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 Roll to Dodge - Mecha ON HOLD 
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Data Realms Elite
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Post Re: Roll to Dodge - Mecha
>Join Sargon at the front. Keep an eye out for hostiles, security cameras, etc.


Sun Mar 25, 2012 9:34 pm
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Post Re: Roll to Dodge - Mecha
Stay with Lovegale to gravity hammer anything that comes too close or fire at incoming heavies.


Mon Mar 26, 2012 6:45 pm
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Post Re: Roll to Dodge - Mecha
>Follow lovegale escort.


Tue Mar 27, 2012 1:51 am
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Loose Canon
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Post Re: Roll to Dodge - Mecha
Waiting on JJ.


Fri Mar 30, 2012 3:17 pm
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Post Re: Roll to Dodge - Mecha
Is memorizing the map not an option?
>Follow group of soon to be dead people


Sun Apr 01, 2012 5:28 pm
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Loose Canon
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Post Re: Roll to Dodge - Mecha
You guys all have the map available, so there's no need to memorize it.


Sun Apr 01, 2012 5:51 pm
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Loose Canon
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Post Re: Roll to Dodge - Mecha
Also rolling.

Tomaster (Vladimír Shurla) [1]:
"Mkay, let's rock some ♥♥♥♥."
Half the group, including Commander Lovegale, head for the front and begin walking down the hallway. They get to a corner, turn right, and walk past a blast door set into the floor and ceiling. Of course, you trip over the slight depression in the floor where the door comes down, slamming against the ground with a loud clang of metal. The group stops, and Amazigh reaches down to help you back up.
Derp.
"Oh shut up. It was a hidden... thingy."

Suddenly,
♥♥♥♥!
Several loud shots echo through the hallway from the front of the group, and seconds later an alarm starts sounding.
Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
-- 18/18 Rounds
- Shinboku Scalemail
Conditions:

Exoskeleton


Amazigh ("Amazigh") [7]:
You head to the front of the pack with some of the others, until Vlad trips over his own feet or something. You stop to help him back to his feet.
"Derp."
Oh shut up. It was a hidden... thingy.

A hidden thingy. Indeed.
Suddenly,
♥♥♥♥!
Several loud shots echo through the hallway from the front of the group, and seconds later an alarm starts sounding.
"Oh god dammit look what you did!"
Pilot
Abilities:
- Cyborg Enhancements
-- Shinboku Expansion
--- Direct Mecha Interface
--- Bullettime (+2 to rolls during usage)
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
-- 18/18 Rounds
Conditions:
- Broken Toes (Braced and Splinted)
- Shoeless

Exoskeleton


JJA79 (James Argus) [6]:
You follow the group, not really paying much attention to what's going on.

Pilot
Abilities:
- Sniper expert (+1 when shooting from long range)
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
-- 18/18 Rounds
Conditions:
- Panic (-1 to actions when in close combat)
- Broken Legs (Anesthetized and splinted, cannot walk)

Exoskeleton


Tokochiro (John Kosloswa) [5]:
You stick near the Commander, ignoring the others when Vlad falls down. The Commander continues walking, while you keep back a bit, waiting for the others. Suddenly she stops, and quickly grabs the large gun from her back.
♥♥♥♥!
She shoots at a side hallway, then a few seconds later an alarm starts going off.

Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
-- 18/18 Rounds
- Sports Watch
- Visitor's Map
Conditions:

Exoskeleton


DragonXP (Kaime Freins) [6]:
You hang back from the group with Argus, not paying too much attention to the situation.

Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
-- 18/18 Rounds
Conditions:
- Cybernetic Left Leg

Exoskeleton


Ragdollmaster (Sargon) [2]:
"Let's have the Heavies move out in front, we can throw up our shields if we start taking fire. If we see any targets we need to take out quick and quiet, Lights will probably be best for that. Mediums stick to Commander Lovegale."
Nobody listens. JUST AS PLANNED.
You try to stomp forward, but somehow get stuck behind the two slow guys. Dammit, just- cmon, move a little...
SON OF ♥♥♥♥♥ YOU TWO ARE IN THE WAY.
Pilot
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
-- 18/18 Rounds
Conditions:

Exoskeleton


Game Events: The alarm is accompanied by many flashing lights, and the blast door Vlad tripped on lowering. Very quickly. Amazigh jerks him back, then reaches forward and grabs John, then yanks him under the door as well, barely making it. Commander Lovegale is on the other side.
♥♥♥♥. There goes the element of surprise.
The radio comes to life as Fiona broadcasts a short range signal through the door.
They've got stealth troopers. You guys can't see them without a better optics package, but look for a shimmer in the air or something. Dammit... Okay look, change of plans. I'll get up to the R&D room on my own. Probably. You all get there too. I can't really access the office levels, so I need you to get the files off my computer in my office. There's a secret door that leads to it in the maintenance tunnels, just connect to the computer and run this program.
A message pops up informing everyone that something has been added to the Mission Info folder.
...Well ♥♥♥♥.


Tue Apr 03, 2012 11:42 pm
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Loose Canon
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Post Re: Roll to Dodge - Mecha
Since I forgot to mention where the secondary entrance is, you get this one map.

Blue dot is you guys, orange line is the blast door. Fiona is on the other side of the blast door.
That's all the map you're getting. Here out you'll have to find your way through on your own.


Wed Apr 04, 2012 12:43 am
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Data Realms Elite
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Post Re: Roll to Dodge - Mecha
>Head down the Corridor, keep a look out for hostiles, be ready to bring up Shields/Fire.


Wed Apr 04, 2012 12:53 am
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Post Re: Roll to Dodge - Mecha
""Why does she have an office in enemy territory?" *Bewildered*
Keep a look out. Follow group.


Wed Apr 04, 2012 2:18 am
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DRLGrump
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Post Re: Roll to Dodge - Mecha
Go down long corridor. Stay behind heavies, if I see a large enemy, take it out, otherwise, let heavies/mediums deal with it.


Wed Apr 04, 2012 5:18 am
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Post Re: Roll to Dodge - Mecha
Fire at where the commander was shooting if there are any hostiles


Fri Apr 06, 2012 4:28 pm
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Post Re: Roll to Dodge - Mecha
Sorry internet suffering from critical existence failure.

>Increase weapon strength to maximum and cover back of group. Also say something to the effect of that plan down there.

Also are we still all in a group with just Lovegale on the other side of the wall?

If thats the case considering these are hallways we should probably move in a more organized fashion with one heavy in front and one in the rear so their shields can be used to protect the entire group if we get flanked.

Rag and amazing would be in front and behind with the lights and mediums between so if you guys think its a good idea please one of you move to the back.

We also should probobly think about attracting their attention slightly more to us to keep them off Lovegale since she is alone.
(Slightly don't draw the whole-apocalypse damned base down on us)


Sun Apr 08, 2012 7:50 pm
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Loose Canon
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Post Re: Roll to Dodge - Mecha
RAGDOLLMASTER COME ON JESUS HELL.


Thu Apr 26, 2012 1:06 am
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Post Re: Roll to Dodge - Mecha
>Go down corridor, stay with the other heavy, have all shield power directed towards frontal shields, keep weapons at the ready.


Thu Apr 26, 2012 1:44 am
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