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 Pioneers of space. (Always open) 
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Data Realms Elite
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Post Re: Pioneers of space. (Always open)
Psygnosis wrote:
im still here, i just had to fix errors in the post.

Sorry, thought you logged off :oops:


Wed Apr 25, 2012 5:16 am
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Post Re: Pioneers of space. (Always open)
"Ha, those Nonopan dogs finally show their true colors..."
"Ready the fleet, we go to war.
"With pleasure sir."

To the Alliance:
"You shall have the full support of Gungnir Industries. Let us handle a cure for the bugs, we'll put our top scientists on it while you can focus on the war effort. We will need at least [1 turn] to rally our fleet, then however we will be ready to attack. If you care to hold out a while longer, and perhaps aid us by sending some metal, we can have our mighty GUNGNIR ready soon. Speaking of aid, I believe you might have an interest in this report."
[Harimaru's report sent]

Actions after everyone reaction.
On a side note, Kebbits and my colony is infected by the bug right? Just want to double check.


Wed Apr 25, 2012 8:21 am
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Post Re: Pioneers of space. (Always open)
Yes, though kebbits isnt a big problem yet.
Yours is only small though growing.

Also Harimaru's report. have you sent it? or should i forward it?


Wed Apr 25, 2012 9:09 am
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Don't worry, I've sent it, although I would like a report an initial report on the bug if Canis is willing to send me one.


Wed Apr 25, 2012 9:31 am
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> Sigma: Continue production.

> Sigma: Quickly retool Mole #1 and refit it for salvaging; then send it hullcrawling over the Hiveship, to cut up and salvage the damaged nozzles. Slag them back into NCM.

> Planetside Locator: Gain entry to either of the two subterranean systems for shelter from the sun, and if successful, continue conducting scans from underground. Map out as much of the systems as possible. If not, just try to find shelter until on the nightside again.


Last edited by Arcalane on Wed Apr 25, 2012 7:55 pm, edited 1 time in total.



Wed Apr 25, 2012 11:26 am
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Data Realms Elite
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Fail Flail wrote:
Don't worry, I've sent it, although I would like a report an initial report on the bug if Canis is willing to send me one.

I'm quite bad at writing reports.

Really, really bad. Its just not something I'm good at at all.


Wed Apr 25, 2012 4:53 pm
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Post Re: Pioneers of space. (Always open)
Expand farmland.

Keep researching memory implanting.

Train one man up to the highest military training.

Minor:
Have Hauser keep writing the Magnus. Have it highlight loyalty to the colony and the great mysteries of the universe.



Who are we? like, are we an actual king or a president?


Wed Apr 25, 2012 7:23 pm
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nicolasx wrote:
Who are we? like, are we an actual king or a president?

I imagine that is up to you.

My government had a political cabinet with ministers, while I fulfil the roll of Presidente.

But the nation is a empire. The Emperor rules from Earth. Or ruled.

This is just a province.

And I just realized I never replied to Fail Flails message :0

"We too will take some time to mobilize completely - some of our new frigates are having their weapon packages installed as we speak, and the crews are embarking."

"However, we do face the unpleasant situation of a terrible ground war."

"Therefore, we recommend a precision strike on the government and military facilities, in the goal of minimizing casualties on both sides. Then, we can proceed to set up a new government, a friendly government that is willing to cooperate in peace."


Wed Apr 25, 2012 7:56 pm
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"Bastards.

Our forces will manufacture a full complement and mobilize immediately for NE."


Ramp up Pit Dog production. Along with the PD fleet, construct a Command Haywire, fitted with Firefly drone complement.

Harden all ship, colony, and drone electronic systems against the kind of viruses carried onboard the Haywire.

Implement a prolonged state of extreme vigilance among Gehennan residents. Manufacture small arms (handguns and submachineguns), distribute them among trustworthy members of the population with no criminal record. Direct all citizens to destroy any source of UV light they can find, with extreme prejudice.
Within reason. If the reactor or whatever emits UV light, they shouldn't destroy it (it wouldn't shine UV light on the populace anyway).

Also, just to clarify, the Gehennan military is AMEC Risk Control. People who hold any occupation can also take up Risk Control service for a moderately increased paycheck and ranking inside the company.

And the PD Flyswatter is the same as the old variant, just named to prevent confusion.


Last edited by TheKebbit on Wed Apr 25, 2012 10:00 pm, edited 3 times in total.



Wed Apr 25, 2012 9:36 pm
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"Since they had a copy of the schematics for your electronic warfare ship, odds are they are going to have a few Haywire's of there own."

"I don't suppose your scientists developed a series of countermeasures to prevent ship systems from being subverted by the malware?"


Wed Apr 25, 2012 9:41 pm
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"Oh ♥♥♥♥.

Wait, how do you know they managed to get data from the Haywire program?"


Wed Apr 25, 2012 9:53 pm
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"We recovered hard drives containing schematics for a vessel called a Haywire Electronic Warfare Prototype, with a a cache of viruses and broadcasting equipment to transmit said viruses. The files are stamped with proprietary information from your colonies ship design group."

"We are making a assumption that you did not give these terrorists those schematics, and information obtained from our interrogation of captured personnel indicate they released a biological agent in both your colony, as well as that of Gungnir. "

"Due to this information, it has lead us to the conclusion that a series of bug's may have been planted in labs across both Gehennan and Gungnir labs, possibly to record ongoing experiments."

"The terrorists never confessed to coming from NE, but we discovered there supply cache in the asteroid fields with radio transmitters using the same frequencies as those used by NE. Due to the radar absorbing camouflage on the surface of their craft, it is not a jump to believe that they may have implemented the same technology on a common surveillance device capable of being hidden in a laboratory as well as being capable of monitoring network communications and sending information to there home base, the asteroid supply caches, where a more powerful transmitter would broadcast the signal from there to the colony. "


Wed Apr 25, 2012 10:07 pm
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We need more pylons refineries

Get a Hazmat team to that nose section, as well as a group of soldiers, just in case.

Build out the city on the irradiated planet, we need some living space


Thu Apr 26, 2012 3:04 am
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Alright then, lets get this war underway.

"Create another scientific division called GAIA, focusing on biology, and biotechnology (Eg: Medicine, dissecting alien life forms, ect) And get Rosenthal and GAIA to work on a cure for the bug, I suspect the colonists that were bleeding from the eyes are infected so round up a few volunteers and start working!"

"Meanwhile, get the crew of the SR1 to reactivate the colony, Load a frigate with some eager colonists, food supplies and tools (take one Farming and one Mining drone), then ship them off to G system (Have 2 Cans to escort them), tome to restart project Blinding Walrus the newly named project Ypsilon."

"Get the colonists geared up for war! I want an increase in production across the board, if need be give some mining contracts to some private companies."

To follow up for the Alien Space Station, "Send a couple of psychiatrists over, as soon as the drills out check out the space ship."


Thu Apr 26, 2012 7:42 am
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Post Re: Pioneers of space. (Always open)
Canis Minor

Order SciCorp to consider the possibility of biological space craft and get SciCorp to investigate the possibility of genetic engineering via aerosols.
SciCorp initially think the biological spacecraft is bogus however after some study of the images the teams come to the conclusion that it is possible, but not probable. Some other hand must have been involved in the creation of the ship.

Genetic engineering via aerosols is placed on the companies projects list, no initial theories are forthcomming however previous experiences with forced adapatation are highlighted, such things as increase in a ships gravity produces stronger and heavier set people. while lower gravity produces larger colonists.

Get the design bureau to continue designing the ships for the siege fleet, and a jump gate using the teleportation technologies.
More work is placed into the seige fleet and designes for a medium bomber are created, designed to destroy enemy ships without taking any fire itself. and if it does it is armoured enough to take a few hits.

Jumpgates for teleporters are however a more difficult taks as it takes exponentially more energy to transport a larger object.

More companies. MORE I TELL YOU!
Companies are constantly expanding im just not including their tax if under 0.5t

Land Canis Alpha onto the homeworld near the city.
The Canis alpha framework is droped near the canis city. still mostly unfinished. however work is ongoing.

Send a frigate to recover the relic from Gungnir Industries, load a hard drive containing the teleporter schematics.
A frigate is sent to Gungnir industries along with copis of the teleporter information.


Gungnir Industries

"Create another scientific division called GAIA, focusing on biology, and biotechnology (Eg: Medicine, dissecting alien life forms, ect) And get Rosenthal and GAIA to work on a cure for the bug, I suspect the colonists that were bleeding from the eyes are infected so round up a few volunteers and start working!"
People known to be infected are urged to report into GAIA, who has taken over a small habitation area aboard the ship in order to keep infected cases away from others however it does little to stop the spread. Those who allready suffer blindness are chosen as the first subjects and tissue samples are taken initial results work with canis colony, and protection from UV light appears to slow the infection down to a near standstill. drugs testing begins however little progress is made aside from finding out what doesnt work.

"Meanwhile, get the crew of the SR1 to reactivate the colony, Load a frigate with some eager colonists, food supplies and tools (take one Farming and one Mining drone), then ship them off to G system (Have 2 Cans to escort them), tome to restart project Blinding Walrus the newly named project Ypsilon."
The colonists of the colony are sent along with the supplies
Reports from Xexelith team show they have found the controll room. along with the manufacturing area. The only problem is that every single inch of wiring has gone. in its place is jsut a burned out pipe of molten metal where it once ran through the ship. the computers are reduced to dust and slag inside.

Ypsilon however appears untouched, lights, reactor, computers, everything onboard works. it appears Xexelith was working on some form of directed energy weapon. Whatever it was it required a reactor 5 times larger than the harimaru, its a wonder the thing is even stable. The Harimaru was 3 core to keep stability issues down, the initial team decide to wait before powering any additional systems or shutting anything down.

"Get the colonists geared up for war! I want an increase in production across the board, if need be give some mining contracts to some private companies."
Gungnir begins to gear up for war. industrial spaces are configured to improve speed and effeciency while a tidbit from Omer thinktank boosts work with new cutter and welder devices which utilise the new alloys.(+2ind)

To follow up for the Alien Space Station, "Send a couple of psychiatrists over, as soon as the drills out check out the space ship."
The last of the drill is finally loaded onto the ship and social psychiatrists are sent to help with the returning crews.


Gehenna

Ramp up Pit Dog production. Along with the PD fleet, construct a Command Haywire, fitted with Firefly drone complement.
More pitdogs is the order. and more pitdogs are produced.

Harden all ship, colony, and drone electronic systems against the kind of viruses carried onboard the Haywire.
Distribuited as freeware. given to security companies and implimented in all software produced by Gehenna is the antivirus. The antivirus itself is essentially a shell virus that works offensively to protect all gehennan systems.

Implement a prolonged state of extreme vigilance among Gehennan residents. Manufacture small arms (handguns and submachineguns), distribute them among trustworthy members of the population with no criminal record. Direct all citizens to destroy any source of UV light they can find, with extreme prejudice.
New Gehennan laws and advertising by the AMEC & SAAT coprorations provide a healthy vigilance, with trustworthy members being issued weapons.
Aboard the station shutters are closed and UV lights are extinguished. Gehenna's "Twin sons" finally go dark as exhaust baffles are added to keep the glare away. Though not explicitly UV, some still reported issues. A growing number of colonists begin replacing the grey circle of the gehennan flag with a black one.

Gehennan scientists extimate that the number of infected is exponentially rising. While current precautions are keeping the physical repercussions at bay troubles among the population begin as tensions rise between infected and uninfected personnel.

Thimai

We need more refineries
The first major refinery comes online and the population rejoice and the next begins construction,

Get a Hazmat team to that nose section, as well as a group of soldiers, just in case.
Security forces with hazmat suits along with a hazmat team are ordered to the damaged section, Airlocking their way inside the hazmat team begin to isolate the entry point. not hard since you could've flown a can through the hole it left. new metal panels are welded in place offering little in the way of comfort but are atleast airtight and repreassurization begins.

What appears to be some kind of strikecraft that has struck the vesel is reported. As the security team advances an ambush by some alien life, and the first hazmat teams is launched. Two members are killed outright with improvised weapons as the others fall back firing. The security team puts two down for good the zombie things appearing to ignore basic wounds. Quick thinking on the hazmat temas behalf allows them to escape dropping another airlock between them leaving the things trapped. The remaining 3 security personnel are panicked but otherwise unharmed.

Build out the city on the irradiated planet, we need some living space.
Construction of habitation on the irridiated planet begins, thousands flock to the planets new land now escaping the space hulk that is the colony ship.
however down on the surface radiation plays havock with the colonists. some reporting headaches while sickness becomes rampant, fever induced citizens raid a security outpost and kill the people inside.


Stationem XXVI

>Bring back caravan with newly acquired items.
Thre pair of can interceptors return with the latest tech. The data is sent to the home colony for immediate implimentation.

>Send a ship to a very far away asteroid to use as nuclear testing grounds.
An asteroid on the opposite side of the sun is selected for this use.

>Build chem facilities based off the plans attained by Gehenna.
Chemeical Refinment is implimented and it boosts metal output from your refinery


Klik'Tar


Verigon

Expand farmland.
Expansions begin. Extending the intial farming plots to the recomended limit of the drones capacity.

Keep researching memory implanting.
Utilizing the new equipment and the verigon super computer neural mapping proceeds much faster. Verigon scientists have managed to replicate neural blueprints into electronic form and are currently working out ways to 'run" this software. A request is made for human testing to hook up colonists to the software in order to see how their brain interacts with the software.

Train one man up to the highest military training.
Training begins of a singular security member, allready know for his skill in the security forces.

Minor:
Have Hauser keep writing the Magnus. Have it highlight loyalty to the colony and the great mysteries of the universe.
Kasper Hausers work on the Magnus progress well. with the first chapters being penned and preparations to distribuite are commencing.

You are whatever you wish to be. TITAN/Arcalane is an observor (AI?) while most others are human. Kilik'tar/skeggy was an overmind style thing.

TITAN Automated Industries Hiveship Sigma

> Sigma: Continue production.
With the factory achieving full speed thanks to new systems in place a trio of moles are finished along with a single Dozer bot.

> Sigma: Quickly retool Mole #1 and refit it for salvaging; then send it hullcrawling over the Hiveship, to cut up and salvage the damaged nozzles. Slag them back into NCM.
Mole #1 is re-tooled with cutting and manipulator apparatuses and begins salvage of the damaged nozzles. damage to the ships fusion engines appear to have reached deeper than initial calculations, with the skirting and exhaust system needing to be removed. 1000 NCM is returned into the tanks.

> Planetside Locator: Gain entry to either of the two subterranean systems for shelter from the sun, and if successful, continue conducting scans from underground. Map out as much of the systems as possible. If not, just try to find shelter until on the nightside again.
The locator finds its way into the subway system and begins mapping of the area, the extensive system covers most of the city along with tendrils expanding out. one of the larger "main route" tunnels appears to head north. while the other 3 (south, south west, west) are open. (thse are the "major" tunels that go beyond the city walls. plenty of minor ones just explore the city)

Nono Entromiybo
Colour: Purple
Has left the game.

Xexelith
Colour: Green Circle with a Black and White stripe.
Has left the game.


Thu Apr 26, 2012 2:46 pm
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