates using Air) ===Inventory=== -Pack of Gum (6 pieces) -Multitool -Medkit (Bandages, morphine syringes, gauze pads, anti-septic cleanser) ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) ---Wind in my Veins (Able to shape and control generated air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.) Rasenshuriken (Air, Area. Launches a condensed ball of rapidly rotating wind that explodes on contact, creating a sphere of effect where anything inside is slashed to pieces by razor winds.) Conditions
Amazigh | Aicaya (Roll: 2)
Aicaya closes up her armor again and goes over to the north door where Jackson is waiting. ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1|23] ---High power long range cannon. Secondary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Armor: HIBISCUS Heavy Powered Combat Armour (+1 to all defense; +1 to strength) ---Powered armor that is highly durable and offers a great deal of all-around protection. Also increases user strength. Somewhat cumbersome. ===Inventory=== -12 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.) Terra Shatter (Earth, Directional. Launches a rock spike that then fragments into hundreds of small, razor-sharp rocks, which spread like buckshot. Effective over a wide area.) Conditions Sore Chest (Upper right chest, dull pain; "weakspot" [takes additional damage there])
DSMK2 | DEYE-5 (Roll: 1)
D salutes Ulysses' fallen body as well, then turns to Jackson. "Permission to incinerate Ulysses' corpse? I'd prefer to leave no... new biomass, for use in a facility like this. Who knows what can claim and corrupt his remains once we enter one of the doors?"[b] [b]Jackson raises an eyebrow and replies sardonically, "Well, firs' off, I ain't your boss or anything- I'm jus' the guy organizing this rodeo. Second off, I don't personally mind, but I don't think there's much of a threat of his body being used for anythin', so I doubt we have to burn 'em. Might have a family or something. Y'never know." With his "permission" seemingly denied, D runs a quick scan across the floor of the room and spots the sandwich- splattered on the floor ten feet away. "No!" He runs over and bends down. The two slices of bread are at least a foot away from each other, and in between them is lettuce, cheese, tomatoes, salami, and everything else that had been on the sandwich. D tenderly rearranges the ingredients until the sandwich is as good as new. ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [225|0] (DEPLOYED) Secondary Weapon: Twin Lens-Based Lasers [0|∞] Tertiary Weapon: Nano Blade Claw Fingers ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, Swiss cheese, with everything, used to be delicious. A little squishy. -Case of ZIGER Autocannon Ammo [300] ---Ammo that was actually made for D-EYE5's autocannon! -Bladed Shield ---An oblong plate made of refined titanium; one side has a very sharp, curved blade ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) Defensive Abilities -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.) Conditions
alphagamer774 | Michael "Mike" Rocksford (Roll: 5)
John patches up Mike's wound with a few bandages and finishes it off with a shot of morphine. "Thanks," Mike says, "Pain's almost totally gone!" He considers helping D with his idea to incinerate Ulysses' body to prevent it being misused, but Jackson talks them out of it. ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [5|13] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|20] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Old Seatbelt -- I-2 Custom -- 1 Jackson magazine [5] -- 1 I-2 Custom magazine [20] -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- Lighter -- 3 Jackson magazines [5] ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.) Conditions Bandaged Wound (Center of torso; weak spot)
NPC | Jackson (Roll: 2)
Jackson puts a new mag into his Shredder and chambers a round in before turning to address the group. ============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [30|30] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [6|23] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [4] -Flashlight ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed) Conditions
Game Events "Alright boys, we really gotta git moving. Don't worry about Ulysses- we'll pick em up on the way out. Fer now, forget about gettin' out of here with a truckload of booty- if we find stuff along the way, we'll grab it, but we gotta secure an exit first." MAP
Letters: Players A = Aicaya D = D-EYE5 JS = John JT = Jet M = Mike J: Jackson
Sun Apr 29, 2012 1:58 am
Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
Re: Roll To Dodge: Ethersphere (Roll 29)
>Head down corridor, keep an eye out for Hostiles/Terminals.
Sun Apr 29, 2012 3:24 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Ethersphere (Roll 29)
Mkay, but I better make some decent money off this trip. Keep moving. Stay on guard, with the Ripper.
Sun Apr 29, 2012 3:33 am
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: Roll To Dodge: Ethersphere (Roll 29)
Keep one eye out for Exit doors, but stay with the group, weapon shouldered.
Also If it gets dark Use the Lighter to sort of light my way?
Last edited by alphagamer774 on Mon Apr 30, 2012 7:12 am, edited 1 time in total.
Sun Apr 29, 2012 1:52 pm
DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
Re: Roll To Dodge: Ethersphere (Roll 29)
> Follow rest of group, nothing to do now, just keep on scanning.
Mon Apr 30, 2012 3:43 am
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere (Roll 29)
Torrent lessgo :U
Tue May 01, 2012 9:13 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Ethersphere (Roll 29)
> Go with the people.
Tue May 01, 2012 9:58 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Ethersphere (Roll 29)
Yo guys, I'm not going to be able to roll today, but don't worry- ♥♥♥♥ will actually happen during the next roll (ie the roll will be of substance rather than what the last four or five have been like) since we've been in a lull for a few rolls now. So, the wait'll be worth it
Wed May 02, 2012 9:08 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
"M'kay, but I better make some decent money off of this trip..." Jet moves forward into the hallway and keeps his Ripper at the ready, just in case. Another door is visible at the end of this hallway. ============================================= Appearance: 6'1", short cut dark blue hair, brown eyes, medium build. ===Equipment=== Primary Weapon: K12 "Ripper" Carbine [30|170] // Underslung Shotgun [1|10] ---A state of the art carbine rifle, designed to fire normal, AP, or hollowpoint rounds as the situation demands. Moderate to long range, with a 3x scope that can be used as needed. For close quarters combat, it comes with an underslung shotgun, firing flechette rounds. Secondary Weapon: DefCore MGL [6|3] ---The DefCore MGL (Multiple Grenade Launcher) is the next generation design of the tried and tested revolver style grenade launcher. Capable of firing six grenades without reloading, it allows for the elimination of multiple hostile personnel groups with minimal effort. Additionally, it can accommodate various different grenades types, allowing for a mixed load-out for maximum effectiveness. Tertiary Weapon: Plasma Torch "Sword" ---A converted plasma cutter that projects a 3' long concentrated plasma "sword" when activated. Can cut through almost anything, given enough time. Armor: Utataku Robot Helmet (+2 to head protection) ---The hollowed shell of an Utataku ALHPA-1 Security Bot. Well-fitting and very protective. ===Inventory=== ===Ether=== Passive Abilities -Sociopath (+1 to actions that involve inflicting extreme pain) -Endorphin Rush (+1 to injuries that would give a -1) -Charming (+1 to persuasion) Techniques Vapor Lance (Water, Single. Forms an extremely high pressured lance of water.) Torrent Cutter (Water, Directional. Forms an extremely sharp beam of water.) Conditions
TorrentHKU | John S. Freeman (Roll: 3)
John, along with the rest of the group, moves into the corridor and starts trudging towards another door visible at the end. ============================================= Appearance: Goatee. ===Equipment=== Primary Weapon: Barrett TK101 [7|19] Secondary Weapon: Quasi BF-14 [12|60] Tertiary Weapon: Fluted Knife (Accelerates using Air) ===Inventory=== -Pack of Gum (6 pieces) -Multitool -Medkit (Bandages, morphine syringes, gauze pads, anti-septic cleanser) ===Ether=== Passive Abilities -Wind at my Back (+1 to Air Techniques) ---Wind in my Veins (Able to shape and control generated air at will) -Gum Nom Nom (Chewing gum calms John down and reduces pain) Techniques Kamaitachi (Air, Single. Launches scything blades of air at a target.) Rasenshuriken (Air, Area. Launches a condensed ball of rapidly rotating wind that explodes on contact, creating a sphere of effect where anything inside is slashed to pieces by razor winds.) Conditions
Amazigh | Aicaya (Roll: 5)
Aicaya moves into the corridor, which is an entirely straight path to a door with a single terminal by it and entirely devoid of hostiles. ============================================= Appearance: Shoulder-length black hair, green eyes, muscular build. ===Equipment=== Primary Weapon: PUSHKA Artillery Cannon [1|23] ---High power long range cannon. Secondary Weapon: CERBERUS Pile Bunker [2|16] ---Mounted on the back of the left forearm. Armor: HIBISCUS Heavy Powered Combat Armour (+1 to all defense; +1 to strength) ---Powered armor that is highly durable and offers a great deal of all-around protection. Also increases user strength. Somewhat cumbersome. ===Inventory=== -12 High Explosive shells -8 Fragmentation shells -4 Armor Piercing shells ===Ether=== Passive Abilities -Target Prediction (+1 to shooting at long range targets) -Grounded (+1 to defense if stationary) -Durable (Can carry an increased load) Techniques Terra Spike (Earth, Single. Launches a rock spike at the target.) Terra Shatter (Earth, Directional. Launches a rock spike that then fragments into hundreds of small, razor-sharp rocks, which spread like buckshot. Effective over a wide area.) Conditions Sore Chest (Upper right chest, dull pain; "weakspot" [takes additional damage there])
DSMK2 | DEYE-5 (Roll: 6)
D follows the rest of the group into the hallway, spotting a door at the end of the hallway. ============================================= Appearance: 6' dull grey humanoid skeletal cyborg with a red mono-eye. ===Equipment=== Primary Weapon: Custom ZIGER Rotary Autocannon [225|0] (DEPLOYED) Secondary Weapon: Twin Lens-Based Lasers [0|∞] Tertiary Weapon: Nano Blade Claw Fingers ===Inventory=== -D-Series Armor Shell (Equipped) ---Heavy armor designed around the D-Series cyborg bodies, made from strong plasteel, they provide strong frontal protection compared to the armor's other parts. Doesn't restrict movement. Has five convenient compartments for storing things. -Monkey Wrench ---A heavy monkey wrench was one of the first things D-EYE5 found, he's fascinated by its use as a bludgeoning tool and adjustable size. -Cherry Bombs [20] ---Harmless explosives made for children to play with. Not for human consumption. -Rotten Sandwich ---Unlucky custodian's uneaten lunch, salami, Swiss cheese, with everything, used to be delicious. A little squishy. -Case of ZIGER Autocannon Ammo [300] ---Ammo that was actually made for D-EYE5's autocannon! -Bladed Shield ---An oblong plate made of refined titanium; one side has a very sharp, curved blade ===Ether=== Passive Abilities Innate Targeting (+1 to ranged attacks) Defensive Abilities -Plasteel Chassis (+1 to Defense) -Nanobot Blood (Auto-repairs damage over time; takes longer to repair more extensive damage) Techniques Psycho Mode (Lightning, Self. Overcharge self for increased reaction speed at the significant cost of accuracy of all attacks.) Conditions
alphagamer774 | Michael "Mike" Rocksford (Roll: 2)
Mike moves into the hall with the rest of the group, seeing another door at the end of the hallway. His rifle's shouldered and ready to go, and he has an eye out for any other paths, though at the moment there's nowhere to go but straight ahead. ============================================= Appearance: 5'9" ===Equipment=== Primary Weapon: Jackson [5|13] ---A heavily modified semi-automatic rifle, derivative of the twentieth century M14. It has a significantly shorter barrel, a forward mounted grip, heavy metal plating, and several gruesome looking blades, enhancing its durability for and usefulness in close quarters combat. It's been re-chambered for the heavier rounds usually found in precision rifles. Secondary Weapon: I-2 Custom [20|20] ---An older variant of the current standard issue ISC sidearm, it fires the same low velocity ammunition of the new handguns. Fitted with a lighter polymer slide and a shaved down grip, it sacrifices balance and accuracy to make it one of the lightest weapons produced. Tertiary Weapon: Bayonet blades on Jackson ===Inventory=== -Old Seatbelt -- I-2 Custom -- 1 Jackson magazine [5] -- 1 I-2 Custom magazine [20] -Backpack (Closed with zippers 'n ♥♥♥♥, so fairly inaccessible. Quite durable, and fireproof) -- Toolbox (Various low-tech tools, wrenches, screwdrivers, wire-cutters etc) -- Flashlight (With spare batteries) -- 5 Rations -- Combat Knife -- Lighter -- 3 Jackson magazines [5] ===Ether=== Passive Abilities -Improvise (+1 to creating and using improvised weapons in combat) Techniques Surge (Lightning, Self. Improves muscle reaction and strength in the legs to vastly increase running speed and stamina.) Conditions Bandaged Wound (Center of torso; weak spot)
NPC | Jackson (Roll: 2)
"Hm. Just a straight shot to the door. Looks good." ============================================= Appearance: White skin, dirty blonde hair, orange eyes, roughly 6', medium build. ===Equipment=== Primary Weapon: JS-319 Shredder [30|30] ---This battle rifle made by Jirachi Systems has plenty of stopping power and accuracy, making it a reliable weapon at long range, but its full-auto fire selection means it's a monster at close range, too. Secondary Weapon: JS-44 Rhino [6|23] ---A hefty .44 caliber revolver, the Rhino packs an enormous punch and is highly accurate even at long range. It uses special concussive cartridges that explode on contact to combine heavy penetrating power with the high damage of fragmentation. Tertiary Weapon: Shredder Bayonet ===Inventory=== -M88 Grenades [4] -Flashlight ===Ether=== Passive Abilities -Gunslinger (+1 to reflexes and reaction speed) Conditions
Game Events The group arrives at the door, and Jackson reaches out to the control panel. "Wait... D, how're yer sensors?" "Clear." "Alrighty, let's go." He taps the screen and the door begins to open. Instinctively, weapons are raised as everyone is wary of what's on the other side. The opening door reveals a small metal room, with air scrubbers lining the sides and an incredibly thick glass window making up most of the left side. The atmosphere is still and silent, and the entire feeling of the room is strangely different from earlier... a vaguely unnerving, haunting sensation. Stepping into the room, the door slides shut behind the group, but they have no worry of getting locked in- there's a control panel on this side of the door, after all. The air scrubbers blast on and scare the collective ♥♥♥♥ out of everyone. "The ♥♥♥♥ is this for?" Jackson mutters, peering through the glass. A small door immediately to the right of the window, by the wall furthest from the group, leads into the next room that Jackson is peering at. Something like a test chamber is visible through the glass, an open space roughly 200 meters long and wide, and 10 meters high. A large blast door is on the other side of this chamber, and two smaller doors are on either side. Jackson opens the door leading into the chamber and steps through. "Might be some experimental ♥♥♥♥, who knows? We're not gonna find anythin' out standin' here. 'Course, if anyone's worried, I'd head back into that atrium- 's definitely clear of hostiles, but y'can guard the door or sumthin'." MAP
Letters: Players A = Aicaya D = D-EYE5 JS = John JT = Jet M = Mike J: Jackson
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum