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 Pioneers of space. (Always open) 
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Post Re: Pioneers of space. (Always open)
If you join the Alliance, I could get you some chem-refining tech. Shared it pretty freely with the rest of the gang.


Tue Apr 24, 2012 3:40 am
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Post Re: Pioneers of space. (Always open)
...
Maybe.
Possibly if you, I don't know...

Shared your military secrets and all of your weaknesses, as well as major city hubs, supply depots, and secret bases?

Then maybe.


Tue Apr 24, 2012 4:39 am
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My nerve gas fabricators are always on standby. How's that for military information?

EDIT: 777 posts, lulwut


Tue Apr 24, 2012 5:04 am
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What is this alliance of which you speak?


Tue Apr 24, 2012 5:30 am
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Post Re: Pioneers of space. (Always open)
"Cancel the chemical processing and start construction on some normal refineries while getting my new advanced mining drones to work on normal metal"

"Tons of follow up stuff!
Whats happening at Xexelith?
Alien asteroid base, hows that going?
Whats the progress on the GUNGNIR?
Any significant progress on the Mass Relays?"

"Deep space scan to the left of the map please!"


Um, so I think I'll just make a generic Alliance flag, I don't thing I really have to add everyone in, to many of us now (Look how mighty we've become!)
(Also... how do I put this, who is actually in the Alliance now?)


Tue Apr 24, 2012 7:09 am
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Post Re: Pioneers of space. (Always open)
Now?

Gehenna, Canis, Gungnir.

Former members: Xexelith.

Xexelith would still be considered a member. however no communications have been recieved by the Xexelith colony for a long time.

(Huntsman has quit. his colony still exists though)


Tue Apr 24, 2012 3:55 pm
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Data Realms Elite
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Post Re: Pioneers of space. (Always open)
Izen wrote:
TheKebbit wrote:
Izen, why the hell are you wasting your time with extra mining drones? A quick look at your colony sheet reveals that you already have 1.4 net tons of raw metal per turn, and 6.5 tons stored up.

Your actual problem is that fact that you have zero refining capacity. Get some refineries up, stat.

...
Thank you for telling me how to properly run an economy.

My action has been changed accordingly.

I did tell you a turn ago :S.


Tue Apr 24, 2012 4:32 pm
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Post Re: Pioneers of space. (Always open)
Greetings, my Internet is gone and so I shall not be able to play.
Feel free to let another person to fill in the space for me leaving ^.^


Tue Apr 24, 2012 5:52 pm
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Post Re: Pioneers of space. (Always open)
CONFLICT AVOIDED

Now I don't have to prop up Izen's militant crapsack Orwellian empire as a proxy.

Also, Stationem XXVI is pretty much an unofficial member of the Tripartite (Quartet, now?) Alliance, although Fail Flail should probably make a decision as to their full admission (Caek and I voted yes).

Nicolas, if you're confused read back some 5-10 pages.

EDIT: Make that 15.


Tue Apr 24, 2012 9:14 pm
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Post Re: Pioneers of space. (Always open)
I'l start reading the whole thing, from page 7; again, thats how far I got last time...


Tue Apr 24, 2012 10:23 pm
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Post Re: Pioneers of space. (Always open)
Canis Minor

Finish the flottila of frigates
an additional 3 frigates are completed. while two more wait for their final weapons fitments.

Send out the fleet to trawl the system for any potential threats. Start with the asteroid belt.
If I was a terrorist organization, I'd hide in the asteroid belt.
The fleet disperses into the asteroid belt. the experienced naval personnel using their combined experience to devise an efficient search plan, moments later a

series of roughly hexagon shaped caches are found. each has a radio beacon that matches frequencies used by the Nono Entomiybo colony. One of the caches is

taken aboard the vessel for examination where it appears to have been an observation drone. The radar deflective paint and design match that of the unknown

strike craft apprehended earlier on.

Get SciCorp to work on a cure for the viral agents in the canisters.
From space faring steel to biological research is a leap for some scientists. and only a few have experience in this area. initial testing begins with the focus for a cure. Temporary solutions are the removal of UV light, or the dampening of it.

And some smaller things.

Continue the Interrogation.
Two of the team have committed suicide during their incarceration. heavier security is placed on the remaining members. further into the interrogation it is

eventually learned that the bug has already been released into Gehennan and Gungnir colonies. The objective was to steal more technology from canis as well

and return home. though progress on where home is doesnt reveal anything yet.

Complete construction of the arcology.
A construction of titanic size. Canis Alpha was designed to be over 4 times the size of the colony ship originally designed to hold up to 50 thousand people. comfortably. Alpha wolf was designed to be a very slow moving structure to be deployed wherever needed (but not taken off again). A ship of such titanical scale that any kind of course correction would need to be calculated months ahead. The scientists offer to move the base framework to the planet now in order to build it. or to continue the structure/


Also in relation to Nono Entomiybo and the Xexelithians. Yes both are still in existance.
Yes sending some wizened personnel to Gehenna would speed up training times. (and itd only be a minor action)


Gungnir Industries

"Cancel the chemical processing and start construction on some normal refineries while getting my new advanced mining drones to work on normal metal"
Construction of the current advanced mining drone is canceled and instead the resources are put towards a new refinery. The first refinery is at 50% and will be

finished in 2 turns (due to resource limitations)

"Tons of follow up stuff!
Whats happening at Xexelith?
Alien asteroid base, hows that going?
Whats the progress on the GUNGNIR?
Any significant progress on the Mass Relays?"
Follow up reports from the teams in the field are forwarded to you. (Dont forget to check PM's theres a report in there)
After arriving at the Xexelith colony the whole station is found dead. some massive construction equally the size of canis' current project sits in the dock. Taking

every precaution the crew gain access to the main colony. No bodies have been found.
The team at the Alien Asteroid base has continued their work, and most of the seismic drill has been dismantled and moved aboard the Wolf frigate keeping

station around the asteroid. So far nobody else has gone missing though reports of paranoia and cases of claustrophobia are becoming more common.
The GUNGNIR Assault Battleship is ready for construction. Resources (or lack there of) is currently limiting what we can build.
Mass Relay technology, utilizing the superconducting material the relays systems is an entirely plausible venture. Some slight modification would need to be

added to existing ships (aside from the SR1) in order to use the array.

"Deep space scan to the left of the map please!"
Scanning......
The green line is your scan range.


Gehenna

Focus defense research on the Command Haywire variant. Improve its battlefield tactical imaging and communications equipment (allowing for better coordination of attack teams) and its long-range telescopic monitoring units.
The design for the Haywire Command variant is centered in the research and development process, more accurate radar arrays are constructed including the ability to link with the systems of other ships to record and pinpoint enemy vessels from weaker sources also providing increased remote targeting abilities for missiles and lock-on times for turrets. A by-product is also the invention of the firefly light scanner drone. able to be deployed from strike craft, the Haywire itself or even from a missile it provides another set of eyes and ears for the Haywire tactical sensors.

Relax population-control laws enough so that around 40,000 people are on station. On a related note, cycle roughly 2,500 people at any given time through

Level 1 basic military training. This will ensure that in the event of an invasion, the populace will be able to defend themselves and/or serve directly on warships.

a steady population increase is allowed to the population of Moloch station. while increased population also allows for the Gehennan security force to recruit more actively, drawing a good number of colonists to receive full security training, or at-least a territorial army,

Augment station education (advanced scientific, early childhood, and otherwise) with memetic patterns that reinforce knowledge-retention and the formation of links between brain cells.
Augmentation of a Gehennan's early learning begins, though deviation from theyve been practicing is slow. re-education of the teachers begins first, designing new methods of education.

Also i see Gehenna got a mention in the Eisenhorn novel, did you know that?
Thimai

REFINERIES
Cancled construction of the current project provides some metal to boost the project, and the refinery nears completion. it should come online next turn.

Invest in riot police and a Big Brother security system
Investments into riot police provide security teams with body armor and riot shields. Trained in fighting crowds and defending against makeshift weapons.
The new security system is put in place and cataloging of the current citizenry begins.

Secure perimeter around nose section, initiate emergency protocols, have military on standby
The colony ships nose section is cordoned off and emergency protocols are engaged. most of the area has been vented to atmosphere to avoid fire damage.

Stationem XXVI

>Bring back caravan with newly acquired items.
Thre pair of can interceptors return with the latest tech. The data is sent to the home colony for immediate implementation.

>Send a ship to a very far away asteroid to use as nuclear testing grounds.
An asteroid on the opposite side of the sun is selected for this use.

>Build chem facilities based off the plans attained by Gehenna.
Chemical Refinement is implemented and it boosts metal output from your refinery


Klik'Tar


Verigon

Farmers. Farm.
The Agricultural drones begin their work setting up farmland for fresh crops.

Turn ship into Capitol building, make the bridge a command center.
conversion of the colony ships bridge to a command center goes smoothly and is the "icon" of the colony.

Research: Memory implanting.
Scientists begin work in memory implants. Initial research goes into working out how the brain processes its information.

Minor actions:

Have one of the citizens start writing a book, entitle it The Magnus.
Kasper Hauser, a learned scholar in the colony begins to pen his greatest work. no details are revealed only that he claims it will be the greatest piece of literature ever written.

Find out what my miners found.
The mining / pioneering teams have only discovered basic metal deposits. suitable for mining however there is alot of trash rock and silicates to get though.


TITAN Automated Industries Hiveship Sigma

> Sigma: Begin optimizing internal resource pipelines whilst continuing initial production orders. Ensure the Locators are capable of handling the surface

temperatures. Queue: 1 Locator, 2 Moles, 1 Dozer, 2 Moles, 1 Dozer, 1 Mole, 1 Dozer. (Total 1 Locator, 5 Moles, 3 Dozers; assuming 500each will leave 5k NCM.)
Optimization of interal supply and manufacturing moves the various assemblers into production lines. boosting industrial output.
Along with this the 2nd locator and first mole is complete. The production line nas the next mole and Dozer near completion.

> Sigma: Take shelter from the strong solar winds by relocating orbit to be in the slipstream of the planet, thereby using it as a shield. The nightside surface of the planet will also be cooler, in theory.
Moving to the darkside of the planet the planetary body blocks most of the radiation and solar waves, however the journy is not without peril as the primary drives take a hit from a solar flare reducing the thrust nozzles to molten slag. However maneuvering engines are still online.
The surface temperature here is considerably lower than the sunside. due ot the lack of atmosphere.

> Locator 1: Once Sigma is in darkside orbit, deploy planetside via drop pod, and begin pinpointing the largest deposits directly. Secondary objectives are to

map any caves or cave networks, natural or otherwise. Stream all data to the Hiveship.
Surveying of the dark side begins, the planets rotation estimated at 19 hours gives you enough time to get initial cartography down. Strong deposits of metals are located under nearby desert lands. while scans for underground cavities turn up the massive subwaysystem in the cities, and a number of caves near the edge of a former river.


Nono Entromiybo
Colour: Purple
Has left the game.

Xexelith
Colour: Green Circle with a Black and White stripe.
Has left the game.


Last edited by Psygnosis on Wed Apr 25, 2012 5:15 am, edited 2 times in total.



Wed Apr 25, 2012 4:44 am
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Post Re: Pioneers of space. (Always open)
Is this a repost? I am confuzzled, I did post another action about making my farmers farm and such...


Wed Apr 25, 2012 4:54 am
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Post Re: Pioneers of space. (Always open)
Editing, it appears your section got lost


Wed Apr 25, 2012 4:56 am
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Data Realms Elite
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Post Re: Pioneers of space. (Always open)
"To all members of the alliance, we have information to report concerning the recent thefts of information and sabotage across our nations."

"Some spies from the state of Nono Entomiybo have been performing covert acts of theft of scientific information from both Gungnir and Gehenna colonies."

"Apparently, they intended to steal some of our research, and perhaps release a biological weapon."

"Therefore, by use of the power vested in this government by the people, we have declared a state of war between the peoples of Canis Maximus and the rogue Nono Entomiybo state. "

"We would be honoured to form a coalition with our brothers throughout the alliance, with the goal of replacing the regime of Nono Entomiybo with one more conductive to peace. Together, we stand a much higher chance of a quick victory against the state of Nono Entomiybo, saving countless lives and raising the quality of life for those who live under their oppressive government. "

"This is Canis Maximus, signing off."

Just wondering, but will I be recieving a PM about the state of my special project in a minute?

I'll edit this post when I've recieved said PM.

EDIT: Darn, he logged off before he replied the thread again :S

EDIT EDIT : Action time!

"A stealth craft with a surface capable of absorbing radio waves, thus blocking radar scans?"

"If the team who designed this thing forgot this one little detail, I'd hang myself."

Order SciCorp to consider the possibility of biological space craft.

Also get SciCorp to investigate the possibility of genetic engineering via aerosols.

Get the design bureau to continue designing the ships for the siege fleet, and a jump gate using the teleportation technologies.

And smaller actions. This game needs more actions per turn, these things are the lower priorities, with decreasing priority as the list progresses downwards.
Special Projects.

Take the stealth ship into orbit and activate the engines. Watch for infrared emissions.
"This, will be funny if they forgot to block thermal emissions from the drive system. Hilarious, actually."

More companies. MORE I TELL YOU!

Continue the system patrol.

Land Canis Alpha onto the homeworld near the city. Send the other Arcology to the ice world.

Send a frigate to recover the relic from Gungnir Industries, load a hard drive containing the teleporter schematics.


Last edited by caekdaemon on Wed Apr 25, 2012 8:01 pm, edited 4 times in total.



Wed Apr 25, 2012 4:56 am
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Post Re: Pioneers of space. (Always open)
im still here, i just had to fix errors in the post.


Wed Apr 25, 2012 5:16 am
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